PUNCH PLANET - VERSION 0.5.2

Discussion in 'Other Fighting Games' started by willpower, Oct 3, 2016.

  1. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Thanks for the feedback, TYara's shield definitely getting an animation upgrade at some point.
     
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  2. Shockdingo

    Shockdingo Distrusting of Seagulls & PHD in Q Speculation

    Location:
    Zombiepuck, Canada
    Awesome, that's good to hear!
     
  3. Grangach

    Grangach MUSCLE POWER

    Steam:
    Grangach
    PSN:
    slorchbeast
    Filia
    Cerebella
    Big Band
    Id like to add that tyaras grabs don't visually read as grabs very well to me, the spear makes it look like a low instead of a throw. If she summoned some kind of lasso or gladiator net or something that can wrap around the opponent, or even have her toss them up in the air by hand, I think that would be more clear.

    Her anti air grab needs more anticipation before the jump, maybe have her squat briefly before jumping.

    Attacks lack impact, and I think you can solve this with better and bigger hitsparks. I just checked, and SFV is similar in that the models have limited limb deformity during attacks, but the large hitsparks hide that and give the hits weight. Your current hitsparks are too subtle to do that. Ideally you'd want a bunch of squash/stretch/smearing, but that's probably not cost effective.
     
    Last edited: Jul 24, 2017
    Cheesedragon and willpower like this.
  4. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
    How soon is soon?
     
  5. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    Soon tm
     
  6. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    This year
     
  7. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Some new match footage and highlights:

     
  8. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
  9. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Some combos


    HQ:
     
  10. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    VOD from our match stream earlier
     
  11. Dunk

    Dunk Would you like some fries to go with your salt?

    Location:
    Scranton, PA
    Steam:
    Graphic
    PSN:
    njninja6
    Fukua
    Valentine
    What is the Punch Planet's philosophy on meter building? I noticed that meter is earned through both dishing out damage and taking damage, how much of a difference is there between the two? Are there other methods to build meter? For example, 3rd Strike allows building meter by whiffing strong attacks.

    It appears balanced, I'm just curious about how much meter would be available in each round.
     
  12. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    General criteria is:
    - Meter for using special attacks (any special with a hit box)
    - Meter for hitting with a move
    - Meter for getting hit by a move

    I used to give meter on normal usage (whiff) but decided to remove it, not a fan of the situation of both players sitting out of range of each other just whiffing moves for meter.

    Balance of meter gain is always up in the air, got a few different values that allow me to tweak it globally and on a per move basis.
     
  13. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    i think Dunk was more curious on the rates those different criteria provide when you try and meter gain.
     
  14. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    It's on a per move basis right now, I need to do a pass on the meter gain system so that it's easier to manage and at this point I haven't done much balancing (other than some clear issues where it needed to be changed) around it.
     
  15. Dunk

    Dunk Would you like some fries to go with your salt?

    Location:
    Scranton, PA
    Steam:
    Graphic
    PSN:
    njninja6
    Fukua
    Valentine
    I look forward to know more about it when it gets worked on.
     
  16. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
  17. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Haven't been showing much lately, mostly been working on netcode (it's functional!) ux and optimizations.

    Here's a quick Dog combo
     
  18. Cheesedragon

    Cheesedragon I like to eat cake while excruciating.

    Location:
    Lala Land* (*Permanent place of abode.)
    Steam:
    SilentSynthesis
    Painwheel
    Peacock
    Big Band
    Really? All games, especially fighting games, should employ the twelve principles of animation. And 3D fighters especially should employ squash and stretch wherever possible. Xrd is an amazing example of this, and it goes a very long way in making the characters feel truly alive, so I'd say it is quite cost effective.
     
  19. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
  20. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    HQ version of that last vid
     
    North888 likes this.
  21. DukeMagus

    DukeMagus Not A Duke; THE Duke

    go all out and say the game's genre is Sci-Fighter!
     
  22. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Some new match footage
     
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  23. North888

    North888 Doesn't know what he's talking about

    Location:
    Iowa
    Steam:
    North888
    PSN:
    Clide444
    Fukua
    Painwheel
    Big Band
    I really like how the round names. Doesn't feel jarring with the lack of Round calls but still segways nicely. Lot of really nice details I'm seeing as I look more and more.

    Cid's voice bugs me though ngl. I'll never get tired of Roy's though. Chew On This is still a meme amongst my friends XD
     
  24. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Tune into the MIX Indie Exchange segment at TwitchCon, we'll have our audio engineer there showing and talking about the game.
     
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  25. Liam

    Liam ... Administrator

    Location:
    West Canada
    Steam:
    Skarmand
    PSN:
    Skarmand
    Robo Fortune
    Double
    How does it handle?
    Is it rollback or delay based for now?
     
    willpower likes this.
  26. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    it's GGPO. Will is putting everything in and making sure lobbies work for the EA.
     
  27. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    We have licensed GGPO for the game. Still some optimizations to be done but in general it's feeling pretty good.
     
  28. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
  29. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
    I like the new thread title.
     
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  30. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Happy to announce that we will be releasing into Early Access on November 8th!

     
  31. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
    Oh boy, just one more day!
     
  32. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
  33. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
  34. HiroProtagonest

    HiroProtagonest Splatoonatic

    Steam:
    Hiro Protagonest
    PSN:
    Hiro Protagonest
    Parasoul
    Filia
    Big Band
    I've found a couple of bugs so far.

    First is that after losing a single online match as Player 2, I went to Practice and my pick in the online match was still on the select screen as an image.
    Show Spoiler
    [​IMG]
    This persisted after a Practice match, exiting to main menu and going back to it.

    After restarting the game and checking out Dog's moves quick in Practice, I played a couple more online matches, then after that went back to Practice and when I just was sitting on the screen it automatically started up a Dog v Cid match, the one I had done before. Though I think it just used Palette 1 for both.

    Also the control config gets reset every time the game restarts. Since everything else is saved I'm guessing that's not intentional.

    Oh, and one time it crashed on startup and I got an error report. How do you want me to send that?

    But anyway it's been fun. It's uh, pretty different but crispy. And I see that caped Boba Fett silhouette on the character selection. That or it's Marth.
     
    Last edited: Nov 8, 2017
    willpower likes this.
  35. willpower

    willpower Active Member

    XBL:
    sta willpower
    Painwheel
    Peacock
    Fukua
    Thanks Hiro, I will be focusing on fixing those lobby issues and adding saving / loading of controller mappings tomorrow
     
  36. ChiefEmann

    ChiefEmann New Member

    Steam:
    ChiefEmann
    Squigly
    Cerebella
    Double
    Hey man, just wanted to say congrats; I've been looking forward to this for a while now. The 4 character roster isn't my favorite, as I think some players are going to have trouble finding a character that speaks to them, but Tyara is gravy.

    Look forward to putting some time into this.
     
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  37. Maddie

    Maddie A temporary truce Off-Topic Mod

    Location:
    Oregon
    Steam:
    https://steamcommunity.com/id/MaddieCrusha/
    PSN:
    ToukoFukawa
    Fukua
    Squigly
    Eliza
    Been having so much fun in the early access! this game is stunning I'm so impressed by it.

    I love the characters a lot, especially Tyara, was really hoping she'd have like a She Hulk or Gamora color with green skin but the Blanka palette will have to do!

    I usually am not into 360 motion grapplers but I'll make an exception for her, she's too fun.
    Can't wait to see the game grow and hopefully find more people to play with because the game is starting off really strong.
     
    North888 and willpower like this.
  38. Spencer

    Spencer Painwheel

    Location:
    Wyoming
    Steam:
    qspec
    Painwheel
    Squigly
    Are people playing it online? I'm so far impressed with the gameplay (hate the boob physics on Ripley, but whatever, right?), but I can't seem to find matches. Are people playing online? I found a few lobbies, but the host would just sit there for an impressive amount of time. I've still yet to play another person.
     
  39. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    yeah people are playing online. but it's mostly a "on call" situation where people are setting up matches in the discord.
     
  40. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
    That's due to there being no notification sound, but that will change eventually. Set up your own lobby to get fast matches.
     

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