Spotlight Skullgirls: Second Encore Submitted for Vita

Discussion in 'News Section' started by Fizzxwizz, Jan 26, 2016.

By Fizzxwizz on Jan 26, 2016 at 6:53 PM
  1. Fizzxwizz

    Fizzxwizz lit News Writer

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    Owners of the Playstation Vita, the Vita TV, and the Playstation 4 version of Skullgirls: Second Encore might be interested to find out that the Vita has been submitted to Sony and a release date will soon be available. In the meantime, Lab Zero has provided a video demonstrating the game in action in case you need to be super duper sure its really for real.



    Show Spoiler
    [​IMG]
     
    Shockdingo, Jinzer069, EA575 and 12 others like this.

Comments

Discussion in 'News Section' started by Fizzxwizz, Jan 26, 2016.

    1. the_rpg_king

      the_rpg_king Member

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      I just realized that until the Vita version releases, I can play 2nd Encore on my Vita during Remote Play on my PS4. I should've told you this in the first place!
       
    2. Mike_Z

      Mike_Z Defender of the Night Lab Zero

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      I have heard nothing since I uploaded the latest build last week.
       
      Jinzer069 likes this.
    3. Man-In-Crowd-4

      Man-In-Crowd-4 And that's your lot.

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      I recall hearing something about plans to add the 2nd Encore features (voiced stories, challenges etc.) to the PC version of Skullgirls, but are there any plans to do that for the Steam one at any point as well(and if that's the same version twice then forgive me)? Just so that if there aren't I know to stop waiting, and will enjoy watching them in videos instead of in-game.
       
    4. Ninja

      Ninja [Jazzy Diamonds]

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      yeah the pc version of SG is the steam version.
       
    5. Jinzer069

      Jinzer069 Member

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      Ok, thanks Mike Z.

      Hope $ony isn't giving you guys and gals the run around? Be sure to hit us up on any SG Vita news.

      Most Anticipated Vita Game of 2016!!! SKULLGIRLS 2ND ENCORE!!!
       
    6. Man-In-Crowd-4

      Man-In-Crowd-4 And that's your lot.

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      Cool, thanks.
       
    7. Ravidrath

      Ravidrath Well-Known Member Lab Zero

      I posted about it on GAF, so figured I'd mirror it over here.

      The Arc System Works submission process has been an absolute nightmare.

      We've been through submission 4-5 times now, and there were a small number of bugs that we couldn't reproduce or would never happen in real life. Stuff like "Go to this screen, this step, now yank the network cable out."

      These sorts of bugs are easily waived in the US and EU, and were! But because this is a physical release, Sony JP won't approve it because it had bugs and there is no guarantee that they'll connect to the internet to patch it.

      What's that you say? The bugs are online only, so they'd have to get online to see them happen? And thus if they were online they'd get the patch?

      Fuck off - SCEJ doesn't appreciate your logic or attitude.

      And, yes, really - this is what passes for developer support in Japan.

      We believe we've managed to fix the last remaining bugs, so Arc is doing more internal testing now before they submit again.
       
      gluemchen, Muro, Jinzer069 and 10 others like this.
    8. Ravidrath

      Ravidrath Well-Known Member Lab Zero

      Got word this morning that the game finally passed SCEJ FQA!

      So we'll be submitting the Vita version in the US and EU soon.

      Now time to get on to the lobby patch and hope it goes much more smoothly, because we have to release that simultaneously on three platforms, in three regions, and there are two different publishers in Japan.
       
    9. Ninja

      Ninja [Jazzy Diamonds]

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      Yay, good news.
       
    10. SkullMan

      SkullMan Hair-Raising Fighter

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      Glad to hear that the Vita processing is succeeding one step after another.
       
    11. ArgonBern

      ArgonBern Resident hater of OW and Blizzard.

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      Holy shit things are working
       
    12. the_rpg_king

      the_rpg_king Member

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      Glad to see things going more smoothly than I expected. I'll be darned if Sony took too long to approve the Vita version in the US and in EU.
       
    13. Jinzer069

      Jinzer069 Member

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      WooHoo!!!

      I take it SG will be coming to Vita(NA) sometime soon in March... Hopefully?
       
    14. ImpTenebraum444

      ImpTenebraum444 Necromancer

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      I'm really happy that it finally went through for Lab Zero! I know the port must have took up most of your time and also with Sony constantly sending it back for fixes.... Hopefully the lobby patch will cone through smoothly, bugfree!
       
    15. bahamutkotd

      bahamutkotd New Member

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      I tried to find the Vita version on the psn store last night... and didn't find anything, am i missing somthing is it part of a another bundle or what?

      edit: it's not released yet just submitted... NVM reading is hard....
       
    16. Jinzer069

      Jinzer069 Member

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      I got a question?
      When $ony approves SG on Vita, Does Lab Zer0 pick out the date? or does $ony pick out the date? How does that work?
       
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    17. @J-Boogie

      @J-Boogie Super Fighting ServOp IRC Super Op

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      Do you really need to keep using dollar signs?
       
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    18. Jinzer069

      Jinzer069 Member

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      Does it bother you?
      Sony(no dollar sign) is not a greedy Corporation, just a Corporation heavily motivated in making money. Like any organization that is or hoping to be successful. The $ symbol I use instead of the letter S is me just showing my respects.

      No different than me saying Sir, Ma'am, Mr, Miss, Mrs, Ms and dropping the N Bomb. Its all out of respect and use as a term of endearment, fondness and respect. Well for me it is.

      I have answered your reply, now. Does me using the $ symbol bother you? I will stop using it if it does.
       
    19. flio-turbo

      flio-turbo Cream Started

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      $orta.
       
    20. Jinzer069

      Jinzer069 Member

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      Touché
       
    21. @J-Boogie

      @J-Boogie Super Fighting ServOp IRC Super Op

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      Yeah, see, you're probably the only person I've ever heard claim that.

      Usually it's because of intense dislike (which is fine! Some companies do shit things!) but then people feel the need to go CRAPCOM, MICRO$OFT or some other kind of portmanteau *every* single time they're brought up and it just becomes stupid and detracts from anything else that person might say. And generally if people go that route they don't really have anything to say anyway. :V
       
      mcpeanuts, flio-turbo, Wenzel and 3 others like this.
    22. Jinzer069

      Jinzer069 Member

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      Ah, so you thought I was one of these detractors? Because of the dollar sign?

      My apologies for coming off that way. I'm just awkwardly different in that aspect. I read and hear people use those slurs and I just think "Do these people really think they do this stuff for free?". Companies hire people with families and some form of monetary responsibility.

      But, honestly I think the $ is cooler looking than the standard S, so that is another reason why I use it. I barely use the dollar sign when spelling Sega, because they seem to not want anyones money outside of Japan?
       
    23. @J-Boogie

      @J-Boogie Super Fighting ServOp IRC Super Op

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      Don't want to continue this sidetrack but if that were true they'd just release games in Japan. The fact we're actually getting Yakuza games still says otherwise.

      But, yeah, I don't think anybody else is going to see the constant dollar signs usage as anything other than what I pointed out.
       
      Jinzer069 likes this.
    24. Aden

      Aden Beep Boop Meow

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      The fact they stopped giving us Yakuza games and Sony took up giving us Yakuza games says otherwise.
       
      Jinzer069 likes this.
    25. @J-Boogie

      @J-Boogie Super Fighting ServOp IRC Super Op

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      Well, they partnered but they still could've just sat on their hands and done nothing. Sony can't just say they're gonna do it without Sega being in there.
       
      Jinzer069 likes this.
    26. Aden

      Aden Beep Boop Meow

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      SEGA abandoned localizing Yakuza, Sony made a studio for the sole purpose of localizing and apparently porting third party games, that studio gave us Yakuza 5 and later announced Yakuza 0 and Last Blade 2 (probably forgetting some things). I'm not saying SEGA did literally nothing, but they probably weren't required to do anything others than licensing, etc.
       
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    27. render

      render Fraud Lab Zero

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      Once it's approved, Sony basically tells us the earliest possible release date they can give us. From there it's kind of up to us.

      We've often found ourselves in a situation where the moment it's approved, we say "GIVE US THE EARLIEST POSSIBLE RELEASE DATE PLS", though there have been a couple of cases where we tried to coordinate releases of things between different platforms or regions.

      In the case of the Vita version, for US and EU, we'll basically be asking for the earliest possible release date Sony America and Sony Europe (respectively) will give us.
       
    28. Wenzel

      Wenzel I like parry

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      [​IMG]
       
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    29. Ninja

      Ninja [Jazzy Diamonds]

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      @Wenzel the lack of head on LaBeouf is making my tired head feel woozy. so i slapped together one with MikeZ instead.

      I'm Tired and Frankly I don't care anymore give me my coffee. (open)
      DOIT.png
       
    30. Jinzer069

      Jinzer069 Member

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      Thats good to hear. Not sure if I should play solo and get better at SG? or just jump online and hope to find players as bad as me to play with?

      Yeah, you're right, but I did enjoy the conversation and I appreciate your honesty.

      I also somewhat agree with you on you ideals about Sega, but I think AdenPhoenix made key points as well. I guess my problem is I should just get a PS3 and PS4 and give up hope for another Sega gaming console?
       
    31. envythis

      envythis New Member

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      Skullgirls 2 Five years from now or Five years from game's release date? :PUN:
       
    32. Magma442

      Magma442 Get ready for a Showstopper!

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      How many times is this going to be asked?

      There are currently no plans for development on SG2 even then this is not the thread to ask for it.
       
      ImpTenebraum444 and mcpeanuts like this.
    33. kirbycutta

      kirbycutta New Member

      i just found out about this game today. What is the status on the Vita version? I saw an April 14th release date for Japan and was wondering if it's going to release in the west at around the same time.
       
    34. Magma442

      Magma442 Get ready for a Showstopper!

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      The Vita version has been submitted and approved by Sony. It will be released soon but an exact date is unknown.
       
    35. kirbycutta

      kirbycutta New Member

      thanks! I'll be looking forward to it's release
       
      Jinzer069 likes this.
    36. Mike_Z

      Mike_Z Defender of the Night Lab Zero

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      SO WILL WE~!
       
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    37. the_rpg_king

      the_rpg_king Member

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      I think I found a silver lining to this. Once the Vita version comes out, then the lobbies will be released so we can make a room to hold more than 2 players and we can also spectate matches too. It is better than the boring old room holding 2 players. I hope the lobbies are bug free without the crashes and stuff. That way, listening to Dengeki Bunko: Fighting Climax music while playing Skullgirls won't be the problem. I got my hopes on Indivisible being finished after this.
       
    38. flio-turbo

      flio-turbo Cream Started

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      ( ͡° ͜ʖ ͡°)
       
    39. Mike_Z

      Mike_Z Defender of the Night Lab Zero

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      The other silver lining is that once the Vita version comes out, the Vita version is out.
      >:^\
       
    40. the_rpg_king

      the_rpg_king Member

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      This doesn't make any sense. I assumed lobbies are going to launch upon the Vita version's release.
       

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