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Devil May Cry Thread

Looks pretty great, that Digital Deluxe is also tasty looking. Too bad I already preordered from Amazon while Prime Savings were a thing, guess I'll have to get it separately.
Also, people were right
Dante's "theme" is hot garbage.
 

Nero more like...
Zero :PUN:
 
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Dante's "theme" is hot garbage.
Awful convenient that deluxe edition has replacement battle music.
 
For the record; Dante's Theme has been removed from Capcom's channel.

However, co-op fucking incoming.
DngWh5-U8AUyFb5.jpg
 
I can't believe Kylo Ren made it into Devil May Cry. lol

It's unfortunate about Dante's battle theme, but I'm very excited for the game nonetheless. I'm ready to see what V's deal is. He's probably the next trailer, whenever that is.
 
He's probably the next trailer, whenever that is.
I could see them doing a second "Dante trailer", like Nero. They could show off more style stuff and another weapon, easy. Give V a second stinger, like Dante.
 
Also the Dante Theme is officially scrubbed due to a band member's sexual misconduct.
 
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I honest to God wouldn't mind a delay of the game just to get Dante a better theme
Yeah, please, move this game further from Sekiro. The literal two "I will drop everything else for this game" games coming out in the same month is a nightmare.
 
Balrog looks fantastic.
Roll cancelled Stinger?

And, for fun.
 
Also the Dante Theme is officially scrubbed due to a band member's sexual misconduct.

Well, not officialy scrubbed yet.

They just won't put it in any trailers from now on and will see if it's feasible to replace it with available resources.
 
Why don't people see that this third playable dude is clearly Freddie Mercury?!
 
Balrog is confirmed to have 2 modes, punches and kicks. From what that video shows it looks like boxing and capoeira. I'm good with that, really excited to get my hands on the boxing style.
 
Anyone else got beats in their head around 7:30?
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That finish.
 
Vid above got removed so here's a mirror of what (I think) was there.

Spoiler alert in the boss defeat cutscene if anyone cares.

 

Nero more like...
Zero :PUN:
Given Johnny Yong Bosch voices both of them, it's an amusing thing. Now if Zero's arm becomes an option in the future ...

It's pretty funny how Power Rangers ties in with Devil May Cry.
 
Never thought I'd be this excited for Cerberus, but holy shit.
Nevan PLEASE
 
So the Faust weapon just buries you in Red Orbs.
Glad to know Youtube personalities over-the-fuck-reacting about microtransactions overreacted and the games still fine.
 
And this as well.

Also the opening scene, which reveals Nico's father's identity.
 
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So the Faust weapon just buries you in Red Orbs.
Glad to know Youtube personalities over-the-fuck-reacting about microtransactions overreacted and the games still fine.
I'd still withhold judgement till the game is actually out (and even then, publishers have been known to alter game-economies post-launch). The fact that they're implementing more gameplay reasons for red orbs to be important also seems ripe for abuse on Capcom's part.
 
They flat out said that you can get every move in the game normally unless you're really bad at it.
The fact Faust gives you more Red Orbs just cements that you can get it normally.
The Microtransactions are likely there for journalists who are bad at the game.
 
I'd still withhold judgement till the game is actually out (and even then, publishers have been known to alter game-economies post-launch). The fact that they're implementing more gameplay reasons for red orbs to be important also seems ripe for abuse on Capcom's part.
You realize that DMC4 had buyable orbs too, right?
 
I'd still withhold judgement till the game is actually out (and even then, publishers have been known to alter game-economies post-launch). The fact that they're implementing more gameplay reasons for red orbs to be important also seems ripe for abuse on Capcom's part.
They had them for DMC 4 and that was perfectly fine. And hell, Bayo has a tradition of needing to grind like crazy for shit and that's been fine with everyone.

Also the weapon gives you double orbs when you use it but orbs are the ammo, I fail to see how that's abuse. Though I do find it stupid.
 
You realize that DMC4 had buyable orbs too, right?
They had them for DMC 4 and that was perfectly fine. And hell, Bayo has a tradition of needing to grind like crazy for shit and that's been fine with everyone.
DMC4:SE had microtransactions shoved into it as well yes but DMC4 was already a fully released game that was designed without microtransactions. DMC5 is built from the ground up with microtransactions in mind. Do you see how that's a crap comparison? (Bayo also doesn't have microtransactions so I'm not sure what your point was there Aden). There are already plenty of early indicators that DMC5's microtransactions will, at the very least, be worse than DMC4 (increased integration with the actual combat, advertising them in-game, etc) so I see no reason to give Capcom the benefit of the doubt.

They flat out said that you can get every move in the game normally unless you're really bad at it.
Publishers always come out with ridiculous PR statements saying that microtransactions don't impact the game and in 99% of cases the microtransactions do negatively impact the game (and that 1% is games like DMC4:SE and Deus Ex: Mankind Divided where the game was either finished before they were added or they were added really late in development). If they didn't want you to buy microtransactions then they wouldn't put them in the game.
 
Not sure if playable, but Kalina Ann 2 is a thing that exists.
It's a gun for Dante.

DMC4:SE had microtransactions shoved into it as well yes but DMC4 was already a fully released game that was designed without microtransactions. DMC5 is built from the ground up with microtransactions in mind. Do you see how that's a crap comparison? (Bayo also doesn't have microtransactions so I'm not sure what your point was there Aden). There are already plenty of early indicators that DMC5's microtransactions will, at the very least, be worse than DMC4 (increased integration with the actual combat, advertising them in-game, etc) so I see no reason to give Capcom the benefit of the doubt.
I'm like 60% sure the original DMC 4 had micro transactions in the original console release. I am 100% sure Dragon's Dogma had them, and there was no issue there. And the point about Bayonetta was that it's going to be hard to draw a line here that isn't hypocritical at best when you say "oh man, this is clearly balanced for micro-transactions" because you have to play the game to unlock something you can pay for, since other games have worse grinds that you can't pay for. And where is that line anyway? Go (re)play Devil May Cry 3, I promise it will surprise you how much of a grind that game actually is for everything.

It feels like people are going to bitch about this no matter what, since unless they get enough orbs for everything every mission it's clearly balanced around microtransactions.

The funniest part of this is the microtransactions are going to make your gameplay experience worse if you're most people, especially people not adept at these games. Not learning the tools you have and just burying yourself in more isn't going to work out.

And "it's at least going to be worse", how? You said advertising in game, please, cite that for me because I am unaware of it, or are you saying that a store option in the main menu is an advertisement for the microtransactions specifically? And more integration to the combat? This one is tough to even address because of all the factors at play here, but you're telling me that a weapon that gives you more red orbs means the microtransactions are worse since you won't have to buy them? You could respond saying the balance of how many you get could be set to the transactions, but that works the other way as well, who's to say that the weapon itself doesn't effect the grind balance?

This whole thing is stupid because there has yet to be any proof that there is anything wrong with the game in anyway, and conveniently short memories will paint it as being extortion no matter what.

And all that said, should there be microtransactions? No. Fuck no. Full price games shouldn't have microtransactions, and what's more, for the "well I should have the option to pay to skip unlocking [stuff]" crowd, you're paying extra to not play a full price game you already paid for, that's nonsensical. These games have always been structured around learning and building a toolset the first playthrough, then moving on to the actual game in your later runs. Platinum has also continued this tradition. I'm not defending stupid options, but I am pointing out that people are complaining about issues they have largely made up in the face of contrary evidence.
 
It's a gun for Dante.


I'm like 60% sure the original DMC 4 had micro transactions in the original console release. I am 100% sure Dragon's Dogma had them, and there was no issue there. And the point about Bayonetta was that it's going to be hard to draw a line here that isn't hypocritical at best when you say "oh man, this is clearly balanced for micro-transactions" because you have to play the game to unlock something you can pay for, since other games have worse grinds that you can't pay for. And where is that line anyway? Go (re)play Devil May Cry 3, I promise it will surprise you how much of a grind that game actually is for everything.
It's easy to draw a line: does the game have microtransactions? If no, they made those choices for game balance purposes and you can dislike them and think they made the wrong choice but at the end of the day you know it was for the purpose of making a good game. If yes, oh look, we just crossed the line. MTX encourage the devs and publishers to alter the game balance to incentivize customers to buy them, and when they're so profitable why wouldn't they?

DMC4 also didn't have microtransactions. That was SE.

And "it's at least going to be worse", how? You said advertising in game, please, cite that for me because I am unaware of it, or are you saying that a store option in the main menu is an advertisement for the microtransactions specifically?
Yes, you are given a link to buy the MTX at the statues in game.

And more integration to the combat? This one is tough to even address because of all the factors at play here, but you're telling me that a weapon that gives you more red orbs means the microtransactions are worse since you won't have to buy them?
So far red orbs have been repurposed for at least two new gameplay mechanics: an on the spot revive and the Faust Hat. It should be pretty easy to see how the revive mechanic could be exploited to incentivize MTX but the Faust Hat is mainly just to demonstrate that Capcom is suddenly putting far more focus on integrating red orbs into combat when in all previous releases it was simply currency. Red orbs/proud souls as they were in previous DMC games do leave room for exploitation and abuse on Capcom's part but there is at least an upper ceiling (unless you want to keep buying items but the games heavily discourage using those and at an endgame point it's unlikely a player will still be using them). If you give combat uses for red orbs and weave them into the core gameplay then you could feasibly create the sort of continuous monetisation that AAA publishers love (DMC still isn't as susceptible as something like FIFA or BF2 as it is a single player game). As of now the revive mechanic is the only potentially egregious addition, however, the reason why the Faust Hat is making me more cautious rather than less is because it shows an intent to further weave red orbs into combat.

This whole thing is stupid because there has yet to be any proof that there is anything wrong with the game in anyway, and conveniently short memories will paint it as being extortion no matter what.
I have at no point condemned the game or said that it has been ruined my MTX. My entire point has been that people should be cautious about the whole thing instead of trying to find any excuse to gleefully declare that people who are wary of Capcom incorporating MTX into DMC are idiots jumping on a bandwagon to hate the game. It wasn't that long ago that the whole BF2 debacle happened and there have been several high profile AAA releases that had to rebalance their entire in-game economies once they removed their MTX (Shadow of War being a prominent single player example). Capcom definitely hasn't shown any evidence that it should be trusted even if you ignore AAA gaming's culture. Just look at DMC5's day 1 locking of multiple weapons (albeit mostly joke weapons) behind a paywall as well as the fact that they added microtransactions and DLC to a remaster in DMC4:SE. Capcom is infamous for its scummy DLC practices.

I'm not hating on the game or saying it will be shit because of these MTX, I've been waiting for a DMC5 for almost as long as I've been playing video games, I'm saying be cautious and don't let your hype blind you to Capcom slipping in some pretty scummy DLC practices. Capcom deserves to be called out over their microtransactions (and any further BS they try to pull), not defended by the same people who they're screwing over.
 
IF IT AIN'T REUBEN IT AIN'T DANTE

edit: oh it's animated
still if it ain't reuben it ain't dante
 
I hope they go for a more simple and fluid art style for the DMC anime than with Castelvania. While the DMC designs fit well with the art style they used there, because the games are so focused on crazy combat and movement I think a simpler animation style would let them produce a more interesting show. Plus, given the over the top nature of most dialogue in DMC a more basic art style could let them do some hilarious stuff with facial animations and other stuff during conversations.

Not sure how I feel about it being in a multi-verse with Castlevania, that anime was far too serious for a DMC sort of show but hopefully it works.
 
i want them to just rotoscope the mocap actors
let the gang do their thing