• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Recent content by ruby_chan

  1. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Thanks for the update Liam. Just wanting to make sure on the max undizzy grab stuff, is this more when it’s 240 UD already or like the usual ender string? As well as the spending 1 bar instead of 0, I’m assuming that’s the 2 touch scenario stuff? Unfortunate not much will get changed but it...
  2. ruby_chan

    The Unofficial Official Beta Discussion Thread

    After reading from both Dante and Karate Jesus, I can also agree on a lot of the points as well mentioned although for discussion sake, there is some things I like to go further on and/or just have looked into until more feedback and such is presented. Hype/Resource: From my understanding...
  3. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Not sure which version of the game you are playing but some of the things mentioned are either not realistic sense, misinformation, or just questionable - Beo already doesn't take chip damage when chair is equipped, the most chip he gets when chair is equipped is when he is hit my projectiles...
  4. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Also helping Daryo post Fukua thoughts as they could not post ---
  5. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Was gonna wait till Liam had a post or two for Beowulf Related Stuff that would come to Balance Patch Beta and maybe the whole "roundstart 2 touches" thing to be investigated or so but since Beowulf has been getting mentioned in the forums and such I feel like I should also join in the...
  6. ruby_chan

    The Unofficial Official Beta Discussion Thread

    I think after taking a day to absorb the stuff that was mentioned and wanting to discuss more on the Beowulf side of things and consider what has been mentioned. I think for Beowulf "reworks" I think currently the way he uses hype is good where that is where his damage stems from, whether its...
  7. ruby_chan

    The Unofficial Official Beta Discussion Thread

    For sure, I think the universal two touch/damage tone down should be interesting. I'm assuming at best, beo will end up two touching for a meter or two. regardless, I look forward to the beo discussions and see what possible routes he can go. thanks for your hard work as always.
  8. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Thanks for the update. Very curious on how this works out when it comes to beta but looking forward to the future.
  9. ruby_chan

    The Unofficial Official Beta Discussion Thread

    Since Balance Patch is coming around the corner, figure I put in my "takes" for changes I would want for Beowulf: Beo 5HP (Chair on): Suggesting active frames to go from 1f to possibly 2-3f for consistency or to matchup more with some of the other cast members in the game. Example such as Para...