Trial Mode in Skullgirls

Discussion in 'Gameplay General' started by PrettiestMedic, Jan 29, 2015.

  1. PrettiestMedic

    PrettiestMedic Broken household name, usually said in hostility.

    Location:
    US East
    Steam:
    PrettiestMedic
    PSN:
    PrettiestMedic
    XBL:
    PrettiestMedic (Creative right?)
    Parasoul
    Filia
    Double
    Hey @Mike_Z can some of the SGC members make trials for SG?

    Might be interesting seeing the creative combos @SonicFox5000, @dekillsage, and whoever create.
     
  2. mcpeanuts

    mcpeanuts Anchor Peacock is the future

    Location:
    Massachusetts
    Steam:
    may_contain_peanuts
    Double
    Big Band
    Peacock
    My Peacock BNB with Beat Extend assist should be a trial (it's cool)
     
  3. keninblack

    keninblack Lit Events Mod

    Location:
    Summit, NJ
    Parasoul
    Double
    Painwheel
    Make the trial mode revert to the vanilla engine.
     
  4. CaioLugon

    CaioLugon It's an alpaca Gameplay Mod

    Location:
    Brazil
    Steam:
    CaioLugon
    PSN:
    O3366-2020O
    Ms. Fortune
    Cerebella
    Big Band
    Trial mode is actually the reason I got into fighting games, having it would be the best thing.
     
  5. dekillsage

    dekillsage Gloomy EVO Champ 2014

    Beowulf
    Cerebella
    Big Band
    A trial mode once the game is finished would be cool if there's time.
     
    WrestlerGuile likes this.
  6. RemiKz

    RemiKz Well-Known Member

    Location:
    Norcal
    Steam:
    remikz_
    PSN:
    RemiKz_
    Peacock
    Filia
    Cerebella
    As long as there's a trial where Parasoul has to do f.HP > Napalm Shot at least 3 times in the combo.
     
  7. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    hmmm it would be. If it does happen there has to be a trial were you must parry a whole bunch of stuff. Something to make young Band players learn about parries other than in tutorial or online.
     
    KaboomKid likes this.
  8. PrettiestMedic

    PrettiestMedic Broken household name, usually said in hostility.

    Location:
    US East
    Steam:
    PrettiestMedic
    PSN:
    PrettiestMedic
    XBL:
    PrettiestMedic (Creative right?)
    Parasoul
    Filia
    Double
    Yeah the tutorials go through the special moves, but basic trials might help learn how to use them
     
  9. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    You know what we need? @Icky and @dragonos451 Trials where you have to get all of those Devil Horns baby.

    We need Master Tier Trials.
     
    Broseidon Rex and Icky like this.
  10. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    what's a trial mode exactly?
     
  11. Ninja

    Ninja [Jazzy Diamonds]

    Location:
    Unknown
    Big Band
    Cerebella
    a trial mode is something for a player to do. it gives them a list of things to do and the player must do it. it could be combos it could be understanding mechanics of a character or it could be something cool looking and impractical.

    here is an example:
     
  12. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    Combo challenge, eh?
    Too bad the filia/fukua hurtboxes are gonna change, else I would have got the hardest trial ready :

    That's the hardest combo I ever attempted. I tried to re-record it in better quality lately, I gave up.
    If someone is able to perform it and record it in 1080p 60fps before the beta changes applies to retail, I'm interested.
     
  13. Colossi

    Colossi THE ONE THAT DODGES

    Location:
    Brazil
    Steam:
    Colossi
    Fukua
    Cerebella
    Unknown
    Skullgirls trials will be more like KoF, I think.
    At least I hope they'll be as hard as this.
     
  14. WrestlerGuile

    WrestlerGuile Well-Known Member

    Location:
    Houston, TX
    Steam:
    EVoDRAgQUEEn (If a Skullgirls Sequel comes out)
    PSN:
    FASTERLANED
    Painwheel
    Unknown
    Unknown
    A Painwheel trial mode would be awesome to see!
    Maybe Mike is already planning to have a trial mode, but that's a big "maybe". Mike sure fixes up the game a lot and totally would not have time to make up a trial mode.
    Aren't some of the combo's you're trying to do in tutorial mode already like trial mode?
    EDIT: I wonder how a Trial Mode would help gameplay wise...
     
  15. Daemyx

    Daemyx Farofa Master

    Location:
    Brazil - PR
    Steam:
    Daemyx
    Painwheel
    Squigly
    Big Band
    I remember once in the L0 stream that they were making some UI elements for Challenge Mode.
     
  16. FuLLBLeeD

    FuLLBLeeD KC Skullgirls

    Location:
    Kansas City, Missouri
    Steam:
    fullbleed
    PSN:
    nFuLLBLeeD
    Ms. Fortune
    Big Band
    This would be a cool idea!

    I think it should teach bnbs and essential confirms off different starters as well as actually "challenge" you to do harder combos. Maybe have two tiers, one for "essentials" and another for combos that are designed to be harder and test your execution. This was a failing of SF4 IMO. They basically lumped stuff you actually needed to learn with stuff that was super hard on purpose together and didn't make any distinction between the two (beyond getting progressively harder).
     
  17. Icky

    Icky 工 レo√乇 ㄚo∪ ღ ツ

    Location:
    Lonely ole Rhode Island
    Steam:
    Ickybonez
    Big Band
    Cerebella
    Personally I LOVE trial modes. When I played KoF XIII I spent farrr too much time doing them (and it was super awesome completing the really difficult ones.)
     
  18. alexpi

    alexpi Your waifu sucks

    If we get a trial mode, I want one of the parasoul ones to be the To The Moon double snap.
     
    Zephyrel, Broseidon Rex and mcpeanuts like this.
  19. Lew Paue

    Lew Paue New Member

    Steam:
    Axetastic
    XBL:
    LeviasthePonces
    Squigly
    Big Band
    I am pretty new to skullgirls and bnb combos would be great, that would make it easier than switching between the guides and the game screen
     
  20. Noble Leo

    Noble Leo New Member

    Steam:
    ★ Prosecutor Noble leo
    XBL:
    Noble Leo 12
    Filia
    Parasoul
    Eliza
    Really where is the source for this?
     
  21. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    skullgirls beta patch notes - 10/27
    Makes lowest height double jump j.hp whiff on filia/fukua in beta, so c.hp j.hp c.hp isn't possible in beta. Some other links probbly are screwed too, but only some extreme/impracticle/never used ones.
    Posting is hard. Understanding posts seems to be even harder...
     
  22. Noble Leo

    Noble Leo New Member

    Steam:
    ★ Prosecutor Noble leo
    XBL:
    Noble Leo 12
    Filia
    Parasoul
    Eliza
    Thank you ^^
     
  23. DimitriAwsometh

    DimitriAwsometh Rikerwulf will always be the best skin ever.

    Location:
    Scotland
    Steam:
    Dimitri Awesometh
    XBL:
    MadnessMorgan
    Big Band
    Big Band
    Big Band
    I didn't realize how much I wanted this, since I enjoyed it so much in SSFIV.
     
  24. PrettiestMedic

    PrettiestMedic Broken household name, usually said in hostility.

    Location:
    US East
    Steam:
    PrettiestMedic
    PSN:
    PrettiestMedic
    XBL:
    PrettiestMedic (Creative right?)
    Parasoul
    Filia
    Double
    pls respond
     
  25. Dolfy

    Dolfy not into old men Events Mod

    I think Trial mode would be an excellent addition to the game. I wouldn't make i too high priority over other stuff though, we do already have an excellent tutorial.
     
  26. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    I can make a list of bella trial combos.
    Will get on it the day trial mode is confirmed by lab zero.
    If it happens one day.
     
  27. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    No one would have fun being frustrated.
     
  28. CaioLugon

    CaioLugon It's an alpaca Gameplay Mod

    Location:
    Brazil
    Steam:
    CaioLugon
    PSN:
    O3366-2020O
    Ms. Fortune
    Cerebella
    Big Band
    I already have a good list of fortune combos that could be used as a source for trial combos too, could make some changes for difficulty and assists.
     
  29. FuLLBLeeD

    FuLLBLeeD KC Skullgirls

    Location:
    Kansas City, Missouri
    Steam:
    fullbleed
    PSN:
    nFuLLBLeeD
    Ms. Fortune
    Big Band
    I kinda wonder if this ever happened, if there would be separate trials for head on and head off Fortune. She kind of has more combos you need to know than anyone else.
     
  30. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    I am able to make the difference between a difficult combo and an easy combo, thank you.
    Besides, I don't think the hardest combos I know are as hard as the hardest combos you can find in some other games...
    And if you are easily frustrated, I don't think any trial mode would be good for you.

    Also, do I need to make a list of difficult/frustrating games that are still very popular?
     
  31. Cadenza

    Cadenza Documentation Expert

    Steam:
    http://steamcommunity.com/id/moon_cadenza
    Parasoul
    Filia
    Double
    Cut it. it was a simple jest.
     
  32. Kai

    Kai Go Home And Be A Family Man! Beowulf

    Location:
    Chicago, IL
    Steam:
    Kai
    PSN:
    Night_Phyre
    Parasoul
    Cerebella
    Big Band
    I don't think highly difficult combos should be shied away from. I mean... it's supposed to be a series of trials. You should have to make an effort.
     
  33. dragonos451

    dragonos451 Combo crafting is fun

    Location:
    France
    Steam:
    dragonos451
    Cerebella
    hard to tell with you, lately.
     
    mcpeanuts likes this.
  34. PrettiestMedic

    PrettiestMedic Broken household name, usually said in hostility.

    Location:
    US East
    Steam:
    PrettiestMedic
    PSN:
    PrettiestMedic
    XBL:
    PrettiestMedic (Creative right?)
    Parasoul
    Filia
    Double
    make them hard as fuck lol

    i want to be stuck on one for like 6 weeks
     
    Icky, Dolfy, CaioLugon and 1 other person like this.
  35. Zommie

    Zommie New Member

    Steam:
    the zoomy monsta
    Parasoul
    Cerebella
    Double
    I think if they just made a trial mode, and an editor, the community would create a HUGE number of quality trials (maybe using steam workshop? not sure how that works, how much it'd cost vs having them somewhere else?) so we just head there, download ones we want. I think that would make the tutorials a lot more useful(they kind of focus on filia for more than half :P )
     
  36. Sinclair

    Sinclair smug

    Location:
    Europe
    Eliza
    Double
    hey so its April 15, 2016...SG 2nd encore for pc came out 2 days ago..can this still be a thing or is it easier said than done? @Mike_Z
     
  37. Mike_Z

    Mike_Z Defender of the Night Lab Zero

    Location:
    Los Angeles, CA
    Steam:
    labzero_mike
    PSN:
    MikeZWasTaken
    Cerebella
    Big Band
    Peacock
    I'm pretty sure we did that actually, I know Skarmand submitted some of the Parasoul ones.

    We can do more for Lobbies patch, though. @render
     
    TheCrankMachine likes this.
  38. Zidiane

    Zidiane Doing my best

    Location:
    Rhode Island
    Steam:
    Zidiane
    PSN:
    zidiane5
    XBL:
    Zidiane
    Cerebella
    I didn't know you were taking submissions. I would have submitted Bella combos. I actually avoided asking for specific combos in trial mode cause I thought you weren't accepting submissions. Hmmmm.
     
  39. Yaya

    Yaya The other player from Vancouver Island

    Squigly
    Big Band
    I remember submitting a Parasoul specific Squigly combo. The midscreen j.mk loops 159man does with Big Band would be great trials, too.
     
  40. gllt

    gllt Dedicated

    Steam:
    gllt
    Valentine
    Cerebella
    Big Band
    cLK cMK sHP Fly 3jLK cLK cMK sHP LBuer Fly 6jLP jLK cMP sHP LNail Dash sLP sLK cMP fHK4 otg LBuer DC

    Basically the combo Taluda taught me with some adjustments. I think the ground-based midscreen buer loop is important compared to things like 'jHK restand into Death Crawl.'
    Also one Painwheel combo has you Fly before doing Buer Thresher when there is no need to do so, but I assumed things like that were just to teach the person doing them that it is possible.
    Perhaps Thresher > Fly > Thresher would be more useful to know, though.

    I have a lot of things to say about a lot of combos, but based purely on memory from playing them yesterday, and then having 2 hours of sleep since.. this was the thing I felt the most strongly about.

    That and maybe the Fukua midscreen where you do cHP bounce loops and have to dash into sMK cHP without using otg. Perhaps I am meant to go to the corner to do this and I'm an idiot, but since I started midscreen, I did it midscreen. This is suffering.
     

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