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Steam - Windows Keybindings

diofsis

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Trying to bind "delete" & "end" keys in skullgirls because I like the 2x3 layout those keys have, but it wont let me bind them. Is this intentional?
 
I think a lot of games do this.

It might be a Windows issue.

I would recommend using the numpad if you want that 2x6 playing space

My set up is:

A S D SPACE
4 5 6
1 2 3

8 and 9 are my assist buttons.
I also find the numpad has less ghosting issues than letters.
 
I asked about this a very long time and nobody answered me and I gave up on using the left shift key for macro 2
 
Doubt its a windows issue because I've bound those keys in other games, even other fighting games. Just a game specific issue, like maybe its hard coded to do something in skullgirls but I don't know what.

Numpad is a worse alternative because the 2x3 playing space has other keys around that are exactly the same, if you're terrible (like me) you might end up resettling your fingers over 456, thinking they are 123, then you either get a punch when you want a kick or get nothing at all or your macros.

The other 6 keys are by themselves so you don't have that problem, you can also just slam down your index/middle/ring finger to get both light/medium/heavy buttons without worrying about hitting anything else.

Some solutions (you could use 1 or 2 for the left shift key zeknife if the drawbacks don't bother you) would be
1 - Use a program to switch the binding of a key. This would let you press the delete button and have it function as a different key so skullgirls lets you bind it. The downside here is that all these programs (as far as I know) do this globally, not on a per application basis, and require a restart to work. So now you're stuck with either no delete key for ctrl+alt+del during general computer use or your delete key is in some weird place on the keyboard. Unless of course you want to restart your computer every time you start/stop playing skullgirls...
2 - Write a autohotkey program to change button presses whenever skullgirls is the active window. The downside here is you have to write the program (which would take a lot longer than it needs to if you aren't that good at programming...) and there might be a delay executing your commands as you've added an extra layer of communication.
3 - The keyboard layout creator microsoft has was a potential solution but as far as I can see it only lets you edit a limited section of keys that don't cover where the "delete" and "end" key are anyway.

Was just hoping the game wouldn't be as restrictive as it seems to be, seems pretty unnecessary/lazy, oh well.
 
Oh hey! I have a timeslice.

I just looked through the code, and there are several places those keys need to be mentioned as bind-able. End and Del are not mentioned. I will try adding them in those areas and see what breaks.
I vaguely recall the key code being wrong for LShift and RShift, too, so lemme try those as well.
 
Hey Mike.

Thanks for trying to solve things, if it doesn't break anything that would be great! If it does cause problems then at least we got a response and a reason for why it can't be done.
 
End and Del successfully added, those were easy.
L and R Shift and Control are annoying, because Windows doesn't easily tell you which one is pressed, just "shift" or "control". I'm tryna see if I can figure it out within the 90 min I'm giving this.
 
Great to hear that End and Del work :D

Does that mean that shift and control might at least be bindable without left/right distinction? Because that's still a big improvement over no binding at all. Cool having a developer that responds quickly and then takes the time to look into really niche outlier situations.
 
I've been using an autohotkey script to make the alt key usable for the past 2 years. It works fine but it's a chore to alt+tab when fullscreen. Could this be fixed, too?

Cheers
 
L/R Shift and L/R Control are now bindable, as well as Del and End. My keyboard apparently won't report L/R shift, but it does report L/R control fine.

If I forget this in the next patch notes, remind me.
Awesome! As someone who's being playing shooters for 20+ years, this is a big deal. The L Shift/Cntrl keys would make great assist call buttons.