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Azure Striker Gunvolt (New Inafune game for 3DS)

Squire Grooktook

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Who the hell is Mighty No.9?

h=300


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Always loved X/Zero/Zx the best. Dashing ftw
 
looks better than Yaiba I'll tell you that.
 
looks better than Yaiba I'll tell you that.
Hardly an accomplishment by any measure. :3

Not questioning the game's quality but geez! Grow a pair and try making your own games, Inafune! The pandering and preying on MM fans' feelings of nostalgia is so freakin' shameless he might as well go ahead and announce Mighty No. 9 Legends 3.

Anyway, there's a dude named Daytona. That means this needs to be his theme:
 
If it weren't for Persona 4 Arena: Ultimax Suplex Hold, this game would have won my Most Stupidly Cool Game Title of the Year award. Azure... Striker... Gunvolt!

For how fantastic the game looks, I'm surprised that, not only is this game being made at the same time as Mighty No. 9, but it's coming out this summer.

@Balder Aw, man! I wanted to make the Daytona joke!
 
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Hardly an accomplishment by any measure. :3

Not questioning the game's quality but geez! Grow a pair and try making your own games, Inafune! The pandering and preying on MM fans' feelings of nostalgia is so freakin' shameless he might as well go ahead and announce Mighty No. 9 Legends 3.
I do agree he seems to be preying on nostalgia quite a bit recently. :PUN: hence why I don't care what he's making right now because I never grew up with it and dont care!
 
For what it's worth, I did not grow up with Megaman, and I haven't had nearly as much concern over the abandonment of Megaman by Capcom as most people, but I am really excited for Inafune's games.

Megaman is fun, and what Inafune has shown of each game suggests that they will be fun as well. Maybe it is kind of silly how much he is using nostalgia over a franchise in order to sell copies, but at least these games could possibly be well-made and worth playing without the use of nostalgia goggles... which is more than I can say about Sonic the Hedgehog :P
 
For me, Inafune's just picking up where he left off. Same premise, different shell. I mean, the guy is synonymous with Megaman, but since he can't use the Megaman name (cuz Capcom), he went a more covert route. I grew up with Megaman, and it's less about nostalgia and more about the fact that Capcom's been shitting on the MM fanbase for years. Inafune, seeing this, capitalizes by announcing a spiritual successor to the franchise. He has every right to do that :P
 
yet if he's so synonymous and the fact that his name alone can bring a fan base together.... why doesn't he do the crazy thing and do an original game? I mean, every games he's been making involves an already established franchise or spiritual successor.
MN9-megaman
yaiba-ninja gaiden
azure striker gunvolt-megaman X

and even then only 2/3 of these even look remotely appealing to me.

also, you megaman kiddies don't know how a lot of fans feel about franchise abandonment.
fzero_intro.jpg
 
this game would have won my Most Stupidly Cool Game Title of the Year award. Azure... Striker... Gunvolt

Also for those who didn't get it yet:

Azure.....Striker....
Blue.......Bomber..

hehehehehehe
Not questioning the game's quality but geez! Grow a pair and try making your own games, Inafune! The pandering and preying on MM fans' feelings of nostalgia is so freakin' shameless he might as well go ahead and announce Mighty No. 9 Legends 3.

I'm looking forward to this and not MN.9 because I don't really care about nostalgia.

I just really, really like the movement mechanics in the X series. I can't think of any other action platformer with more satisfying movement.

Besides, the Zx series getting botched after 2 games was criminal. So much potential wasted. The first game was very flawed, but the second was brilliant, and even than they were kind of playing it safe with the metroidvania stuff.
 
I'm so glad there's a topic for this. I was taken aback by randomly being suggested this trailer by YouTube of all people

I couldn't tell you how much I want a 3DS now.. I mean, I legitimately can't because it's so demanded at this point.


Yes
 
Sano, At least your protagonist is actually in games, as opposed to being relegated to cameos (thank god Smash U is fixing that).

Also, I'm not only a "Megaman kiddie". There are a bunch of other franchises that got abandoned that I'm really passionate about.

670px-0,1025,0,768-Moon_CG.jpg

streets-of-rage_1s.jpg
 
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I'm just saying though, megaman had at least 2 games on the last gen of consoles. 2 more than F-Zero on both consoles AND handhelds. and I don't count being in smash as anything more than a guest star thing BECAUSE the entirety of the smash characters are all guest stars. so, still no captain falcon anywhere....

;w; and I dont care about captain falcon being in things, I just want more F-zero! even a handheld version! I dont need the feel of the consoles I just want that F-zero feel however I can!

and yes... we all have our favorite things that have been abandonned... but again, megaman has not felt the utter stingage of having nothing over multiple consoles just yet.
 
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For what it's worth, I did not grow up with Megaman, and I haven't had nearly as much concern over the abandonment of Megaman by Capcom as most people, but I am really excited for Inafune's games.

Megaman is fun, and what Inafune has shown of each game suggests that they will be fun as well. Maybe it is kind of silly how much he is using nostalgia over a franchise in order to sell copies, but at least these games could possibly be well-made and worth playing without the use of nostalgia goggles... which is more than I can say about Sonic the Hedgehog :P
I'm not a fan of the Blue Bomber so that novella doesn't concern me. I guess what I personally wanted to see after all his post-Capcom bravado was genuinely new stuff like Soul Sacrifice. That one looks good, right?
He left Capcom but still wants to sell what he did under their banner, so to speak. However, let's remember that leaving Capcom also means Capcom left him. I know it's cool to hate Capcom and all that jazz but even though Inafune was the "head of Megaman", let's not forget the body where that head rested on. There's a lot of talented folks there working under bad conditions that unfortunately don't have a good enough name to leave and Kickstart their own "Not XXX". :3

Again, I'm not preemptively judging the game's quality nor saying the fact that it looks like something else makes it automatically bad.
(Mimicking MMZ in gameplay AND aesthetics is a bit too much though.)

*Streets of Rage*
Now this. THIS is what I want back in my life. Some of my fondest gaming memories are of SoR I and II.
 
Yeah, we really need a new F-Zero.

even though Inafune was the "head of Megaman", let's not forget the body where that head rested on. There's a lot of talented folks there working under bad conditions that unfortunately don't have a good enough name to leave and Kickstart their own "Not XXX". :3

This is being made by Inti Creates though, the guys who did the Zero and Zx games. That makes me very happy.
 
Are we talking about games we don't have instead of Azure Striker Gunvolt?

I want a new good Ridge Racer not made by the current Namco Bandai team or Bugbear, because they're both responsible for very bad entries in the series.

Megaman X Corrupted is also a cool fangame and I wish the person making it wasn't so hermit-esque. I need more info
 
I actually don't need that. I managed to get the SoRR before the C&D, and I know that other download links exist. It just angers me that Sega shut down the fangame after eight long years of development. Sega themselves haven't been doing anything with the IP besides re-releasing 1-3, so their actions, while legally justified, were a huge slap in the face of Streets of Rage fans.

Give Capcom credit, they may not be making Megaman games, but at least they didn't C&D Street Fighter x Mega Man.
 
I actually don't need that. I managed to get the SoRR before the C&D, and I know that other download links exist. It just angers me that Sega shut down the fangame after eight long years of development. Sega themselves haven't been doing anything with the IP besides re-releasing 1-3, so their actions, while legally justified, were a huge slap in the face of Streets of Rage fans.

Give Capcom credit, they may not be making Megaman games, but at least they didn't C&D Street Fighter x Mega Man.
Actually, you might need it. Bombergames never officially released a bugfix before the C&D. Check the posts for a DL link for 5.0a

Don't get me started on SFxMM. I feel like Capcom just tried to take credit for someone else work by "officially supporting it".
 
True, but they let it come out.
Playing Devil Advocate here: So did SEGA, until they realized how in-demand the remake was. When BG sent them the letter, SEGA gave them permission with the assumption that the game would have a small niche following. However, upon the release, forum traffic exploded to the point where they reached their bandwidth limit in three days. SEGA, seeing that, realized that the remake was more in-demand than anticipated, so instead of stepping forward to offer some sort of arrangement, they shut it down. And what have we seen from the SoR franchise ever since? Not a damn thing.
 
Yeah, that all sounds about right.

I'm sorry if I came off as more hostile in my posts than I meant to; I tend to get very angry over Sega and their treatment of several of their IPs.
 
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Yeah, that all sounds about right.

I'm sorry if I came off as more hostile in my posts than I meant to; I tend to get very angry over Sega and their treatment of several of their IPs.
Oh, no, I totally understand; I'm the same way. Didn't get any hostile vibe from you :3
 
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Getting away from that, we should probably try to re-rail this thread.

Of the bosses shown in the trailer, who are each of your favorites? I'm partial towards Daytona, not because of his name, but because of his very bullet hell like projectiles he attacks with.
 
Melac and Daytona both look pretty hype. Melac attacking from different angles looks like it would be pretty fun to dodge, and I like his (her?) "imma just chill on my chair on top of a floating robo skull" design.
 
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After doing some research, what made you link Yaiba with Inafune? That's all still Team Ninja.

But back to Gunvolt: Yay, localization!
 
Yaiba is an Inafune creation. he's working with Team Ninja but the artsyle and Yaiba himself are Inafune's creations. I don't doubt Yaiba (the gameplay) will play well but the character of Yaiba himself and his design are all on Inafune, and "take a suck" does not give me high hopes on his character. If those suck, you can't blame Team Ninja, cuz again, they are the gameplay.

Team Ninja is known for their solid gameplay for the most part though.
 
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Okay, so I played 5 stages (intro, 3 of the selectable stages, and the 1 interrupt stage featuring the rival character). Here are some VERY EARLY impressions:

The main fighting mechanic is as gimmicky as any I've ever seen. It's a fun gimmick, to be sure, but it still feels annoying being forced to rely on a gimmick throughout the whole game when sometimes you just wanna straight up shoot and slash shit up.

Level and boss design is solid though not outstanding. Nothing wrong with the level design, solid fun, but I have very high standards for this genre and nothing has yet jumped out at me as super turbo fun or addictive. The bosses are a mixed bag so far for me. of the 4 I fought, two of them were pretty interesting, the other two were a bit basic and trial and error based (much like a lot of the MM franchise).

I like the presentation. It's still colorful for the most part but is more dystopian than any of the MM series settings (you could argue that MMZ was dystopian also, but that only applied within the actual living quarters of Neo Arcadia, which we never really experienced first hand). I also like that it switches up robots for magitech. Overall the presentation feels pretty fresh, even if it's anime as fuck.

Overall so far it's actually pretty fun, but it's not the vibrant step forward for the franchise that fans might have hoped for. It's more like a slight step to the side and a very slight step backwards (since there are new mechanics and tweaks at work, making things feel a bit rough around the edges for a first try. Much like the first Mega Man Zero and Zx). Still though this is coming from someone who loves this genre and has played a helluva lot of platformers, making me ultra critical of them. And I'm enjoying it overall despite some nitpicks. Most of the things I'm counting as negatives are more a case of "It's as good as Mega Man, I was hoping it would be better". So if you're a fan of X games you'll very likely enjoy this a lot.
 
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