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Recent content by RaynEX

  1. RaynEX

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Some great advice! I really enjoy hearing about earlier builds of the game and which teams were popular vs now. I agree, this is EXACTLY what it felt like. Para + PW + Double in any order felt good..and easy to use. In regards to Val jumping the beam assist, well that's what you want to happen...
  2. RaynEX

    Painwheel general discussion AKA GET OUT OF MY THREAD

    @Krackatoa's team is PW / Beo / Double? If so I can't stand H chair as an assist. When PW dies BW comes in handicapped and I hate that lol It's universally accepted by Parasoul players that 2nd is her worst position of the 3 (with point being best and anchor 2nd). On incoming Parasoul gets...
  3. RaynEX

    Painwheel general discussion AKA GET OUT OF MY THREAD

    What do you guys think these two teams? I've been working on them but I can't decide which is better for the long term, or which has more pros than cons. Painwheel (H Pinion) / Double (M Bomber) / Parasoul (Pillar) - j.MP on contact, call bomber, free mix-up. Can fastfall j.MP to mix-up their...
  4. RaynEX

    Ms. Fortune's Encore Combos

    Thanks for the help dudes. @Fizzxwizz thanks, but I'm not so short-sighted that I would use a combo only assist. I'm asking for possibilities and seeing what options I have. My team would suffer if I sacrificed the strong assist I need for neutral / defense, hopefully I can find conversions that...
  5. RaynEX

    Ms. Fortune's Encore Combos

    Hey everyone! I'm playing MF point and I'd like to find an assist that allows me to combo off her throw midscreen. I want to be able to go for more throw resets and conserve meter on the conversions. I'd really like a universal combo with Robo ( Theonite Beam), as she's 2nd on my team. Throw >...
  6. RaynEX

    Skullgirls Team Building Thread

    @dekillsage now that you're here, I recently watched your ft10 with Jabara. He's a JP player who runs MF / Robo / BB really well. The games were great btw! I learned a lot. I was curious to how good you think his team his? These are really questions for everybody though, all advice is welcome...
  7. RaynEX

    Skullgirls Team Building Thread

    @Dime - For DHC problem from Beo > PW I found 3 solutions. Do a full Beo combo and otg with c.MK (clinch -> 2 knees) wait till opponent falls very low to ground and Gigantic arm DHC Death Crawl. The low height should ensure the Death Crawl hits. 2nd fix is to save your otg during Beo's combos...
  8. RaynEX

    Skullgirls Team Building Thread

    I think Beo (MK tackle) / PW (H Pinion) / BB (LBE) is the best order. Brass isn't as important as an invincible DP assist. You can use LBE to extend blockstrings / mix-up on oki & incoming similar to H Brass usage. The problem with H chair is that it's so slow to recharge, and once you use the...
  9. RaynEX

    Painwheel MDE Combo Thread (Page 3 Onwards)

    @Dime I would try to jump forward and j.MP, or do j.MK fly j.3MK > ground confirm. But due to the height it launches + H Fiber doesn't provide much hitstun (Updo / Pillar / LBE allows you ample time with OTG in comparison) i was finding it a little trickier, that's all. The issue I was having...
  10. RaynEX

    Parasoul Assists/Teambuilding - A Princess needs Servants

    That's an awesome video @NCV. I really enjoy both of those characters and was struggling to find good things aside from Sniper DHC install punishes. I thought H Pinion was always best to use as well, so this opens up the possibilities. Thanks! Who do you think would be a good compliment on...
  11. RaynEX

    Painwheel MDE Combo Thread (Page 3 Onwards)

    I'm trying to find a conversion with Painwheel off H Fiber assist. I've been messing around with Updo / Pillar / Beat Extend as a DP assist, and the pick-up (whether airborne or OTG) is extreme easy and I have lots of time to confirm, even if I'm flying. H Fiber knocks the opponent up and away...
  12. RaynEX

    Painwheel MDE Combo Thread (Page 3 Onwards)

    I can see that resetting from the throw is better (it starts scaling the combo at 50% anyways). Thanks for the advice on resets and when to use them. I appreciate it everyone! I think you guys are over-exaggerating a bit. This isn't even hard (I get it 100%, it took me no longer than 2min to...
  13. RaynEX

    The Big Band MP Song Thread

    Actually? I went down every page, so I must have missed it lol
  14. RaynEX

    Painwheel general discussion AKA GET OUT OF MY THREAD

    I saw you guys discussing a DP assist for PW earlier. i was thinking that PW / Parasoul synergy is pretty great. PW / Bella (Copter) / PW (NP) gives you strong resets, free pressure from any blocked j.MP, solid defensive options, strong incoming mix-up, strong DHCs I feel like there is so much...
  15. RaynEX

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Hey guys, new PW main here. I was wondering..why don't I ever see top PW's do: throw xx j.buer (land cancel), cr.LKMK st.HP etc (if you time it right you pick them up mid-air and save otg) Everyone including Taluda does throw xx fly j.MK stuff, but that transitions right to stage 3 when you...