• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Administrative PSA: Big changes are coming to Skullheart!

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So, we can't even spread Christmas cheer related to Squigly in the Squigly Thread.

If you really want to talk about Christmas, I'm sure you can discuss Double color palette 21 in the designated thread.

Be careful, though: the colors red and green are not related to Skullgirls so you could possible get banned.
 
I have a question concerning the new moderation

When posting in the Art forum, I was greeted with a message stating
This message is awaiting moderator approval, and is invisible to normal visitors.

When did this start? Is this permanent? I don't see this mentioned in the sub-forum rules post.
 
Can't really speak for art forum since that is not my jurisdiction. @Cellsai or @worldjem would be the best people to explain this. Might be a bug from the current transition or something else.

Edit: @Zazz your post in question was for the fan palette thread right? Is it live now?
 
Might be a bug from the current transition or something else.
No, it's not.
Because apparently there's a large number of users (many of who are now temp banned) who have nothing better to do than be assholes, this section of the forum will now only allow posts to appear once they've been checked by a moderator. This obviously means conversations will slow down a bit while a mod comes to check them out.

Regardless if posts appear or not because of this new measure, if we continue to get trollish posts attempting to be posted in here, those users will still get warnings and bans.
 
Edit: @Zazz your post in question was for the fan palette thread right? Is it live now?
Now it's live. Thanks for the explanation.
No, it's not.
That explanation should get posted to the rules thread on the art forum so it can be seen.
 
Can't people that don't like playing the game competitively be part of this community too?
 
So. Throughout this thread I've been drawing comparisons in my head to this and Civil War. Decided I had some time to kill, so I made this.
It's gotten so bad there's artist depictions of the court.
 
Can't people that don't like playing the game competitively be part of this community too?

News Section
Skullheart Support & Feature Requests
Beginner Forum
Videos/Streams etc
Online Matchmaking and Tournaments
Bug Reports
Beta Discussion
Hardware and Software Discussion
Lore/SG Canon
Art and Other Media
Non Game Play Character Discussion
Other Fighting Games

Yes.
 
News Section
Skullheart Support & Feature Requests
Beginner Forum
Videos/Streams etc
Online Matchmaking and Tournaments
Bug Reports
Beta Discussion
Hardware and Software Discussion

Lore/SG Canon
Art and Other Media
Non Game Play Character Discussion
Other Fighting Games

Yes.
Let's be real.
 
Beginner Forum has nothing to do with being competitive.

Videos/Streams... the videos HAVE to be relative to competition?

Finding people to play with against casually online is competitive?

Not even going to talk about Bug Reports, Beta, or Hardware, I don't understand why you're trying so hard on those.

Even then, you have PLENTY of places to go without being "competitive". Stop trying so hard to act a victim when you still have plenty of options.

I'm not even for or against off topic but yall need start making more sense. I get that people don't like change or whatever, and even if this change might not be for the best or something. I'm sick of people pointing fingers and bitching at the wrong people. Its a forum. Just make a chatroom with the couple of people who liked doing off topic, if its THAT much of a problem do something about it. Prove to us that we made a mistake, don't just complain and do nothing to address the problem. Just complaining won't do it.
 
Not the kind people play and talk about today (hint hint). If people were still playing Quake/UT then this would be a different story, but they're not. In fact old FPS communities are infamous for being better at bitching than they are generating interest in their game. Either way, every minute you spend training is a minute you aren't spending on a forum. You can spend hours practicing strafe jumps, watching videos with inputs in slow-motion, having people describe to you how the physics of the engine work that allow you air control. And then what? Once you learn that skill, there's not much to be said about it. Spending any significant measure of time on FPS forums has taught me the only thing they discuss there is game balance. Seriously, competitive RTS/FPS players? They're very few in number. Their forum activity reflects this. Most of their games are not growing, and the ones that are (CSGO for example) have serious cash influxes and community interest. Does Skullgirls have that? Don't bring up Tribes. It's the very example of a dead game where the elitist community (and in Ascend's case, idiotic developer support) drove casual observers away.

The point here isn't that people who play other games don't have to practice, it's that there's not much to be said about practicing. You can discuss RTS strats but the vast majority of players are followers and not innovators. You can discuss map control in an FPS but again once you put that stuff on a wiki there's not much the majority of players are going to be able to contribute.

Let's bring it back to fighting games. Most of the body of knowledge for any fighter is going to be written up by the few players who understand their game on such a level and are articulate enough and enthusiastic enough to create content. And then after that? Why would you talk on a forum, when you can play matches instead? You're not going to create a thread talking about something that was already discussed a year ago, you're going to be told to go search for it.

I'm really not sure what point you're trying to make or argue here honestly. I'm not being condescending, I just think I'm missing what you're trying to say.

Most of their games are not growing, and the ones that are (CSGO for example) have serious cash influxes and community interest. Does Skullgirls have that? Don't bring up Tribes. It's the very example of a dead game where the elitist community (and in Ascend's case, idiotic developer support) drove casual observers away.

What do you mean by this?
 
We're already making way more sense than the moderators.

Yeah hyperbole is a great way to get your point across!

edit: I don't even think off topic should be removed, but the arguments AGAINST it being removed are terrible at best and awful hyperbole at worst.
 
I hate the cherry picking argument, but I agree that moderators for the most part have only been replying to bad arguments. Seemingly ignoring the other posts.
 
I've been without a computer for like 5 months. Coming back to this is a real shock, really. Didn't really expect it...

Man, how times change :'(
 
News Section
Skullheart Support & Feature Requests
Beginner Forum
Videos/Streams etc
Online Matchmaking and Tournaments
Bug Reports
Beta Discussion
Hardware and Software Discussion
Lore/SG Canon
Art and Other Media
Non Game Play Character Discussion
Other Fighting Games

Yes.
The argument I think is being made isn't "Can people who want to be apart of the SH forum community do things other than talk about combos and balance" and more "Can people congregate on this forum and talk about things unrelated to Skullgirls in the same area as the main topic of discussion"

From your list here is what non-competitive players have:
  • Beginner Forum: For people just trying to get into the game and learn how it works.
  • Videos/Streams: Most streams are SG related but occasionally just people streaming games. Aside from that, you don't have to be a competitive player to want to watch players of all levels stream their games/tournaments
  • Bug Reports: Anyone might notice a problem and want to voice it. It's preferred that that person has the necessary vocabulary to articulate what problem they are having so that the powers at be can most efficiently handle it.
  • Hardware and Software Discussion: "Does [X] device work on [Y] Console" and "When's the Mac/Linux port""
  • Lore/SG Canon: Still unchanged in the transition but has never had a high amount of traffic outside of character releases in the retail version and IGG info.
  • Art and Other Media: More traffic than Lore overall and largely unchanged in the transition. Has a distinct line between "those who can produce art" and "people who will appreciate it" most people fall into the second camp.
  • Other Fighting Games: Mixed bag. People can talk strictly about the visuals/lore of a game, mechanics, or both.
Compare this to the previous forum climate where there were OT threads where people talked about common non-fighting games they liked, Anime/Manga discussions, and discussions about popular culture and current events.

Right now it's very much that case that unless you are trying to talk about mechanics, or are an artist you probably won't have much to do but comment on other people's posts. This is a shame. I can't draw for crap but I could at least repost a funny picture I found into the funny videos/gif's thread for a quick laugh.

What the SH forum just lost in this transition is an avenue for people who share a common interest (playing/watching Skullgirls) from finding other things that tie them together. I will reiterate my stance. I'm a casual player of Skullgirls. I focus more on other games that, at the moment, are more engaging to me and I mainly came here for News, character discussions, and the off topic section where I frequented a few threads and lurked others. It's was only in recent months that I started to attend online tournaments and one of them was started in a thread that has been considered "off topic" so there is that. I don't expect you to change your stance, but at least try and understand that losing this part of the forum isn't going ensure that Skullhearts improves it's community. I honestly think it will only help stagnate an already niche game's community.
 
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Prove to us that we made a mistake, don't just complain and do nothing to address the problem. Just complaining won't do it.

Again, you don't seem to have really bothered reading what people said here. We pointed out why it's a bad idea and what could work better. Do you guys have a special filter that hides any responsible, clean argument against your point? Is the internet really so advanced? I'm amazed.
What else other than "complaining" are we able to do anyway?
 
Even then, you have PLENTY of places to go without being "competitive". Stop trying so hard to act a victim when you still have plenty of options.

I think you're still missing the point by a fairly wide margin.

The problem is that without OT, many people feel as though they don't have a place to casually and comfortably socialize with their Skullheart friends. For example:

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Let's say Denizen and Zidiane are friends and they enjoy conversing with one another about their shared interests. It doesn't matter what the topic is, they just enjoy having a casual conversation. Let's now consider how some of these changes will be limiting their ability to socialize.

Any of the gameplay centric threads aren't going to be a place where they can relax or talk casually. They may cross paths and still enjoy the other person's presence, but they'll pretty much only be talking about SG, and they'll generally (though not too strictly) be expected to stay on topic and discuss game specifics.

The Lore/Canon/Art/Media threads are more open to free discussion, but they are also very limiting. They are restricted to SG related content, meaning that Denizen and Zidiane will only converse if they share the same SG related interests. And perhaps they do, but this still means their discussion is going to be limited to the topic at hand. The Non-Game Play Characters and Other Fighting Games section are just as limiting because they're tailored for very specific subjects.
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The point is, people don't have a place where they feel comfortable just chatting with one another, and sometimes that's all we want to do. I'm not going to go into Chicken's art thread just so I can share a funny picture with her, I'm not going to write in Sharpie's training diary unless I have some feedback to provide, I'm not going to pm people just to shoot the shit, I'm not going to move over to another forum to meet up with anyone, I'm not going to ask Denizen for his phone number so I can text him about my day. In reality, I'm simply going to stop casually talking to people. I'll still post combo vids, new tech, and my opinions on gameplay changes, but I'm less likely to socialize now because I don't feel like there's a comfortable place to do so.

The people here simply want the freedom to socialize with their friends in what has been, up until now, a very open and relatively inviting culture. They all like SG and will talk about SG which is why they are here, but it's not why they stay. They stay because they like talking to the other people here. If their speech is restricted too much, they'll simply stop talking. There's no reason why you or anyone else should want to get in the way of anyone's friendships.
 
@FuLLBLeeD What I mean to say is that the reason why dead FPS games are dead isn't really just because they were too hard for casual players (although this did play a part), which is one of the problems the FGC sometimes perceives their games as having, but because the communities became insular.

People keep making the case that off-topic discussion doesn't belong on Skullheart because it's unrelated to the game itself. This is a valid position to hold, I just don't think it helps the fandom long-term because ultimately people move on to other games and the players who stick around will eventually run out of game-related things to talk about.

On the other hand we have to look at FPS games that are still growing such as CS and recognize that the reason why there is renewed interest in the competitive aspect of those games is because of an influx of new players of diverse interests. These people are interested in the game but that's not all they're interested in. Cutting these people off just because their sense of community isn't to talk about the game strictly 24/7 even in official channels such as Twitch streams or forums would have stunted the growth of these games. On-topic and off-topic discussion complement each other in a feedback loop.

The point I was trying to make was that if we want to draw comparisons to the communities from other genres, it should be recognized that those games ran into the exact same problems as Skullheart is running into now when they tried to restrict their communities to game discussion only. And even then, the reason why games like QuakeWorld have survived so long is because people who have known each other for a long time are able to interact with each other on a personal level and discuss things that aren't always related to the game. There's only so much you can say about the game itself before you run out of things to talk about, and that results in a dead forum. I'm not talking about a few months from now the forums will be dead, I'm talking about in five years nobody will care about Skullgirls anymore because there will be something else to play and somewhere else to talk about it, and with the removal of off-topic there's really no reason for people to stick around after that.
 
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As a temporary fix (and a REALLY bad one) you can all have a group PM for the time being while they test this out.

Though I fear that newer people will likely shy away with this change but overall make Skullheart just a TINY bit more useful and whether it was worth the risk or not will be known in time.

So let them do it if they fucked up they'll change it back quit being babies.
 
Can someone tell me where I should make a thread for everyone in the Skullgirls community's Marvel character?

Like, if I wanted to know what Marvel character I would be, where should I post a thread for that?
 
As a temporary fix (and a REALLY bad one) you can all have a group PM for the time being while they test this out.

Been using this for a month now with some other posters. Isn't as good as what should be the standard forum format. Like Chicken said, only 5 people means that if you want to put in the effort to have more than that you are going to be playing the worst game of telephone imaginable.
 
Oh. Well would a site chat help mediate the off topic board loss?

It wouldn't be on the front page on SH and you'll only see it by actually clicking on a tab or something.
 
okay yes, we can play telephone
here, i'll start
rip OT
 
Oh. Well would a site chat help mediate the off topic board loss?

Only if there was an off-topic chat that was completely separate from any serious group chat...Anyone trying to discuss SG tech in an open chat would probably just get dick pics and spam responses :P
 
While I get that was a joke I don't appreciate it.

It was a serious suggestion I suggest you also respond accordingly otherwise we will get nowhere.
 
While I get that was a joke I don't appreciate it.

It was a serious suggestion I suggest you also respond accordingly otherwise we will get nowhere.

It'd probably be enough to keep everyone calm. Just gotta get it cleared 'nd shit.
 
While I get that was a joke I don't appreciate it.

It was a serious suggestion I suggest you also respond accordingly otherwise we will get nowhere.

I know it was a serious suggestion, and I wasn't really joking...

If there was an open chat, moderation would be more difficult. It may end up working, but if its implementation is specifically an attempt at replacing OT then there will be some issues. We'll have problems if people try to use the chat to have serious SG discussions while other people just wanna share gifs and talk casually. We'll also have problems if new users try to join the chat and get thrown under the bus by some of the more aggressive or spam heavy users around here.

I think that having a site-wide group chat would be great and could possibly be a solution, but I don't think it's without its own problems. In reality, I think it will just create the same issues that the mods are trying to avoid unless they heavily moderate it or segregate the chat into various groups.

Edit: In other words, a chat system would have a lot of the same problems as the OT threads in regards to the concerns of the moderators.
 
And now there's nothing to see here.
 
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