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Recent content by JuuseBox

  1. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Fwiw she gets super ud efficient vortex on train w/o special bullets
  2. JuuseBox

    The Unofficial Official Beta Discussion Thread

    H reload should probably be back to back special ammo. In this example it takes 5 shots to get 2 special ammo, whereas you can get 2 special shots in 4 shots with new M reload. This way H is if you want to play the rng game and M is if you want consistency. In reality I just think we should...
  3. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Real talk with the patch needing to be wrapped up by May, it does feel like a waste of resources to fine tune health drain as a mechanic. Let’s see what significant work we can get through and then let it rest.
  4. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Also where do we stand on Dahlia onslaught just not being an airdash for some reason. What if we at the very least get the ability to call assists during onslaught like every other airdash.
  5. JuuseBox

    The Unofficial Official Beta Discussion Thread

    I'm ngl it's kind of a nothing buff. You get no reward on hit in comparison to other examples like H crescent and Marie M shoulder, and the counterplay options are still very much there. Pbgc upforward is devastating if you overuse it in a blockstring. The plus frames are almost meaningless...
  6. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Elaborating on this, even as much as people cap on this characters strengths. The fact that characters like dahlia, squig, headless fortune, and others can raw tag him in and access damage ridiculously outside their own scope is quite ridiculous. Being able to access his damage and best in...
  7. JuuseBox

    The Unofficial Official Beta Discussion Thread

    This is gonna be a super controversial take, but if the point of changes are to illicit interaction with all of Umbys stages, then I think this partial reversion would be contrary. Umbrella is a resource management character. I think managing her resource properly should be important. With...
  8. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Also while I'm here can anything be done about how polarizing point robo is? Dahlia - Robo is one example. I think pea got changed for being just as unfun to interact with, leaving robo as is with similar highs just shifts the narrative imo.
  9. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Yea I just think with how hunger exists in its current state, the optimal play pattern versus Umby is just to drain her hunger. Right now she's very analogous to sekmet where the risk reward of interacting with sekmet was too poorly in the defenders favor, so you would block and camp sekmet to...
  10. JuuseBox

    The Unofficial Official Beta Discussion Thread

    No, that's fine. I'm saying whiffing L luger has a longer lock out than other Lugers on contact. I think it might be something like L Luger existing even when off screen preventing you from shooting. If needed I can post a video
  11. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Could we maybe perhaps address the delay on L Luger whiff? If you L Luger and it whiffs there's a delay until you can do it again. Even if you wait past the recovery.
  12. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Why though? If she’s to be stealing meter you’d need to steal a significant amount that stops dhc. In that case you’d want fireballs to do it so you can build it up over the match. The amount of meter your one time use specials would need to be to steal an actual significant amount of meter...
  13. JuuseBox

    The Unofficial Official Beta Discussion Thread

    I’m not the biggest fan of adding back health drain to shadows. I understand wanting to limit the effectiveness of a tool that can create safe mixups, but Item drop is a tool most analogous to shadows and pea only gets the damage scaling. Fukua has both health drain and hard scaling on shadow...
  14. JuuseBox

    The Unofficial Official Beta Discussion Thread

    Man I think Dahlia is an incredibly strong character and H counter is one simultaneously one of the most expressive and strongest defensive tools I think the game has. Escaping offence AND defense on reaction or clearing the screen of projectiles with counter + assist is insanely strong and I...
  15. JuuseBox

    The Unofficial Official Beta Discussion Thread

    No worries, I agree with you by the way. I do think theres room for Fukua to get love. I just want to be clear that I think alot of Fukua players do exceptionally old school mix, when she has stuff that are vastly more rewarding and a decent amount of team comps that enable it.