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  1. Fosh

    Fosh can't think of a name, so here.

    Hi! I'm Fosh and I play Skullgirls. This is a thread to document what I do in SG and how I can get better, etc. This might also be a thoughtdump thread at points when I just have ideas related to SG that I want to vomit onto a page somewhere for safekeeping. Anyway, here are some categories...
  2. Fosh

    Double Getting hit out of Double's level 3 startup

    So I found out in a match that this is something that could happen. @Mike_Z is this something that could be fixed? I mean, I know that you can delay the level 3 input in this specific case to keep it from happening, but it still seems like something that shouldn't be possible in the first place.
  3. Fosh

    Bug with IPS and assists in the first chain of a combo?

    Today in the wonderful world of "minute things to notice," it looks like if you get a hit (and move IPS to stage 2) and confirm into an assist (which hits while IPS is still in stage 2), if your point returns to neutral before the assist is done hitting them, IPS moves into stage 3 and counts...
  4. Fosh

    Cerebella Cerecopter into Dynamo on characters in the air.

    So as I found out in a set today, if you hit someone that's in the air with Cerecopter in just the right sort of way you can make Dynamo go the complete wrong way after Copter finishes and even have it whiff completely if you're really lucky. I was wondering if there's anything that could be...
  5. Fosh

    Fosh Gets Better (Hopefully)

    This is all old and outdated so I'll have to go back and re-do lists lol. General Gameplay: Learn how to block. Learn how to throw tech consistently. Work on hit confirming. Make it out to NorCal locals once job things settle down? Hopefully. Double: Refine current mixups. More mixups. Better...