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Recent content by Fuzzy_Snugs

  1. Fuzzy_Snugs

    HAPPY BIRTHDAY!

    HAPPY BIRTHDAY!
  2. Fuzzy_Snugs

    Happy Birthday!

    Happy Birthday!
  3. Fuzzy_Snugs

    Happy New Year

    I agree
  4. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    You said that you have to jump out of Daisy Pusher or eat a combo. Majority of the characters never have to get hit by daisy pusher as a reversal option she tries to catch a normal.
  5. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    When you type incorrect messages in all caps it makes you sound mad.
  6. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    Why are you so mad about a very situational reversal tool? All three of your characters have at least one way of getting out of it after it catches you committing to a normal. This is to say that if I catch you with Daisy Pusher doing Double c.lk, then I lose that exchange. So if your definition...
  7. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    Also loses to a lot of DHCs
  8. Fuzzy_Snugs

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    I want the Spread Gun from Contra as a playable character
  9. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    I think that Squigly could use a knockdown on her level 3. Would let it be much more consistent to combo off of and help prevent the need to use another bar to combo off of it at weird times.
  10. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    Would it be possible for Squigly's level 3to cause some sort of knockdown similar to SBO? I think that it would make it a lot nicer to convert off of and make it more consistent with how SBO deals knockdown...
  11. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    This is a very good post. This is some good suggesting right here right here.
  12. Fuzzy_Snugs

    Skullgirls Beta Aug 5th Patch Discussion

    I don't need it to. I just think it's strange for it to arbitrarily be a move that does a billion years of hit stun rather than a hit grab.