Peacock Rushdown Discussion: Pressure, Mixups etc

Discussion in 'Peacock' started by Mr Peck, Sep 4, 2013.

  1. mcpeanuts

    mcpeanuts Anchor Peacock is the future

    Location:
    Massachusetts
    Steam:
    may_contain_peanuts
    Double
    Big Band
    Peacock
    This is only true in retail. One of the beta changes is that L George was changed from +2 on block to -2 on block.
     
    Wenzel likes this.
  2. joshb911

    joshb911 Well-Known Member

    Location:
    Virginia
    Steam:
    joshb911
    Unknown
    Unknown
    Unknown
    Peanuts I don't play peacock why did you read what I put :(

    But thank you for the heads up :)
     
    Wenzel likes this.
  3. Redandgreen43

    Redandgreen43 Big Blag

    Steam:
    redandgreen43
    Big Band
    I always found that using the shadow of impending doom as a great startup to a rushdown. Whether it's a simple poke, or a hard hit your opponent has to get up from, SID works wonders. Plus, M hole idea gets you right up in your opponent's face, so SID+M HI would probably be a good start to a bum rush. I'm sure you could also do H HI to flank them, if you wanted.
     
  4. IsaVulpes

    IsaVulpes Just Throw

    Location:
    Trinidad && Tobago
    Ms. Fortune
    Filia
    Double
    When you are charging SoID, you are holding a Punch button
    QCB+K+P is fake teleport (thingie where you are coming back out of the hole and it spawns a bomb on top of them)
    QCB+MK/HK while charging SoID = QCB+K+P = Fake Teleport

    So no, you can't do MK/HK Teleport while having SoID charging.
     
  5. Redandgreen43

    Redandgreen43 Big Blag

    Steam:
    redandgreen43
    Big Band
    Well, I meant after you performed SoID. It's true you have to hold a button, but you can put it in a sequence. After it's performed, then H/M HI and go from there.
     
  6. RemiKz

    RemiKz Well-Known Member

    Location:
    Norcal
    Steam:
    remikz_
    PSN:
    RemiKz_
    Peacock
    Filia
    Cerebella
    I guess this goes here

    Maybe something @mcpeanuts would want to look into
     
    Domo, Mike_Z, Broken Loose and 7 others like this.
  7. mcpeanuts

    mcpeanuts Anchor Peacock is the future

    Location:
    Massachusetts
    Steam:
    may_contain_peanuts
    Double
    Big Band
    Peacock
    Holy fuck that's cheap
     
    Pickles likes this.
  8. Chuck N. Plazma

    Chuck N. Plazma Downbacker

    Location:
    Detroit, Michigan
    Steam:
    chuckplazma
    XBL:
    deadpoolxfleet
    Painwheel
    Painwheel
    Painwheel
    Tue fast fore me
     
  9. Chuck N. Plazma

    Chuck N. Plazma Downbacker

    Location:
    Detroit, Michigan
    Steam:
    chuckplazma
    XBL:
    deadpoolxfleet
    Painwheel
    Painwheel
    Painwheel
    Not sure if this is the most optimal combo to finish the dash vortex. Bits of Argus will miss on squig after same sequence. (Always pixel health left)
    Item+(Mk)George combos if opponents guesses crossup and resets if they block item
     
  10. RemiKz

    RemiKz Well-Known Member

    Location:
    Norcal
    Steam:
    remikz_
    PSN:
    RemiKz_
    Peacock
    Filia
    Cerebella
    Not sure how many assists this applies for but someone asked me to record
     
  11. GingerJesus

    GingerJesus Member

    Location:
    Oklahoma
    Steam:
    knewkirk
    PSN:
    DPKiel
    Filia
    Peacock
    Cerebella
    I'm in the process of making my team tech video, which will show a lot of my rushdown Peacock, but I got some questions. I like to start out the match with Filia, using Peacock's s.hp and Bella h.lnl for my assists. I'll rushdown and mixup best I can with Filia till I can get the meter to dhc and have Peacock at full screen. I'm of the school of thought that the rushdown should be a part of the zoning to keep your opponent guessing. I go for a standard bomb string after argus, with a lk George so that I can then call a m soid and rush in. Having the item held and a walking George covers a massive amount of the screen and allows for an easy way to close space. They will either run away our try and get over the George which gives me an easier time opening them up. This tactic blows up newer players but seems to fail against the old heads. What can I be doing better? Like I said at the start, working on a tech video that will have training mode and real matches to show that this stuff works at some level.
     
    Last edited: Mar 30, 2017
  12. Mao

    Mao Buttons 'R Fun

    Location:
    Auckland, NZ
    Steam:
    Mao
    PSN:
    sussex4lyf
    Peacock
    Double
    Big Band

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