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  1. Swiftfox-Dash

    The Unofficial Official Beta Discussion Thread

    I sort of agree with Dhoppler. I'm all up for M bang having more whiff recovery and especially Mbang into lenny being more punishable on block, but the nerfs as they stand seem overkill. In retail the -10 mbang into lenny is hard to punish because if you're not point blank you can't hit her with...
  2. Swiftfox-Dash

    The Unofficial Official Beta Discussion Thread

    I don't mind the loss of a stronger overhead option if her command throws were more worth it. I feel MGR could use some love but perhaps we can try giving Bella universal conversions off Ddrop → Dynamo. Probably into pummel horse or such. You'd Ddrop for the fast, throw invul conversion but it...
  3. Swiftfox-Dash

    The Unofficial Official Beta Discussion Thread

    Just my two cents on this topic at hand: As it currently stands obviously I would prefer if Bella's j.hp was a high at the cost of increased scaling if it is a combo starter. When the nerf was first put through, Bella did get universal ground throw conversions as sort of compensation, making her...
  4. Swiftfox-Dash

    Umbrella Interaction with Cerebella

    Oh yeah this. This sort of thing happens with some characters in the corner. Iirc, certain corner combos against Cerebella will cause the dynamo to go backwards if you super a frame too early or such. Pretty sure there is another character or two it can happen to. And I'm just talking s.lp, c.mk...
  5. Swiftfox-Dash

    Quality of Life Changes Suggestion Thread

    So I know Cerebella can't titan knuckle or sweep Band after Ddrop and not sure if anything can be done to alleviate that. But apparently in the corner, Robo is the only character you can't hit OTG with titan knuckle after dynamo. So if you do any combo that retains otg and want to get that extra...
  6. Swiftfox-Dash

    The Unofficial Official Beta Discussion Thread

    After playing around with the Peacock changes a bit I figure it is about time I gave some of my thoughts. The scaling change on bombs hitting mid combo is perfectly fine, honestly a terrific change. Level 2 item drop staying awhile longer after it comes out is fine too. Doesn't really mess up...
  7. Swiftfox-Dash

    USA [May 26th-28th] Combo Breaker 2017 (Chicago, IL)

    I'll get there on thursday most likely, maybe Wednesday depending on certain other parties (Not Sonic)
  8. Swiftfox-Dash

    USA [May 26th-28th] Combo Breaker 2017 (Chicago, IL)

    I will probably still go through southwest, I get so many points through them. And yes, I get there pretty early, I prefer my flights out to be asap so I'll be happy to wait until you arrive before we Uber, same with anyone else. Granted you're not getting there at like 4pm later etc, don't want...
  9. Swiftfox-Dash

    USA [May 26th-28th] Combo Breaker 2017 (Chicago, IL)

    Which airport are people traveling through again? I figure most go by o'hare? I like my southwest airlines but then I have to go through Chicago midway which is then an hour drive to the venue (last time wasn't so expensive via uber but I think their prices went up since then or something) I...
  10. Swiftfox-Dash

    Full Undizzy Sequences - Community Poll.

    This DHC scaling thing is interesting and the scaling adjust on max undizzy is a bit better feeling to me, at least my projectiles do a bit more on hit than on chip now, the meter thing is still kind of iffy to me but man I think the thing that I would take the longest on getting used to is...
  11. Swiftfox-Dash

    Full Undizzy Sequences - Community Poll.

    Just a thought but since I see that BB can reset just about anywhere in his combo, still get taunt and a mixup after into a combo that kills 3 v 2, perhaps he could use some damage adjustments? And yeah, really not a fan of zoning being so heavily scaled both damage and meter wise after...
  12. Swiftfox-Dash

    Full Undizzy Sequences - Community Poll.

    I like what you're trying to get at but I'm afraid I might have to disagree just a bit. Sure these high damage resets are speeding up some games, but ever since I started messing with Trio I've had quite a few timeouts or last second victories, something I almost never experienced with my duo...
  13. Swiftfox-Dash

    Full Undizzy Sequences - Community Poll.

    A little late on this but here's a few of my thoughts on these new changes: The excellebella assist while taunting thing is an interesting way around the taunt combos and such, but it's a shame I can't taunt as someone like Peacock before Argusing them or do Squigly's level 5(not that I ever...
  14. Swiftfox-Dash

    Cerebella General

    I disagree, Peacock is by far the best at building bar. She might only build about 75-80% meter from most of her solo combos (which is still decent) but about 7 seconds of zoning builds a full bar. And don't even get me started when she has no meter, s.hp whiff into specials builds meter like...
  15. Swiftfox-Dash

    Skullgirls Beta Aug 5th Patch Discussion

    Yeah, NinjaNutria brought this to my attention before. It is quite unfortunate to lose that option for a huge exlplosion and combo afterwards.Not that it happened often but it the true way to Goodfella style. Sadder still is the new DHC thing is still weaker than Lenny-item drop-argus. It's...
  16. Swiftfox-Dash

    The Yaya Annual Montreal Expos Memorial Kumite 3

    I'll do things with the thing. I work that day and don't know my schedule but I should be free around the time.
  17. Swiftfox-Dash

    Skullgirls Beta Aug 5th Patch Discussion

    Umm BB vs Peacock is a decently even matchup, especially considering BB is one of the many characters that has gotten more anti-zoning tools since retail. I'm would imagine preventing Peacock having a fast, universal overhead is a more valid reason for the nerf. That being said, if the double...
  18. Swiftfox-Dash

    Skullgirls Beta Aug 5th Patch Discussion

    Her rising j.lp only hits Eliza, Bella and Beowulf (Beo is weird, hits at certain ranges and whiffs at others). and of course BB. I believe the main reason the overhead properties were removed was because of the double jump cancel thing giving her an option for a very fast IOH.
  19. Swiftfox-Dash

    Skullgirls Beta Aug 5th Patch Discussion

    It has messed me up once or twice, hadn't thought about it much though. But yes, usually I prefer to throw a second bomb than teleport back but it usually isn't a big misinput for me.
  20. Swiftfox-Dash

    Peacock Combo Thread

    I can get it by delaying the j.hp as late as possible. Also miscounted the undizzy in my head, before the s.hk item drop part, you can get in a c.hp too.