Discussion in 'Beowulf' started by CaioLugon, Apr 19, 2015.
Edit: okay, this might be useful I think
Not a big combo, but certainly fun to do!
Wulf Slap feat. Excellebella
How about DHCing into Daisy Pusher instead to stay with the theme
c.lk, c.mp, c.hp,
j.lp, j.mk, j.hp,
walk forward, c.mp, s.hk xx L Hurting Hurl,
s.lp, s.lk, s.mp (mic drop), s.hk xx L Wulf Blitzer, 9K, 1K,
otg c.mk, Naegling Knee Lift, Da Grendel Killa.
hitting them with the s.lp and lk either misses or i hit the lp and the lk misses, what do i do?
"Note: The combos here are optimized for damage, you can just do [c.lp, s.mp, s.hk] instead of [s.lp, s.lk, s.mp (mic drop), s.hk] to make the final chain easier and more consistent. Also, finishing the combo with Canis Major Press (2P in the air from grab mode) or Geatish Trepak (2K on the ground from grab mode) gives an untechable knockdown, leaving you at a much more advantageous position forcing the opponent to block a mix-up when they get up but does a bit less damage."
ty ps why do u hate me
May I get some critique on these? With light tweaks they work on everyone except BB&Double.
1 meter chairless:
1 hype chairless:
You probably already know this already but you can just go straight to sHK right after the shot instead of hop jMP.
You can also do this thing with either chairless cHP (no heavies) or L.Chairtoss to jLPorLK chairless jHP > assist button + back before you hit the ground.
Any changes to Beo's combos since the patch hit PSN?
Haven't watched much of stuff on PC/Steam videos.
Like basic B&Bs or stuff w/EX moves? Thanks.
@Nevins The General BnB Compendium got updated with new Beowulf stuff
Ok, didn't know it was up to date. Thanks.
Permission to use terrible Beo combos?
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