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Recent content by NeonNightRider

  1. NeonNightRider

    Skullgirls PC Beta Updates Discussion

    So I was messing around with Robo in training mode when I noticed her IPS trigger buttons werent in any particular order. Every other character has their own little design. What i mean is this. Pictures help more. Painwheel has a little triangle for her specials. and Robo has a straight line
  2. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    If it's a good meaty why can everyone dp on wakeup? Thought meaties were to prevent people from pressing buttons on wakeup. You also have to be on top of them to get the meaty so you will get hit
  3. NeonNightRider

    I uploaded a lot of squigly tech. Most use cerecopter and its wacky...

    I uploaded a lot of squigly tech. Most use cerecopter and its wacky. https://www.youtube.com/user/llNeonNightRiderll/videos
  4. NeonNightRider

    Skullgirls PC Beta Updates Discussion

    Ok so I tried out the new unfly input and I personally dont like it and think it complicates things and adds new problems. Like if i were trying to reset with a crossup low instead of doing 214K PP while holding forward I now have to do 214K 2146K and this creates the problem where if i cross...
  5. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    If you use J.HP a lot you can bait out the luger with a divekick to retract your hurtbox. Still not the best but you can get a confirm at some distances with battle opera. Just a thing that you can do. She can do straight shot and blow you up though.
  6. NeonNightRider

    Team Synergy Thread

    It can interact oddly with some moves that cause wall bounce (Cerebella Kanchou). You can get midscreen double snaps but that means you have to wait until you get a happy birthday on them to even call your assist so if you are playing duo you are kinda at a disadvantage. It can blow up peacocks...
  7. NeonNightRider

    Squigly Daisy Pusher

    Played around 10 matches today against Cybersaiko. Didnt seem to terrible. When you see someone jab it actually punishes like you think it would. Also Its really matchup dependent because vals will be in the air a lot same with filia. Against double it seems crazy good. Mashing is always bad...
  8. NeonNightRider

    Squigly Daisy Pusher

    This setup was garbage and I talk about it here.
  9. NeonNightRider

    Squigly Daisy Pusher

    Its a cool tool but its not a reversal in any way. its a hard read to use it as an anti air and it costs you 1 bar when you can just try to meet them in the air with j.lk or DP their jump in since you can get a combo off it pretty easily. Its there for some amazing sing daisy pusher setups that...
  10. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    @PandaGirlBingo Yup its basically the MDE combo. make sure you get 2 hits of the j.mk then do the rest really quick. j.mp on the rise up
  11. NeonNightRider

    Squigly Low air throw.

    @Mike_Z This has been happening to me for quite a long time and im curious as to why its been happening I am doing it incredibly low to the ground but based on the j.mk timing itll be so low that i get silver chord. I dont really know why this is happening, am I considered on the ground even...
  12. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    heres a neat squigly thing that gets better with assists. updo or napalm pillar right when you land seems great. You are anywhere from +8 to +13 On cerebella, Double, Parasoul, Big Band, Eliza the j.lk hits as they land and ive been +27 at max.
  13. NeonNightRider

    Squigly Throw bug?

    I have a certain setup that works in the corner and it is variable where i land based on if they duck the divekick or how late i do it ect. So to make it consistent i hold right to throw them in the corner no matter where I land. Unfortunately even though im holding right it turns into a back...
  14. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    That combo is 200 damage more than the liver mortis combo if im doing it correctly. Im not 100% sure what the livermortis combo is, I just did the standard squigly things and ended with cerecopter to get a charge.
  15. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    I havent been posting the things ive found lately, but I have been posting the things on my youtube. The latest drag n bite update made her more fun. she has more combo options on top of giving her more damage on average. (roughly +500 damage)