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  1. Colossi

    Outcast: Vengeance of the Vanquished

    Apparently, Blizzard is releasing a new fighting game. May be a joke, tho http://us.blizzard.com/en-us/games/outcasts/
  2. Colossi

    Ninja Slayer Thread

    YEEEEEEEEEEEART oh my buddha
  3. Colossi

    Valentine Bypass assist not bypassing

    I don't know how to reproduce this. Seems random, idk. Only managed to do it on beta, so I made the thread here. @Mike_Z
  4. Colossi

    Ms. Fortune [Bug] Punishing Tutorial and Headless Fortune

    I suggest you to change the character on the punishing tutorial from Fortune to any other one (Lesson 2, Chapter 2). A friend had trouble with head toss when trying to punish. As he tried to complete the tutorial, every successful punish was discarded by the head being hit and he wasn't...
  5. Colossi

    Valentine Beta Combo and Tech Thread

    She has changed a lot, so to avoid filling the retail combo thread with combos that don't work there, I thought about creating this one to keep things organized.
  6. Colossi

    Right Stick Assist Options

    Ok, I know it's a free assist macro. I'd just like to set up what buttons I could use for this, i.e. between :LP::MK: and :LK::MP:, and between :MP::HK: and :MK::HP:. Would help on the execution of some combos. It's not something urgent, but would be something nice to have.
  7. Colossi

    Keyboard General Discussion

    yay, keyboard general discussion post your keyboards post your keybidings post your macros and those stuff complain about how impossible it is to do showstopper (it's not, but fuck 360s) Anyway Directionals: WASD Punches: IOP (from light to heavy) Kicks: KLÇ Macros: Q (LP+LK) and Space(LP+LK)...
  8. Colossi

    Entourage crash

    Yeah... seems to be crashing again Crashed twice in ~5 minutes. @Mike_Z e: thrice
  9. Colossi

    Val's c.mp

    This move is pretty much nearly useless CONS Small hitboxes Fast, but not enough Small hitboxes Deals less damage than every part of s.mp and less damage than c.mk (that btw hits low) Small hitboxes Doesn't hit low Small hitboxes Hurtboxes don't match visual effect Small hitboxes Can't...
  10. Colossi

    100% Undizzy on training mode

    IMO, when you're training burst baits on trianing mode with Drama set as 100%, after the burst, the Undizzy goes back to 0%, not allowing you to train some followups after the burst. i.e. this: http://a.pomf.se/qhjosw.webm
  11. Colossi

    Fukua's j.HK and Marie

    She's not fastfalling. It's working similar to her j.MK, but with higher damage and bigger hitbox. If you want me to record, I do it in no time. Also, Marie seems to be triggering IPS, but not bursting. -edit She is fastfalling some times, but only when she's already falling by gravity...
  12. Colossi

    [Idea]HP restoring delay on training mode

    I've never played other big fighting games before and I may be saying something stupid, but few days ago I've watched a Decapre gameplay commentary somewhere on youtube and there is a part during the video that he shows the training mode. When she does a combo and she drops, the dummy's HP...
  13. Colossi

    Character palette bundle DLC and stages

    I've been reading the Skullgirls.wikia and in every stage page, it says that buying the character palette bundle DLC unlocks all stages. In example: I want to confirm if it's true, because I have the bundle and I don't have Rooftops Assault. I don't own Squigly, tho, but the quote doesn't say...
  14. Colossi

    [Suggestion] Leaderboards

    Leaderboards points should be classified as Points = Wins - Loses Classifying it only with Wins points is not (by far) the best way to rank players.
  15. Colossi

    Colossi's Traning Diary

    yay I deleted everything again
  16. Colossi

    Battlestations tiem?

    Battlestation tiem!
  17. Colossi

    Sound deactivation request on Steam

    Sometimes when I have SG open, someone send me a video or something, and to actually watch the video I have to close the game/go to the options/go to the Windows' sound mixer to deactivate SG's sound. Would be nice to deactivate the sound when SG is minimized (not while in the background, but...