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  1. Dean[SG]

    Steam - Windows Valentine Tutorial Bug

    Noticed that Valentine's tutorial showing how to use her Dead Cross lists Light Punch twice.
  2. Dean[SG]

    Announcing Skullgirls for Numbskulls! (Writers needed).

    Hello SH Community! Just recently i was contacted by Guilty Bits editor Novriltataki about writing text based content on Skullgirls! It will be a great way to give the unfamiliar or the overwhelmed the tools and knowledge to play the game without all of that padding so players that want to...
  3. Dean[SG]

    What characters would you run to be the meter builders on your team?

    Meter building is important. Valentine and Parasoul appear to be good meter builders, are there anyone else you would run for the purpose of meter building?
  4. Dean[SG]

    Beowulf, why do you call for Marie?

    Beowulf calls for "Marie" not once but twice in this compilation of VO (Posted by @Cellsai, if you know anything about this let me know. ) I noticed he said Andy but he says this when calling in Peacock so i crossed that out but this remains a mystery for me. :s
  5. Dean[SG]

    Dean[SG]'s Player Review Bingo! (In under 15 Games!)

    I will be doing this thread as constantly as i can so i can train myself to observe and analyze matches. I expect i will review players better when i win the majority, when i lose i predict i'll just beat myself up about what i didn't do and talk about what the other player did and how he/she...
  6. Dean[SG]

    Skullgirls Simplistic Color Scheme.

    Based off of the Street Fighter simplistic color design that can be found here. This picture was done by myself.
  7. Dean[SG]

    "Future" Umbrella Art and Concept

    A while ago i saw a picture of Umbrella when she is about Parasoul's age (so about 25) and it just looked... badass, Like something i would want as a playable character. She still had raincoat but it was unbuttoned and wearing something simple, lets say a simple shirt just for arguments sake...
  8. Dean[SG]

    Dean[SG]'s Journal.

    Hi everyone. I enjoy what Dime_X puts up on his journal, and thought id take part in posting my own training notes, experiences and also a way to vent insecurities i may have involving the game. I also run a blog on Skullgirls as well which i won't link until i'm comfortable with making it more...
  9. Dean[SG]

    Eliza Stage Game Crash

    When i tried to open the Eliza stage in beta, the game crashes(The game closes as if i closed it manually). i thought it might have been because i had set the stage options to 2D. still no change.
  10. Dean[SG]

    Fukua j.HK conversion glitch

    Im not sure if its just me but in some cases Fukua has this weird quirk of changing direction after j.HK, making it hard to convert off of. :s
  11. Dean[SG]

    Editor wanted.

    Hi, Skullgirls Fans. I’m looking for someone that’s not only a huge fan of the game Skullgirls. But also really good at editing. Id like to do a tutorial series on youtube on all the characters in Skullgirls, and some of its in’s and out’s in its mechanics, and how you can learn more about how...
  12. Dean[SG]

    Fakua Frame Data 2.0

    some data was (still) inconclusive, so anyone that can add to this, or correct me again. please do. thank you (also this is 1v1 scaling). Fukua Frame Data s.LP Damage: 300, 200 on second hit Hits: Mid Active frames: 3 Frame Data: 5.start up +1 on block +0 first hit -2 on second hit Recovery...
  13. Dean[SG]

    Team Introductions (IS it possible?)

    Team Introduction. So, when people are running 2 or 3 teams, when the characters do their introduction animations, then the one or two assist characters can do their intro animations, then their assist tag out animations to leave off screen. (the animations that the characters preform after they...