• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. Fedora_Ninja

    The Big Bando Husbando Combo Threadando

    Proof of concept things I had ideas for 4 years ago
  2. Fedora_Ninja

    Valentine Combo Thread

    Just leaving these here. For when you get a sick read on squigly j.hp The relaunch isn't big band specific, but easiest and most consistent on Big Band cuz he fat
  3. Fedora_Ninja

    Punishing Beowulf's Anti-Air Super

    if you watch the inputs, they are all done close to the end of the superflash
  4. Fedora_Ninja

    Valentine Combo Thread

    Impractical but this is a thing. Didn't realize lvl3 is the only thing that combos from c.mp anti airing Squigs j.hp from max range. At closer ranges EKG and Scalpels work too.
  5. Fedora_Ninja

    Valentine Combo Thread

    I made this in June but I guess I didn't post it over here. Starts at the :50 mark cuz fuck editing. Continuing to believe in green vial.
  6. Fedora_Ninja

    Valentine Combo Thread

    believing in green vial. nice to carry around.
  7. Fedora_Ninja

    Obligatory newbie thread

    Honestly the execution of specials on command comes down to muscle memory. So just practice the quarter circle motions till you can do them 10 times in a row. After that you can move on to doing the motions on either side, and then moving on to dragon punch motions. For a starting char, I'd...
  8. Fedora_Ninja

    ...I've shown up to this party late

    http://plays.tv/video/589f83c9905087b169/beverly-hillbilly-vaentine-cerabella-vs-swagga-mcyolo-fillia-parasoul-?section=feed Hi, reviewing your vid without permission. I only watched the first match, but -learn timing for pushblocking Filia block strings +you want to pushblock on the...
  9. Fedora_Ninja

    ...I've shown up to this party late

    Following the advice that fenster gave: -Val block strings should honestly just end at c.mk. It's -2, but in the amount of time where you do a full block string into heavies, you're going to be pushblocked. c.hp > dead cross is punishable by jab, and the pushback of s.hk x3 > dead cross makes...
  10. Fedora_Ninja

    Skullgirls Beta Aug 5th Patch Discussion

    Kinda hard to alpha counter when your assist is out there ain't it?
  11. Fedora_Ninja

    Valentine General Discussion / Social Thread!

    with my team, I run M extend to better compliment Bella, and in stare downs M gives me more time to press buttons after Band assist is blocked. Once you get used to the slight timing difference between L and M extend, I don't see a blaring reason to go back.
  12. Fedora_Ninja

    ...I've shown up to this party late

    -after dynamo, you don't always have to go for the titan knuckle if you can't get H bypass assist to convert off of it. (btw that conversion is done by calling the assist first, and then going for titan knuckle.) Instead you can just go for H tumble run into stop while they are ground teching...
  13. Fedora_Ninja

    Skullgirls Beta Aug 5th Patch Discussion

    There's also another problem about Val's counter super. When burst baiting with Val's lvl2, there is no counter hit bonus. That's not a huge problem with a vial loaded since you can get big damage from the lvl3 poison. However without a vial, the standard reward of a counter hit from a burst...
  14. Fedora_Ninja

    Valentine Combo Thread

    This is a thing and I'm too lazy to test if it's universal. If someone wants to, please test for all characters. Countervenom j.hk, M bypass j.hk (2nd hit only), H bypass ad j.mk j.hk rejump j.lp j.hk h bypass ad j.mp s.lp (x3) s.mp (x2) s.mk s.hk(x3) H bypass
  15. Fedora_Ninja

    ...I've shown up to this party late

    1) Somewhere you've developed a habit of throwing scalpels in every situation. Please stop. The thing about playing team Val/Bella is that you're going to have to get comfortable in pressure situations. Once you block, you don't have a button to get them off you aside from pushblocking. You...
  16. Fedora_Ninja

    ...I've shown up to this party late

    Cerebella's c.mp pushes her close, and has plenty of hitstun to consistently cancel into a snap. In addition to that, her s.mp causes stagger (esp. when done after her c.mk, j.mp j.hk sequence) and gives you plenty of time to walk forward and snap.
  17. Fedora_Ninja

    ...I've shown up to this party late

    Solid combo, but be careful when trying to follow up bypass + LnL with c.hp against lights. Sometimes they'll fly over you (esp Squigs) because of the way c.hp moves. Val ducks down, moves forward, and then does the launcher. So at times lights will go over Val's head during the frames where...
  18. Fedora_Ninja

    ...I've shown up to this party late

    Which combo are you trying to do? Bella and Val both had some changes, sure, but nothing too drastic that should alter combos.
  19. Fedora_Ninja

    ...I've shown up to this party late

    Sure, there are potential consequences for every action, but the level of risk can be mitigated to a safe degree, or to at least to the point where you aren't left at a complete disadvantage. Unsafe blockstrings leading to a launcher or HP/HK with lots of recovery can be made safe by cancelling...
  20. Fedora_Ninja

    ...I've shown up to this party late

    That's how bad habits develop. Unlearning bad habits is harder than picking up new, healthier ones. I wouldn't say stop doing air bypass, but get in the habit of canceling it into scalpels on whiff/block. Practice on the training dummy by setting block to random. If you hear the sound effect...