Robo-Fortune Combo Thread

Discussion in 'Robo-Fortune' started by Liam, Dec 22, 2014.

  1. Triblue

    Triblue Active Member

    Steam:
    jujubemaster
    Painwheel
    Ms. Fortune
    Double
    It works on band and double. You have to not restand double or band before j.lp to usually get it. For Big Band only, you can switch the (j.lp, j.mp H beam) and the (s.lp s.lp s.hp H danger) to make it easier.
     
    Raging_Zoroark likes this.
  2. Nevins

    Nevins Hidden character Art Moderator

    Location:
    Concord, CA
    PSN:
    cpnsleepy
    Fukua
    Robo Fortune
    Big Band
    Can't get the corner combo on the first page to work. Is a corner combo important? Maybe there's an easier one, or the timing needs to be different.

    Haven't been able to do one since PSN release, and w/Beam damage changes thought it might be more important.
     
  3. SCOTT_WHALE

    SCOTT_WHALE MikeZ: Stay Super Cool!

    Location:
    San Marcos
    Steam:
    SCOTT_WHALE
    Cerebella
    Eliza
    Squigly

    Robo.Fortune Mid-screen universal 6651
     
  4. havick9

    havick9 Active Member

    Steam:
    havick9
    Eliza
    Beowulf
    Big Band

    The jLK airchain is tricky on lights -You need to cancel the jMP and jHK before the last hit.
    Might be too difficult to keep as a BnB so it's more of a style combo.


    The instantish double jump jMP is tricky
     
    Last edited: Apr 6, 2017
    softie and SCOTT_WHALE like this.
  5. SCOTT_WHALE

    SCOTT_WHALE MikeZ: Stay Super Cool!

    Location:
    San Marcos
    Steam:
    SCOTT_WHALE
    Cerebella
    Eliza
    Squigly

    Robo Fortune + Take the A Train assist corner OTG free 9094
     
    Liam likes this.

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