• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. Pol

    Steam - Windows Weird Matchmaking Bug

    So I have encountered a weird bug and I will do my best to explain it. Everything from the lobby start to the end of game one in a set between someone and myself goes without any issues. However, depending on how long the first game takes and, subsequently, the second game takes will dictate if...
  2. Pol

    The Unofficial Official Beta Discussion Thread

    I am definitely looking for closer consistency between the smaller bodies in the game. I realize that this may ruin some niche fun tech certain characters can do to each other, however, these situations are so rare and require specific hits that they should not be held over a game that runs...
  3. Pol

    The Unofficial Official Beta Discussion Thread

    It is a tough business to add completely new moves to kits as those would have to be drawn/animated let alone planned and thought out. Strive has the luxury of working with 3d modeling which makes the process much smoother. These patches tend to be on the more conservative side because the...
  4. Pol

    The Unofficial Official Beta Discussion Thread

    Dear Liam, I agree with most if not all the changes discussed here so far. My only gripe is to be cautious about how much you nerf damage. Even just bringing the game to a three-touch game makes it so the characters who could not two-touch before much worse. An overall umbrella (not the...