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Valentine Cancelling low air throw on Beowulf turns Valentine around

@Mike_Z
Noticed in the patch notes that you fixed some airthrow release positions for Val's airthrow. Can you take a look at this one too? It's still wonky in the beta.
 
@Mike_Z
Noticed in the patch notes that you fixed some airthrow release positions for Val's airthrow. Can you take a look at this one too? It's still wonky in the beta.
PM me a replay file and I'll fix it, this one's easy.
 
mike, why cant val backdash airdash grab consistently now? was it intended?
 
In what way is this related to this thread?
mike, why cant val backdash airdash grab consistently now? was it intended?
Throw is not buffered, normals are. If you hit the buttons early (which you probably are, because the cancel now happens later in the backdash) you'll get a normal instead of a throw.
I can look into buffering a throw input too.
 
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oh sorry, i saw him talking about airthrows and shouldnt have replied here, my bad. its just that its a thing i used to do much and it was bothering me. will not do it again