I don't have too much fighting game experience. Just (U)MVC3/SF4/Soul Calibur 2 and smash bros if you count those. I see a lot of similarities between UMVC3 and this game and what I know about Marvel 3 is that team building is critical. So my first question is if these characters work well just the two of them together? What team order and assists should I be using?
Also how much damage should a beginner combo using 1-meter be doing? The difference in damage based on the opponets team # is confusing me a bit. I have a 1-meter Cerebella combo that IIRC does ~7400 against a 3 person team but only ~4500 against a two person team. Is that decent? It's cLMHP, instant jMK, jHK, cLK, cMP, cHP, then shoryu command grab into windmill super.
Parasoul specific questions - Everywhere I read says she has great normals but I'm not really seeing that outside of HP and jHP. Her light and medium punches/kicks are either slow or don't reach far at all. So I'm assuming I'm using them wrong. All the combo guides say cLK is her main combo starter but I basically have to get right in their face for that to connect. Is all that information true? A
- Also is the detonation move (the charge light kick one) used in combos or just for zoning?
Cerebella - She seems great and I love all the options she has as a grappler character. Don't have any questions about her specifically atm.
sorry for the wall o text and thanks in advance.
Also how much damage should a beginner combo using 1-meter be doing? The difference in damage based on the opponets team # is confusing me a bit. I have a 1-meter Cerebella combo that IIRC does ~7400 against a 3 person team but only ~4500 against a two person team. Is that decent? It's cLMHP, instant jMK, jHK, cLK, cMP, cHP, then shoryu command grab into windmill super.
Parasoul specific questions - Everywhere I read says she has great normals but I'm not really seeing that outside of HP and jHP. Her light and medium punches/kicks are either slow or don't reach far at all. So I'm assuming I'm using them wrong. All the combo guides say cLK is her main combo starter but I basically have to get right in their face for that to connect. Is all that information true? A
- Also is the detonation move (the charge light kick one) used in combos or just for zoning?
Cerebella - She seems great and I love all the options she has as a grappler character. Don't have any questions about her specifically atm.
sorry for the wall o text and thanks in advance.