The Skullgirls Modding Thread

Discussion in 'Skullmod' started by Fizzxwizz, Sep 15, 2014.

  1. Fizzxwizz

    Fizzxwizz lit News Writer

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    Nah, its likely not possible to do rain the same way I did the sky. At least not until skullmod is capable of adding elements/animations to existing stages.

    Nightmare Maplecrest has two sky textures that alternate every time you load the stage. I didn't do anything to make it move, that's just what it looks like normally, a cloud texture moving over a static background.

    Heres my non-rainbow version, which is just an edited version of the original clouds
    Show Spoiler
    [​IMG]



    Here is what the rainbow sky actually looks like (in the unedited version it is just a different color for the clouds)
    Show Spoiler
    [​IMG]


    To make the rainbow texture I had the help of my smart friend who did the math and divided the pixels into mostly equal columns.
     
  2. SkullMan

    SkullMan Hair-Raising Fighter

    Steam:
    D-Money107
    PSN:
    SkullMan107
    Filia
    Parasoul
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    @Fizzxwizz Well thanks for the answer. Your friend did an awesome job on the rainbow. And I see that you added Mike Z, you clever guy, you!
     
    Cadenza likes this.
  3. Rynozilla

    Rynozilla Guess what I'm watching

    Location:
    Simpsonville, South Carolina
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    Rynozilla
    Eliza
    Squigly
    Filia
    ....ChristmasCrest...
     
  4. Fizzxwizz

    Fizzxwizz lit News Writer

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    You know what would be cool? If I posted another thing here.



    combo source

    Name every character and you'll win the semi-eternal admiration of several people.
     
    Last edited: Apr 10, 2015
  5. Flotilla

    Flotilla trumpets News Writer

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    Tried to make an alternate version of Class Notes, ended up not finishing for various reasons but I'll post what I had here anyways.

    Show Spoiler
    labnotes.jpg
    (Brain Drain and R-Fortune were added in post, the game really doesn't like you messing with the boundaries of texture alphas)
     
  6. Cellsai

    Cellsai BEEP BOOP BAN Art Moderator

    Location:
    Japan
    Valentine
    Cerebella
    That's super neat, yo!

    What are the blueprints of?
     
  7. Kai

    Kai Go Home And Be A Family Man! Beowulf

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    Chicago, IL
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    Kai
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    Night_Phyre
    Parasoul
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    He just tried it, out of the blue. Nothing prompted it. No outside inspiration struck.
    Show Spoiler
    but it does look cool, though :P
     
  8. Flotilla

    Flotilla trumpets News Writer

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    Dr. Drain's Mean Dream Machine, of course. How else do you think Fukua was made?

    Show Spoiler
    Generic architecture blueprints I found offa google.
     
  9. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    @Flotilla pls give me so i can use that stage. Also it looks like sfxt training stage. Excellent
     
  10. Flotilla

    Flotilla trumpets News Writer

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  11. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
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    Excellent!
     
  12. Stuff

    Stuff Lore Master Lord of Lore

    Location:
    California
    Steam:
    Stuff | Stuff | Stuff | Stuff
    Robo Fortune
    Ms. Fortune
    Double
    Stage.

    Show Spoiler
    [​IMG] [​IMG]

    Download.
     
    TechPowah, Muro, ElementFree and 3 others like this.
  13. Fizzxwizz

    Fizzxwizz lit News Writer

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    I'm setting my shit free

    spooky training stage
    Show Spoiler


    doodlecrest
    Show Spoiler


    neo new meridian
    Show Spoiler


    rainbow space
    Show Spoiler


    big pictures, the things go where they should go
     
    0xFAIL, Cellsai, Pickles and 7 others like this.
  14. Fizzxwizz

    Fizzxwizz lit News Writer

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    two old mods and one new mod

    Based on the recent arcsys promo


    Show Spoiler

    I tried to replicate the look of negus' ps4 bug around the time that it happened, but I couldn't get it right and kinda gave up at this point



    Show Spoiler

    more or less a quick thing I did for jokes and kinda forgot about, I accidentally streamed with this mod on once.
     
    Muro, SkullMan, Kai and 2 others like this.
  15. TechPowah

    TechPowah Just a simple Hero

    Location:
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    TechPowah
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    TechPowah
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    Switch FC: 1951-3245-1423
    Beowulf
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    YO that ASW stage is dope

    If Steam Workshop supported SG, i'd totally toss some bones our way for it
    =v
     
  16. Fizzxwizz

    Fizzxwizz lit News Writer

    Location:
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    super late reply cause I'm a dingle.

    Steam Workshop would be amazing, but given the stuff that would be involved in making it a thing, I doubt it'd ever be a thing. It would be a great boost to the modding community but part of me worries about the number of fanart appreciation dungeons that would get made. Honestly though, no bones about it, I can just make the files for any of these available. I'd just kinda hazard the usage of a stage like the ASW one cause the low light can complicate your ability to see stuff in matches.

    Also slight relevance to topic, does anyone have any videos or tutorials that helped them learn Blender? This program terrifies me. It's like playing a fighting game for the first time except mashing on the buttons seems to have much more severe consequences. Whenever I try to do anything in it I get kinda legit overwhelmed.
     
  17. Flotilla

    Flotilla trumpets News Writer

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    This will never happen because it'd require Lab Zero to make a modding API, which Mike definitely doesn't have the time to make. Skullgirls isn't exactly a game that thrives on user-created modifications, either.

    Just so this post isn't me being a Deborah Downington, here's a pic of Val/Peacock outside Anna Killer. I'm pretty certain this is the only modded stage that uses custom geometry...

    Show Spoiler
    2015-06-29_00007.jpg
     
  18. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    I like how Val's just looking at the screen like: "Yeah I'm eating a chocolate bar, why the heck are you staring for?"
     
    ACreationist likes this.
  19. Fizzxwizz

    Fizzxwizz lit News Writer

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    a quick mod I made in about a couple hours as a silly idea for practicing blender stuff. I hate blender.


    download
     
    SkullMan, Kai and JinKazama'94 like this.
  20. JinKazama'94

    JinKazama'94 INACTIVE

    Location:
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    A E S T H E T I C
     
  21. BrandX+

    BrandX+ ~Sinning in Vegas by the day~

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    Double
    It's been so long, and no new Skullmods...:C
     
  22. appgamer000

    appgamer000 New Member

    If I had the time, I'd probably do something with the announcer voice clips (if it's even possible) like use voice clips of Snoop Dogg or Stamper

    from a small red barn in the middle nowhere
     
  23. Fizzxwizz

    Fizzxwizz lit News Writer

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    since I haven't gotten anything done in a while and I don't have much to talk about heres two projects I gave up on that I've had sitting around in retail



    meridian rapid transit based on the end of robo's story mode. I gave up when I realized that the flat skyscrapers are actually incredibly small and messing with the textures gets messy, and that if I were to make any attempt to touch any of the buildings in the background the whole stage would probably break. I don't remember what exactly prompted me to start, I think it was robo buffs, but I also remember feeling weird about working on it because of the stuff that was going down in Turkey.



    the death of this one was more self explanatory. It was a silly idea, and gehenna has WAY too much going on to easily replace most of the stuff inside it.
     
    SkullMan and Sinclair like this.
  24. BrandX+

    BrandX+ ~Sinning in Vegas by the day~

    Location:
    Inside Android 21
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    Double
    I need to get back to skullmodding. I'll probably wait till Beta is done being updated for good to use it as my testing ground.
     
  25. ZEkA10000

    ZEkA10000 New Member

    Steam:
    zeka10000
    Fukua
    I use UnpackGFS but I give .art files of characters and .png .dds of other textures and sprites.
    How I can edit that .art files?
     
  26. Kasumi

    Kasumi Better known as NEScoder

    You can't. No one has figured out those file formats. (And even if they did, they would also have to defeat the hashing the game does to get them to load.)
     
  27. ZEkA10000

    ZEkA10000 New Member

    Steam:
    zeka10000
    Fukua
    Just I want to change character sprites for this game.
     
  28. Kasumi

    Kasumi Better known as NEScoder

    Late response, but I know that's what you wanted to do. That's what my answer was for. You can't because no one has figured out those file formats.
     

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