Gravity Breakers - Beowulf is the announcer!

Discussion in 'Other Fighting Games' started by mayhemking, Jul 28, 2016.

  1. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    Started working on another character: GERZIL



    Gerzil is a weird cycloptic alien with some bug-like qualities. I tried not to borrow too many elements from HR Giger but some of his influence definitely crept in. As for the movement, I was going for creepy and erratic.

    Weapons:
    • Retractable Spikes
    • Bodily Fluids
    • Parasites
     
    Last edited: Jun 25, 2017
  2. Squire Grooktook

    Squire Grooktook The wind blew all day long

    Location:
    The nexus of the universe
    Steam:
    Squire Grooktook
    PSN:
    Groucho2
    XBL:
    SquireGrooktook
    Ms. Fortune
    Filia
    Unknown
    Cool design. Insectoid monstrosities are somewhat underused these days, and the fusion of that motif with what looks like a non-bipedal and leatherbound S&M Gimp is an inventive and striking concept. Looking forward to seeing him in action!
     
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  3. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  4. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  5. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  6. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Big Band
    Peacock
    Hey, that's a really nice lineup. Even if i'm not completely in love with the artstyle itself, the fact that you went out of your way to make 8 designs of completely different, size, shape, proportions, number of appendages, and wildly varying color combinations totally sells it for me. One thing that completely kills any fighting game for me is two characters being even remotely similar to each other, especially in the department of shape and color scheme, unless they are a clone/remix character. You really hit it out of the park, I'm impressed.

    That being said, I wouldn't mind if "Bluejay" were made a proper character.

    PS: Sorry, I was gone for a while, so i didn't see anything new like the lineup until now.
     
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  7. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    @Cheesedragon Thanks! I had a lot of fun designing the characters and making the roster diverse and weird! Tbh some of these characters I've been working on for years and I envisioned some of them being their own separate IPs but I decided to just throw them all together.

    Hmmm, Bluejay is a possibility maybe way down the road... I have a lot of original characters I'd like to do before we start doing clones.

    Just to clarify that's not leather, that's Gerzil's own webbing wrapped around her body. Oh yeah and he's a SHE. All of the Gerzil soldiers are female.
     
  8. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  9. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    looking good man!

    hope you brainstorm up some titles!
     
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  10. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  11. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    Heads up, things will probably slow down a bit as I'm doing animation for Rick and Morty for the next 4 weeks. I'll probably only have time to work on the game at night and on weekends. I'm going to try recording myself painting some key art for Dallas this weekend.
     
  12. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Big Band
    Peacock
    Care to elaborate? Not a fan of R&M but this is still intriguing.
     
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  13. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    I guess I haven't talked about it much here but my day job is as an animator. I've been lucky enough to get a job on Rick and Morty. I'm also doing some contract animation for Lab Zero's upcoming game Indivisible.
     
    Last edited: Jul 28, 2017
    Squire Grooktook, Fumako and Shan like this.
  14. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Big Band
    Peacock
    Woah, thats....really good. It's a shame you didn't mention Indivisible earlier, seeing as how this is a L0 focused forum. Posting on one of the threads over there will likely get you a lot of needed exposure from the rest of the userbase here, if you're interested. As for R&M.... I would call it a waste of your talent if your specialty wasn't super-weird aliens, so I know you're having a blast over there too.

    Even though i'm an aspiring 3D animator, I still envy your situation. Amazing job man.
     
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  15. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    I've been fortunate these past few years to work on some amazing shows! It's still pretty tough making a living as an animator though.

    But, yeah I suck at marketing myself :/
     
  16. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    it's okay man.

    you're doing good either way!

    as one animator to another i support you! Good luck on Rick and Morty!
     
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  17. Shan

    Shan Karate bugmen enthusiast

    Steam:
    crocadok
    Ms. Fortune
    Valentine
    Ohh, I've been seeing that topic get attention every now and then without really paying attention.
    I gotta say I quite regret it, that's some really cool looking stuff there!!!! I love it !!!

    You're doing real good >:3
     
  18. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    Shan likes this.
  19. Shan

    Shan Karate bugmen enthusiast

    Steam:
    crocadok
    Ms. Fortune
    Valentine
    Gal is fine for me. ^^
     
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  20. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    So after seeing the Dragon Rush mechanic in DBFZ I'm thinking of making a few adjustments to our throw mechanics.
    • increase hitstun so combos are possible after throws
    • increase startup to 7-9 frames (was 2 frame startup)
    • add forward movement on startup frames (I was already planning on adding this to most close range attacks)

    So the throw goes from a simple guard-break that leads to a bit of damage+frame advantage to an unblockable combo starter. It's a bit slower to prevent throw loops but still unreactable. We might add a flash or glow effect to help make it clear that you are being hit with an unblockable grab.

    OH and here's a mockup for the new UI:
     
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  21. North888

    North888 Doesn't know what he's talking about

    Location:
    Iowa
    Steam:
    North888
    PSN:
    Clide444
    Fukua
    Painwheel
    Big Band
    Just remember to not overwork yourself!
     
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  22. Liam

    Liam ... Administrator

    Location:
    West Canada
    Steam:
    Skarmand
    PSN:
    Skarmand
    Robo Fortune
    Double
    Feedback:

    The background pops more than the characters in this image.
    Cardinal featuring neon red doesn't stand out as much as it should when the background is neon green, with neon pink plants, and all of the HUD is neon colours too.

    Perhaps character outlines or something?
     
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  23. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    @Liam I'm going to turn down the saturation on the background. Still tweaking things.
     
    Last edited: Jul 30, 2017
  24. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
  25. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Big Band
    Peacock
    For some reason I can only imagine him with Scaramouche The Merciless's voice.

    As far as weapons go, I would settle on three or four of those and maybe exclude two or three of them. You don't want to make his fighting style all over the place, and I really like it when FG characters have just one or two tools they use extensively and creatively, like Parasoul. Makes them feel more skilled than having 100 things they use once (like Valentine lol). A small riot-shield would definitely augment his defence in a rather unique way.

    The main thing I like is that there's a guy that just wants to go good ol' fisticuffs/kickboxing in a cast full of weirdo alien fighting styles :b(Old Joseph from the Capcom Jojo fighter comes to mind). The classic pugilistic pose you've got already sells that idea well. Hope to see you iterate on it without changing the basic pose too much.
     
    Last edited: Aug 20, 2017
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  26. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    His main theme is electricity, it will subtly be woven into his normal attacks and feature more prominently in his special attacks. Example, a little taser will pop out on the 3rd hit of his normal string, while one of his special attacks will fire off full on lightning bolts.
    In other news:
     
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  27. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Big Band
    Peacock
    Woah, I like the logo. Maybe a readability pass is all that needs. I do love that the font is fun and unique and not just a generic sci-fi font.
     
  28. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella
    Small update: I've been without a programmer so I've just been working on graphics/art. I'm in the process of securing a new programmer. Hopefully, we can get a new build out soon!
     
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  29. mayhemking

    mayhemking Active Member

    Big Band
    Double
    Cerebella


    BEOWULF IN DA HOUSE!
     
    Last edited: Oct 12, 2017 at 3:05 PM
    Fumako, North888, Ninja and 1 other person like this.

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