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Recent content by Mike (RSCPT)

  1. M

    Make your character broken with the least significant change(s) possible.

    Val -Remove Savage Bypass startup animation. -Vials can combine effects -s.LP startup is 1 frame faster
  2. M

    Valentine Combo Thread

    I suck at dash jumps, so here's a midscreen cb for heavies. Harder to time with Para/Bella, but omitting certain hits like the 2nd hit of the first j.MK and the LK near the end can make it work. To keep opponent in the corner, use HK(2) to QCF + MK instead of HK(3) QCF + HK near the end...
  3. M

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    As a trumpeter I'm kicking myself for playing Skullgirls lefty, but I love the effort that was put in to make this happen for BB.
  4. M

    Tips for successful air loops?

    The kind of air loop you're describing for Val (ending with j.HP) generally needs a dash jump. You land, dash forward and forward jump all at once - the dash momentum is carried in the jump forward and you jump further and can reach the opponent in the air to continue the combo. I'm horrible at...
  5. M

    Midscreen Assist Kill Combos

    These are awesome. I can't wait to try making my own.
  6. M

    What are you doing to sell SkullGirls to your friends?

    As a casual gamer who fell hard for SG, let me share the things my friend focused on while pitching me the game. Things to note about me - I've never gotten into any fighting games before. The arcade style has always been appealing but the *apparent* requirement of a joystick and commitment to...
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