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  1. KhaosMuffins

    Team Building Guide + Feedback

    I'm not gonna start filling out Marie's page until June or July, but if anyone has any team building tech they'd like to share (for both Marie's team value and also for what benefits she gets from other characters), feel free to drop it in the thread. Anything is greatly appreciated.
  2. KhaosMuffins

    Team Building Guide + Feedback

    Looks good, that DHC conversion is especially nice to note, thanks for that. For the Beat Extend section, did you mean 5MP or 2MP mixups? I know of the 2MP ones but not any with 5MP.
  3. KhaosMuffins

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Wondering if more characters will have ways to instantly ignite the oil/barrel. Eliza's "Sun" not being hot enough is just... unfortunate. Not the worst thing in the world for this specific example since you can tag into Eliza and find a route that explodes the barrel if you have undizzy, or...
  4. KhaosMuffins

    Team Building Guide + Feedback

    Colors removed, synergy ratings also got unboldened'ed. The first guide (this current one is a remake) pretty much only included common partners and I feel like if the synergy ratings are kept, then the "Favorites" more or less answer that question. Also, it'd probably just be "Common Partners...
  5. KhaosMuffins

    Team Building Guide + Feedback

    So just removing the color-coding alone, but leaving the fav/good/decent/poor (but probably boosting up some of the "Decents", Filia, Peacock, and Eliza I can't imagine anyone seeing as just a "Decent" partner) would be better? To make it less prominent, as you said. Whether or not I end up...
  6. KhaosMuffins

    Team Building Guide + Feedback

    Carrying this over from my Skullgirls Discord post somewhat, but to address some critiques concerning the team synergy ratings/color-codings.... So my reasoning for having the synergy tierings and color-coding in the first place were: People's first question when asking about a team...
  7. KhaosMuffins

    The Unofficial Official Beta Discussion Thread

    Since this got people in a tizzy but nobody wants to talk about it in this thread for some reason, is it reasonable to suggest that Valentine's 2MK pulls the opponent inward to address things like this? https://clips.twitch.tv/TrappedFastRamenHassaanChop-hwWIQf4oAf034WvR Sure Val could've...
  8. KhaosMuffins

    Team Building Guide + Feedback

    Umbrella's sections are done. https://sites.google.com/view/sgteamguide/character-overviews/umbrella Some parts admittedly feel pretty barebone to me, and it does not help that she's a new, yet relatively unpopular character so it's been difficult to find discussion on Discord, along with her...
  9. KhaosMuffins

    Team Building Guide + Feedback

    Umbrella's section is being worked on now with some help from others, and I would greatly appreciate it if y'all Umbrella Urbans could share some info or tech in this thread to help make writing the sections much easier. The character section template below hopefully explains what I'm looking...
  10. KhaosMuffins

    The Unofficial Official Beta Discussion Thread

    I'm repeating myself but let the battery character be the battery character. She doesn't even have the highest meter build. Having the meter AND damage together is too much, for sure. Her ass should not be enabling two-touches with her point toolkit. There've already been several posts...
  11. KhaosMuffins

    Which fortune?

    Robo's an overall better teammate and would give you a great assist with H Theonite Beam. Fortune's a bit selfish along with Val, so they don't fit together on a team all that well Unless you enjoy playing Ms. Fortune more overall, I'd say go with Robo.
  12. KhaosMuffins

    How would you buff any character to top 1?

    Disclaimer: I don't play Beowulf and don't have the full picture of what he /needs/, but I kinda like doing this. Transfers the "resource character" part of Beowulf from his Taunt to a super, making him more independent in Hype gain, while also getting some utility for spending it. The goal is...
  13. KhaosMuffins

    How would you buff any character to top 1?

    One hit of armor would still be dummy strong I imagine. Air resetting her would still have to choose between scaling option 1 (throwing) or scaling option 2 (multi-hit move). And doing that instead of strike invuln would let her "gamble" more easily in neutral against say, entering Robo's...
  14. KhaosMuffins

    How would you buff any character to top 1?

    Eliza Experimentation Experience She's already really good post-hit, so focusing on making her more unique aspects a bigger part of her gameplay to open up her options. Buffs to normals to make her feel more like a midrange character. Summons to strengthen the "bait-and-switch". DHC options that...
  15. KhaosMuffins

    The Unofficial Official Beta Discussion Thread

    I actually thought I was being meaner in suggesting that Head Roll stay as her one DP, but if Fiber staying as the DP (with or without grab invuln as well) makes more sense, then I won't argue with that. Wouldn't mess up Fiber as an assist as well. But we can definitely agree that she doesn't...
  16. KhaosMuffins

    The Unofficial Official Beta Discussion Thread

    Sorry for this essay. I know I'm not really an active player, so I understand if you think I should flock off, but it's been years of people recognizing that Fortune is a problem without suggesting meaningful nerfs (everyone wants to see her meter gain hit, but it's crazy how so little people...
  17. KhaosMuffins

    Team Building Guide + Feedback

    Yeah, I'm cool with that.
  18. KhaosMuffins

    Team Building Guide + Feedback

    I'd say it's better to make a new thread for that.
  19. KhaosMuffins

    Team Building Guide + Feedback

    Here's one that the Brazilian community made. https://docs.google.com/spreadsheets/d/1AmfDxPYbilvzK9NWLykegjWn5hLeFOLKoIYvUO37n_o/edit#gid=0
  20. KhaosMuffins

    Thank you once again, fam.

    Thank you once again, fam.