• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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    Steam - Windows Spectating desync with Black Dahlia

    This has probably been reported, but just in case: I've been seeing lots of desyncs when spectating matches with Black Dahlia. My best guess is that it happens when someone does a manual reload and gets random bullets.
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    Steam - Windows Crash when selecting characters at 0s in online lobby

    This could also be in retail, but I don't think I've ever seen it happen there. Finishing character select at the last second appears to make the opponent's game crash.
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    Peacock Squigly vs Peacock Pseudounblockable

    For the record, apparently this setup still works:
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    [Jan 12, 2019] Full Moon 8 (Brooklyn, NY)

    Smash.gg page. Please pre-register if you know you'll be attending. Come prep for Frosty Faustings! 3:00PM Sign Ups 4:00PM Blazblue Central Fiction 4:00PM Melty Blood Actress Again Current Code 5:00PM Million Arthur Arcana Blood 5:00PM Skullgirls 2nd Encore 6:00PM Under Night In-Birth Exe:Late(st)
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    Skullgirls Slapfest

    Due to some technical difficulties during our initial attempt (apparently training lobbies don't work well anymore), we'll be doing a second take of our Double tutorial next Tuesday at 10pm Eastern Time on our stream. The tutorial will be recorded and uploaded to YouTube as usual, but I...
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    Skullgirls Slapfest

    Skullgirls Slapfest: Double Edition (8/15/17) Wow, has it really been almost 2 years since we've done one of these? Crazy. Among the interesting events that have happened in the meantime, Skullgirls somehow actually got finished, so now's a fantastic time get back in the swing of things with...
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    Valentine Combo Thread

    8k Midscreen! We did it! Inspired by Receita's midscreen combo above, and some combos from Neffros.
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    PC Beta Black screen remains after returning to lobby?

    That was on the 2nd, right? This happened on the 3rd.
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    PC Beta Black screen remains after returning to lobby?

    https://clips.twitch.tv/skullgirlsslapfest/AverageApeTheThing I got a black screen during Slapfest, and it looks like I was successfully returned to the lobby but the screen stayed black. Couldn't clip more than 30s through Twitch, but for the record I was able to spectate the match...
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    Save State's IPS Trigger

    For the record, this has already been reported (and acknowledged).
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    Peacock Squigly vs Peacock Pseudounblockable

    I'd like to provide a replay, but I'm not sure of the best way to record one for this. You can only generate them from vs matches, right? It's kinda to hard to verify that the issue is occurring unless you can reproduce the inputs exactly and try blocking both directions.
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    Peacock Squigly vs Peacock Pseudounblockable

    So, I found a thing: 60fps: https://puu.sh/sEJzl/f303957681.mp4 Peacock gets hit while holding either left or right. Looking at it frame-by-frame, It seems like it has to do with how Peacock's hurtboxes change while she's walking. I'm speculating that it's a Peacock-specific interaction; I...
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    Beating the Odds

    Yeah, there's no way that recording is me lmao I never use that palette, except with America Bella (granted this could be explained by the palette order switching since the replay was saved) That entire match had no Val j.HK. There's no way I could go for 3 minutes without pressing that button...
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    Streams Tab FAQ

    Looks like Twitch streams aren't showing up in the live stream section, just the Hitbox ones.
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    Skullgirls Beta Aug 5th Patch Discussion

    That may be the case for Deer's setup, but surely you understand that the only real limit to the speed of these setups is due to blockstop (not blockstun). Deer's setup gives the opponent about 0.6s to switch their block direction. The Squigly setup I found is about twice as fast as that, and...
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    Skullgirls Beta Aug 5th Patch Discussion

    Okay, this is getting silly. The game already has high-low unblockable protection. As I understand it, that type of setup is a way to circumvent that protection, resulting in a setup that is almost impossible to block. The game also has crossup protection for characters that are in blockstun...
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    Skullgirls Beta Aug 5th Patch Discussion

    I only tested the Squigly setup on Bella, though I suspect you could alter the timing to work on other characters. I'm pretty sure @mcpeanuts's setup is universal.
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    Skullgirls Beta Aug 5th Patch Discussion

    Like your quote says, the change was meant to deal with setups that are humanly unblockable. These are similarly unblockable in that unless you know that the setup is coming and know the timing for when to change your block direction, you are going to get hit.
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    Skullgirls Beta Aug 5th Patch Discussion

    If we're actually trying to remove pseudo-unblockables from the game, it's probably worth mentioning that these land-cancel setups still exist:
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    Community Punch / Kick Priority Input

    As a mixup, it's only a little more gimmicky than Flesh Step + assist. But it's also just useful as a way to get in instantly without leaving yourself minus on block like Bypass xx Scalpels does. However, I agree that the reasons people have for preferring P>K are stronger than for K>P (or at...