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Recent content by Kristoph

  1. Kristoph

    Pocket Rumble Thread

    This game just came out on Switch. Buy it!!!
  2. Kristoph

    Cerebrawl (team fighter)

    https://www.kickstarter.com/projects/1554534288/cerebrawl-2v2-4-player-tag-team-fighting I like barely heard about Cerebrawl and didn't pay any attention to it until now, and I regret that because actually looking at it it's got such a unique aesthetic http://www.cerebrawl.in/roster
  3. Kristoph

    Fantasy Strike

    The game is extremely unfinished, so that explains the character models and hits not having any weight to them (remember early Skullgirls?). That stuff will improve over time, honestly I'm shocked at the sheer number of characters they already have implemented when it's this early. Also you...
  4. Kristoph

    Fantasy Strike

    I've played it (pledged to the patreon at $5 level), it's got big potential. Super extremely low-execution (think Rising Thunder with short combos?), has an ST-feel but also kind of Divekick-y. There is a surprising amount of juice packed into each of the characters, considering the number of...
  5. Kristoph

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Indivisible I wont let nobody break me down Indivisible nothings gonna stop me now Indivisible gonna gonna make it gonna keep on going Indivisible the last one standing
  6. Kristoph

    Pocket Rumble: 2d fighter for PC and handhelds

    The game has developed a lot in the past year. For those who aren't familiar, it's a super accessible fighter in the style of NGPC SNK fighters. https://www.kickstarter.com/projects/cardboardrobotgames/pocket-rumble-new-2d-fighting-game-for-pc-and-hand
  7. Kristoph

    Chess

    yeah i can enjoy and critique things at the same time though
  8. Kristoph

    Chess

    that match was really cool
  9. Kristoph

    Chess

    essentially our positions are only different because of the way we treat the status quo. you fervently defend it because you're invested in the game that already exists. so you set the bar really really high for anything that should even be considered as a change to the game. but i don't give...
  10. Kristoph

    Chess

    no. if you believe the claim really is outlandish, then you can let its outlandishness speak for itself, you don't have to address it or care. mike z gets tons of bad complaints about his game that he safely ignores for this exact reason. so you can do that here if you want. you didn't do...
  11. Kristoph

    Chess

    my point is: 'i think midline rule would improve chess a lot' is a valid statement to make. of course it may or may not be true. but your response has not been 'that may or may not be true,' it's been 'kristoph you must now prove to me that your hypothesis is actually true.' which is just...
  12. Kristoph

    Chess

    obvs it's subjective
  13. Kristoph

    Chess

    and it is easily possible to make a game better for (a)spectators, (b)new players, and (c)top players all at the same time. it happens all the time, probably constantly, in the development periods of all kinds of games. maybe an easy example is the removal of items from smash. spectators and...
  14. Kristoph

    Chess

    just to reiterate i'm on a really awful compy right now so my interest in engaging in hostile/time-consuming discussions about trivial stuff is pretty low so just a heads-up there, i'm generally going to be shorter with you than normal i'm afraid. as for 'things kristoph thinks are wrong with...
  15. Kristoph

    Chess

    yeah that's no problem. no this is incorrect. it's easily possible to make a game better for everybody (as in, not every individual human, but each 'demographic' that you listed) yeah this has been done many times already yeah this also has already been done by lots of people in different ways...