Discussion in 'Other Fighting Games' started by tilopud_rye, Jan 20, 2015.
Oh, God, no. Then it'll be your sex life that's dead.
I've wanted to go to QuakeCon for YEARS because I play arena shooters like a self respecting adult man and all the bums around here play PC wise is fucking Dota. Go to Quakecon with me Alex, there's a new Unreal Tournament I want to go so bad.
I live in the city Quakecon happens =D I missed it last year and I actually hope to goto it this year =3 Always wanted to go!
Woah woah woah, take that shit back. I ain't no bum! I can somewhat strife jump :P
who's ready to get bullied?
I'll never be able to attend Evo.....
o i know..i said "or lower"..realistically, i'm hoping for top 8 at least.
Thank god for side-tournaments. They always have the better games.
Or Lab Zero could just release all of the beta changes as a new game and charge us full price. It works for ArcSys every 6 months.
They could call it Ultra Skullgirls 2.0 Extend!
can we cut the sarcasm for a bit?
I would happily pay for Skullgirls again if it had 2 in front of it.
People would have to re-review it and play it again and they could shake the invincible H Bomber salt out of their system.
While my sarcasm went unappreciated, that is kind of what I meant.
It seems crazy to me that P4U is getting a second chance (and main stage at EVO) while SG still carries the baggage of vanilla. But the changes and characters added to SG are immense relative to beta.
The vast majority of criticisms (combos are too long, not enough characters, no male characters, etc.) have been settled. Hell, the changes in beta relative to live are pretty freaking massive themselves.
The reason P4AU got in over skullgirls is because:
1) persona has more players
2) skullgirls art makes people uncomfortable
The reason Persona got in over Uniel
1) wait, shit.
Also take it to the Evo salt thread!
Title change would be cool yes but encore was our chance and we/they/God/everyone blew it.
Don't think we'll get another shot unless Robo update comes with name change.
Does UNIEL have more players than P4U? P4U is actually weathering Xrd's launch fairly well.
Also, two Smash on main stage seem to excite only Smash players. Everyone else... not so much. While there is almost certainly nuance and pacing differences between the two, it is lost on a lot of people who are casual watchers.
I'll almost certainly end up watching some of EVO, but I'm a lot less vested in this one despite being a big fan of both P4U and Xrd (probably the only two main stage events I'll watch).
it came out for everyone JUST last year. how can Ultimax get a second chance when it didn't have a first one?
and the Arena Evo was hype. seeing Mitsuru get dethroned in finals by Aigis was epic.
Because P4U is really just a rebalanced P4A with a handful of new characters. Like I said, SG is in effectively the same situation if SG had the nerve to charge us full price for the beta changes, Squigly, BB, Robo-MF, Eliza, and Beo.
Don't get me wrong, I really love the game. I don't play much SG these days and all my time goes into Xrd and P4U... but it really is just getting a second go-round.
with as much that was added into Ultimax, it's more than just characters, it's safe to say it was a better iteration. like going from second impact into third strike or something along those lines.
it is not the same situation as Chronophantasma to Chronophantasma extend or whatever they're calling it.
As someone who played Ultimax regularly, it was more then a simple rebalance patch and 'handful' of new characters.
Changes from top of head [so I might have missed some stuff] from first Arena to> Ultimax
- 'Shadow' playstyle [tourney legal] being added which noticeably changes how you would approach when picking certain characters.
- 'Unlimited' playstyle [obviously banned] added if you wanted to play the SA incarnations.
- New Stages
- New Music [A shit load of them to be specific]
- New UI
- More Navigators [Like one for nearly all the playable characters now as opposed to the handful before]
- New Story Modes
- Big character rebalance
- Better Lobby System
- New specials/supers/animations to existing characters
- Golden Arena Mode
- Game mechanic changes/additions
- and of course the addition of I think nine more characters. The previous game had like 13.
No idea if the new balance patch from arcade will arrive to consoles before a reasonable amount of time before Evo since I haven't been keeping myself up-to-date on that front.
First, it is a bit premature to say it isn't the same as the BB case. We've no idea what they are adding right now aside from a new mechanic (Guard Cancel Overdrive), a new character (Nu), a new story/mode (the remix heart thing), and completely new balance. I could be missing something (and probably am because I really don't follow it all that closely). In any case, we don't know.
That said, it is unimportant. While I do get crabby as fuck at having to buy the same arcsys game twice, whatever. My point is that SG is effectively a new game too and yet is still treated as anathema based on its vanilla showing.
A story for each character.
New stage for each character.
New music for each character (is this one right?).
New mechanics (dizzy).
Lobbies (remember, that didn't come until PC launch).
Better training mode.
The major difference is that you didn't have to buy it twice... and if you had, maybe SG would be given better treatment.
Like I said, I enjoy P4U quite a bit, but it is effectively getting a second chance. When we watch it at EVO, it is going to look and feel similar to its P4A incarnation with a few more characters and better balance. We're not talking a new game. We're talking Ultra Persona 4.
Of course, I'm not saying P4U needs to be treated worse for all of this (I'd be thrilled if BB, GG, P4U, UNIEL made main stage)... but SG needs to be treated a little bit better than 2014 EVO. Hopefully, we get some dope treatment for last years fuck up, but only time will tell.
On P4AU 2.0: It ain't gonna be out in time for Evo. I think there's a 6-month exclusivity period on ASW's NESiCA arcade games coming to consoles, and they're surely going to take longer to make the console version for the inevitable console-exclusive content that will be included.
Ok then so glorious Shadow Chie still in her prime will be at main stage then.
I'm pretty sure Mr. Wizard is pretty excited about all the money.
Seriously though, I'm willing to bet that if even the most casual of players saw a Smash 4 match and then saw a Melee match, they would be able to tell the difference.
On P4AU, it's more of a real sequel then CS:E, and I doubt that CP:E is going to be much better. While P4AU is not quite a full sequel, it's better then most other ArcSys expansions.
Now this, I will admit to freely.
Now you can all get mad at all of Wizard's official comments.
And then suddenly get sad when you realize he's right about his last statement. Skullgirls players really need to show up at locals and stuff.
Evo attendance confirmed irrelevant. Combo breaker it is. (well, I'll see)
well without looking at the numbers im 99.9% certain it has more players than skullgirls does despite being on only 1 console.
There's a reasonable chance that ST will have more players.
Bu... I... Wha...
money talks, we all know that's the real reason
you all need to stop reading into this so much. marvel gets the viewers and the entrants. simple as.
Seconding this because Skullgirls...
And I think that T7 being in the line-up invalidates a lot of what he said.
You have to be naive to consider that Evo nowadays is not picking games because of payoff potential. The "work your locals/major" is BS after you look at some of the free rides certain games got for main spot. Developers are looking at this event as good publicity/marketing opportunity to push more sales for relatively low cost.
I mean look at Smash, they had to pay several thousands of dollars as an active community just to get entrance while Injustice [at the time it recently came out] somehow magically made more space available despite the contrary continually insisted that room was tight. Reason is because Nintendo gives zero interest to support Evo.
Also lol at Wizard change of tune toward Persona. http://kumagawa.tumblr.com/post/29247988904/welp-looks-like-persona-4-arena-wont-make-it-to Atlus or whoever must have whistled a sweet tune in his ear. Highly doubt French Bread would [if it even could] moneyhat into evo.
That article just only echoed what was already common knowledge.
gonna have to get past both Shos and Yu.
and considering how godlike Sho, PerShona, Yu, and Adachi are, it's probably gonna be those 4.
Shadow Chie isn't as high as you'd expect in the tiers.
Oh I know S.Chie isn't actually that high lol [King Narukami], but she can easily fool the ignorant spectator that says "top tier!" the moment she touches an unfortunate victim at full bar with no burst and witnesses all that health just disappear in showy fashion.
You forgot Yosuke since he is still good in this version.
is Brosuke's back dash still godlike?
so i know combo breaker has skull girls as a main event, but it has a ton of other main games too. do we know if it will get real main game (stage, stream) treatment? if these madcatz evo plans work out, i'm not sure how one will be more worth it than the other based just on one being under the'main game' label.
I am still going to evo, btw
They haven't released the stream schedule yet, but SG is actually a side stage tourney according to the website.
I'm not reading into anything. I'm pointing out an obvious contradiction to make a point that everyone already knows.
Everything he says about why games get in are complete and utter lies and the reason they're there is because money. In one form or another.
This past year has basically seen an endless amount of well attended tournaments for Tekken7.
Also, my local FG scene is going strong for MKX
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