Filia Encore Combos

Discussion in 'Filia' started by evilben, Jan 9, 2014.

  1. crazyherron

    crazyherron New Member

    Steam:
    crazyherron
    Filia
    I know this was posted a long time ago, but for the universal corner combo at the very end with the hk hairball to fenrir I can still do it. But it has a really tight window and I was wondering what to look for and when exactly to start the DP input for the fenrir
     
  2. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    7.605k corner combo with cr.lk starter
    Show Spoiler

    Finally beat Winnie's damage output!
     
    gllt likes this.
  3. CaioLugon

    CaioLugon It's an alpaca Gameplay Mod

    Location:
    Brazil
    Steam:
    CaioLugon
    PSN:
    O3366-2020O
    Ms. Fortune
    Cerebella
    Big Band
    winnie's combo does 7645 actually
     
    gllt likes this.
  4. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    How? I got 7595 no matter what I do.
     
  5. CaioLugon

    CaioLugon It's an alpaca Gameplay Mod

    Location:
    Brazil
    Steam:
    CaioLugon
    PSN:
    O3366-2020O
    Ms. Fortune
    Cerebella
    Big Band
    Make sure you're as high as possible before the airball so that you get all 6 hits of the j.mp, the combo has 47 hits total.
     
  6. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    If that's the case then I can probably get another hit on j.mp to up my damage. Ill have to test that
     
  7. CaioLugon

    CaioLugon It's an alpaca Gameplay Mod

    Location:
    Brazil
    Steam:
    CaioLugon
    PSN:
    O3366-2020O
    Ms. Fortune
    Cerebella
    Big Band
    The last hit has more knockback, you can't get the j.hk restand if you do all 6 hits
     
  8. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    Don't know if this one is known

    It's character specific. Does not work on filia and needs some modifications on others
     
  9. SCOTT_WHALE

    SCOTT_WHALE MikeZ: Stay Super Cool!

    Location:
    San Marcos
    Steam:
    SCOTT_WHALE
    Cerebella
    Eliza
    Squigly

    beep.beep.
     
    Brog and SmashBlade like this.
  10. SCOTT_WHALE

    SCOTT_WHALE MikeZ: Stay Super Cool!

    Location:
    San Marcos
    Steam:
    SCOTT_WHALE
    Cerebella
    Eliza
    Squigly
  11. Kit

    Kit New Member

    Location:
    UK
    PSN:
    NOTORIOUS---KIT
    Filia
    Painwheel
    Parasoul
    Here's the most damage I've been able to get off Filia's ground throw midscreen for 1 meter, it does around 5.1K.




    Throw, MP Ringlet Spike,
    Dash, Crouch, Dash
    s.MK, s.HP,
    j.HK, Airdash, j.LK, j.HP (restands), j.HK,
    c.MP,
    j.MK(2), HK Hairball, j.MP,
    s.LPx2, s.LK, s.MP, c.MK, c.HP, HK Hairball, Fenrir Drive

    On Squigly and Peacock Throw xx MP Ringlet whiffs for me, but you can do the heavy version instead and still have time to wavedash across to connect the s.MK, s.HP. Getting the j.HP to restand is a lot easier on taller characters, I haven't been able to get it to work at all on Squigly, Painwheel or Peacock yet.
     
    Last edited: Apr 30, 2015
    Lawnba and SCOTT_WHALE like this.
  12. LuxadeSwag

    LuxadeSwag play cilia slide sometimes

    Steam:
    Lux
    Valentine
    Filia
    Double
    Found a nice filia reset combo like duck's but does more damage.

    s.HP > j.HK xx H Airball xx dash cancel s.MK > c.HP xx Ringlet Spike > iad j.MP > j.HK > c.MP > j.MK adc j.LP > j.MP > ender/reset
     
  13. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    Does it do more with cr.lk, s.mk starter?
     
  14. LuxadeSwag

    LuxadeSwag play cilia slide sometimes

    Steam:
    Lux
    Valentine
    Filia
    Double
  15. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    that combo looks a lot like the one twerk posted a little while ago

    I haven't tested the one you posted on everyone but does it also have the same problems?

    The "duck-alternative" reset combo I've been using because i like the hk restand early is:

    c.lk s.mk s.hp > j.hk j.lk j.mp j.hk > c.mp > airball h > s.hp > j.MK adc j.LP > j.MP > ender

    damage is about the same, i think its universal but the timing definitely varies on heavies vs light, the h airball you can't tk vs lights you end up too low you have to jump and then airball
     
  16. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    Here's my BNB

    c.lk s.mk s.hp > j.hk ADC j.lk j.mp j.hk > c.mp > airball h > s.lk,c.mp > j.MK adc j.LP > j.MP > Groundstring>ender
     
  17. Golbat

    Golbat Active Member

    Location:
    Indiana
    Steam:
    golbat
    Ms. Fortune
    Unknown
    Unknown
    re: the first combo in


    I have had no luck landing anything after the HKAirball.
     
  18. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    dash cancel the recovery of the airball, make sure you do it late enough that you're on the ground when the airball ends or you can't continue the combo
     
  19. Golbat

    Golbat Active Member

    Location:
    Indiana
    Steam:
    golbat
    Ms. Fortune
    Unknown
    Unknown
    After I read this I tried it again and managed to be much more consistent with it. I think my issue before was height? I would be doing the airball and still be airborne when I adc out. I think the issue was with when to do j.LP on the way up, which I'm still not 100% sure on. Is the general rule just to delay stuff slightly after launch?
     
  20. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    It's very weight dependent, on light characters usually you want to delay but on heavier characters you might not be able to, so you basically have to try it on everyone to see how the timing works.
     
  21. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    So I've recently figured out that Filia has several restands off of j.hk so I made an air burst bait CHC:
    s.hp,j.hk,adc,j.lk,j.mk,j.hk (restand), s.lk,s.hk, m spire, dash, cr.mk, s.hp, j.lp, j.mk, h airball, adc, j.mp.j.hk (restand),s.lp(2), s.lk, s.mp, cr.mk, cr.hp, h hairball, fenerir (8k)
     
  22. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    Is there a way to convert off IAD airgrab meterlessly? I don't think there is but I figured I'd ask if anyone knew a way.
     
  23. Liam

    Liam ... Administrator

    Location:
    West Canada
    Steam:
    Skarmand
    PSN:
    Skarmand
    Robo Fortune
    Double
    Air grab xx Downwards Air Hairball then Dash once you hit the ground and do 5LP into whatever you want.
     
  24. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    Maybe I have the timing wrong but if I IAD into throw then it doesn't let me dash cancel the airball
     
  25. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    If you use iad then airgrab then no can do. if you're in the corner then airdash into j.mp. if you're midscreen you muse use airball H into dash
     
  26. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    Yeah I knew about airball dash into ground chain if you didn't iad but I just didn't know if there was any way to convertmeterlessly if you IAD'd into throw. Thanks.
     
  27. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    call assist.
     
    Pickles likes this.
  28. obregon

    obregon Active Member

    Do the trick where you input the qcb for the airball and hit HK+MP to cancel the end of airthrow recovery into downward airball + call assist at the same time. With something like M double butt you have time to land normally and convert without dash cancelling.
     
    BGCallisto likes this.
  29. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown

    playing a little with her
     
    Pickles, GN4RK and Sparties like this.
  30. LuxadeSwag

    LuxadeSwag play cilia slide sometimes

    Steam:
    Lux
    Valentine
    Filia
    Double


    It's fancy, but dont use it, it's hard.
     
  31. 5th of dismember

    5th of dismember Active Member

    Ms. Fortune
    Robo Fortune
    i was watching a tutorial video by finallyanime and i noticed something. the j.hk knock down into otg while i was fighting a bot it was able to wakeup before i got the ground to continue combo. is that a post encore change or am i doing it wrong
     
  32. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown
    Sometimes c.lk drops it, because Filia/Fukua's c.lk sucks.
    Maybe you've used OTG already, too.
     
  33. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    Either you used otg already or you did it too late, I wouldn't say filia's c.lk sucks its way more reliable for otg than c.lp IMO
     
  34. 5th of dismember

    5th of dismember Active Member

    Ms. Fortune
    Robo Fortune
    when i j.hk as soon as the drop to the ground and im going into to c.lk they wakeup before i get the button input out
     
  35. 5th of dismember

    5th of dismember Active Member

    Ms. Fortune
    Robo Fortune
    ok ill do c.lp instead see how that works
     
  36. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown
    Try delaying the j.lk j.hk part, or use j.lp instead.
    Don't use c.lp to pick up OTG or you lose your link from H hairball > j.mp j.hk on the last chain.
     
  37. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    you only lose a bit of damage but if you use c.lp to pick up OTG than you can just start the last chain with s.lk instead of s.lp and it still works
     
  38. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown
    You can s.lp s.lp s.lk on the last chain, tho.
     
  39. Pickles

    Pickles VT scene?

    Location:
    Vermont
    Steam:
    Pickles (/id/shamanlord)
    PSN:
    PS_Shamanlord (but I rarely use this for SG)
    Filia
    Double
    Unknown
    yeah that's the damage you lose, you only get the s.lk not the 2x s.lp beforehand, but its better than losing the WHOLE REST OF THE COMBO if he needs to use c.lp to otg
     
  40. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown
    Can you link the video?
    I wanna see it.
     

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