• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. Pikmario

    Controller assignment screen doesn't go away.

    So this is a new one. Joined the game through Friend > Join Game, and this menu was overlayed on top of the lobby. Figured it would go away when the match started. NOPE. Was able to reproduce successfully. Steps to reproduce: 1) Start Skullgirls by joining someone's lobby through Steam...
  2. Pikmario

    So now I'm doing the thing.

    All the cool kids are making these new fangled training diary thingies, and having a place to make note of where I need to make improvements overall seems kind of helpful, especially what with planning on tripling my team size once Eliza's out. And hey, cloud storage is cool, and throwing my...
  3. Pikmario

    Fortune's Head-On s.MP deals chip.

    150 chip damage, to be precise, 25x4, 50. None of her other normals deal chip, and I can't think of any other normal that deals chip damage, so this seems like a bit of a bug.
  4. Pikmario

    Full Drama indicator.

    I think there should be some sort of indicator to show when drama is at/above the cap. Currently, the difference between 239 and 240 drama is just a few pixels, at best. When I'm finishing up a chain and I see that green bar pad out the last of the black on my last hit, I've got to decide super...
  5. Pikmario

    Peacock is unkillable with Fukua's level 3.

    Twice Shy deals full damage to Peacock for the first two hits, then she wallbounces off of the far wall without taking the lethal damage.
  6. Pikmario

    Trading armor attacks has weird meter gain.

    When two attacks with armor collide, the meter gain for both sides is very asymmetrical. The effect is even more pronounced if both attacks connect on the same frame. This is most easily replicated with Big Band's TUBA TUBA!, but it can be done with Cerebella's Lock n' Load as well.
  7. Pikmario

    Louden Peacock's HK Teleport.

    Currently, the first syllable of Peacock's HK teleport (sim-sa-la-boom) is very quiet compared to the other syllables, and the LK and MK teleports, to the point where I initially thought she was saying Badaboom, or something to that effect, until I heard the raw audio. When there's attacks...
  8. Pikmario

    Request: Hide mouse cursor.

    Just a simple request: hide the Windows mouse cursor when it's over the game window.