Set vs #FreeChairmanMao. He plays Peacock so the replays have quite a bit of desync because argus values and random and stuff aargh why, but even so I think I can learn a little bit from the set. Key things to note from the play: (this is going to hurt so much since I hate to say good things about myself on the internet) 1. I played neutral much better than I have before vs Mao, most of the time I just ran forward and ate bombs and item drops with my face. That isn't to say I don't do that in this set anyway, but I feel like I've improved on it somewhat. The next step as far as playing vs Peacock is concerned is practice navigating through the different bombs that are on screen, like jumping through L Bomb and H Bomb, and just being able to navigate through the maze that Peacock sets out by noting what special just happened so I know that that area the Peacock player cannot cover for a short while so I should attempt to go through there, but it's incredibly difficult since a good Peacock will have good control of the screen and will notice when their different specials have cooldown and be prepared to cover those angles either through her normals or assists. Side note, I need to learn to plan my approaches vs what specials are coming right now, what just happened and what are off cooldown so they can happen right now. 2. Somethings I need to try, and these ideas are pretty much all courtesy of Mao, are: - Look up what I can do if RF and BB are being hit by Argus and BB starts taking the hits for RF (BB the tough guy that he is). - in the RF vs Peacock matchup, - try using s.HP to absorb a single projectile and shoot a beam to get Peacock to stop doing stuff for a while, plus it can get rid of Item Drops if the beam actually hits. - try to use the magnet super if I can predict+react to instant air backdash j.HK. - learn Peacock/BigBand happy birthday combos. 3. My RF still needs a lot of work. I need to learn - the spacings and situations where summoning a head and deploying mines would be a good idea - using magnet super for s.HK and grab combos - when to rush down and when to back off. Funnily enough I have somewhat of the same problem with Fortune as well, but it's more apparent with my RF. PS: There's like 5 more games between me and Mao that are left in the set and that I should upload but I'm too lazy. EDIT: How the fuck do you catch Valentine I don't get it I hate this matchup Val can go die in a fire tyvm Val got me like (Move your mouse to reveal the content) Val got me like (open) Val got me like (close) EDIT2: DON'T BE STUBBORN IF SOMEONE IS CROSSING YOU UP ALWAYS YOU BLOCK CROSSUP THEY WON'T STOP CROSSING YOU UP IF YOU DON'T BLOCK CROSSUP WHY CAN I NOT GET THIS THROUGH MY HEAD. EDIT3: My movement is really predictable, I do a lot of jump forward air backdash j.HP with Fortune and a lot of superjump 9HK with RF. I need to force myself to stop doing it and do it only when that option is necessary, since it gets me killed now more often than it helps me. Need to learn to approach on the ground. EDIT4: LEARN HEADLESS STUFF GODDAMNIT.