• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. earlfriend

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    It does not confirm that. EDIT: Removed! Shouldn't have waded into a discussion on that topic, nor helped derail the thread. Sorry! Carry on!
  2. earlfriend

    PS Vita PS Vita Bugs Mega Thread

    Can you provide a screenshot of the crooked character name positions? Here's a screenshot of our current in-house development build. Is this how they look for you? These don't look crooked to us... Sorry, but we need some further clarification. Are you saying that on rare occasion some audio...
  3. earlfriend

    PS Vita PS Vita Bugs Mega Thread

    Can you please elaborate? Where in the game are you experiencing this? Story Mode? During battle? US/EU version, or Japanese version, and if it's the Japanese version, which voice language setting? Can you elaborate on this too? Are you talking about their portraits in battle? Or something in...
  4. earlfriend

    General Bug Report Thread

    You can already edit the post to add spoiler tags. No need to wait. :) No sense in deleting the post entirely.
  5. earlfriend

    Console Lobby Patch Bugs + Issues Megathread

    We had one report from a user saying it didn't unlock, so until we verify on our end, hold your horses. :(
  6. earlfriend

    Console Lobby Patch Bugs + Issues Megathread

    Are you playing on PS4 or Vita?
  7. earlfriend

    Console Lobby Patch Bugs + Issues Megathread

    How many matches, roughly? Just any number?
  8. earlfriend

    Console Lobby Patch Bugs + Issues Megathread

    Thanks for setting up this thread! Just wanted to remind everyone that without a repro case for bugs, it's incredibly difficult to discern what's causing the problem. We've never had a reliable way to reproduce the UI overlap bug, for instance. Any specific info you can provide about a bug -...
  9. earlfriend

    Xbox Will the Xbox 360 version receive the beta patches as well?

    Yes, it will receive the same lobbies patch that every other version will receive.
  10. earlfriend

    lol ok cool talking w u take care

    lol ok cool talking w u take care
  11. earlfriend

    Don't really care if you think I'm brave. I just knew the conversation wasn't gonna go anywhere...

    Don't really care if you think I'm brave. I just knew the conversation wasn't gonna go anywhere productive. I was right! I've deleted the tweet. Have fun!
  12. earlfriend

    Spotlight Lab Zero and Limited Run Games Have a Treat For Fans Of Skullgirls This Halloween

    I'll ask and get back to you. Pretty sure we added an option so you don't have to hear your online opponent's VO settings, but I can't remember exactly. Also, an update:
  13. earlfriend

    Spotlight Lab Zero and Limited Run Games Have a Treat For Fans Of Skullgirls This Halloween

    It's not an artbook. It's going to be one of those classic video game manuals that includes flavor text and diagrams of how to play the game and character bio pages and stuff.
  14. earlfriend

    Spotlight Lab Zero and Limited Run Games Have a Treat For Fans Of Skullgirls This Halloween

    That's the plan. This physical release is first and foremost to give collectors and opportunity to have a physical disc version of Skullgirls. The primary purpose of it is not to pay the JP voice licensing fees. If it reaches 10k pre-orders, then we (or more specifically, Autumn Games) can...
  15. earlfriend

    Personal Sinclairs SG Art dump (NSFW??)

    As long as you're not using official artwork from SG, using the Autumn/Lab Zero/Skullgirls logos, or claiming that the designs were officially approved or anything like that, then we don't really care. Go for it.
  16. earlfriend

    Skullgirls Mobile Bug Reports

    Not to but in, but people's definition of a "fighting game" varies wildly. Who's to stay the single player mode of any fighting game, when taken by itself as a purely PvE experience, makes it not a fighting game? It's semantics at that point. That's a whole different discussion, though. I...