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Recent content by Stalin4Time

  1. Stalin4Time

    Squigly - Color Swap (Bug?)

    This isn't really a bug, I guess, but figured I'd bring it up. While charging Serpent's Tail (Hold 236+K), if you walk forward, her sock colors swap during a few frames of the animation. Very small, but a bug(?) is a bug(?). Plus, I hadn't seen anyone else bring it up.
  2. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    import Skullgirls.Assists.Cerebella.*;
  3. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Oh... well... nothing wrong with a refresher around here haha My bad.
  4. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    I posted this in the Bugs section too, but I found something odd with PDubs in training mode. If you do f.HK once and then late cancel it into grounded HK Reaper, the CPU always dashes forward in training mode. This works anywhere on-screen and with any character. Not exactly game-breaking, but...
  5. Stalin4Time

    Painwheel Oddity

    If you do f.HK once and then late cancel it into grounded HK Reaper, the CPU always dashes forward in training mode. This works anywhere on-screen and with any character. Not exactly game-breaking, but it still seems to be a bug. UPDATE: This works with any move (air included), as long as you...
  6. Stalin4Time

    Hey man, any chance you could do a flow-chart for Painwheel? I've got her basic BnB and...

    Hey man, any chance you could do a flow-chart for Painwheel? I've got her basic BnB and variations down-ish, but it would be really cool if you could put it into a graphical format for easy digestion. Only if you have some free time and you're bored, of course.
  7. Stalin4Time

    Night Phyre's Easy-Mode Combo Flowchart (for Parasoul)!

    Too hard? In regards to what?
  8. Stalin4Time

    Sparks, Hitboxes, and Special Hit Properties

    Dat blue tech screen/groundbounce.
  9. Stalin4Time

    Skullgirls General QnA Thread

    1) Big Band has new animations. s.MP is multi-hit and you can play music with it. 2) Stage select shortcuts 3) 360/PS3 patch is working. Needs to be approved for testing, which will take a week or so. 4) PC crashes and de-syncs have been looked at and fixed(?)
  10. Stalin4Time

    Parasoul's Outdated Old Combos

    ^this guy. Anyways, a copypasta from me in the other thread. Easy mid-screen for the newbies such as myself: j.HP, cr.LK, cr.MK, cr.HP, j.LP, j.LK, j.MK, j.HP, cr.MK, cr.HP, j.MP, j.HP, j.HK, s.LP(2), s.MP, s.HP(2) xx LP Shot, s.LK(2), s.MP, s.HP(2) xx MP Shot xx Sniper, cr.HK xx LK Toss. Does...
  11. Stalin4Time

    Night Phyre's Easy-Mode Combo Flowchart (for Parasoul)!

    I agree with this being the combo thread. Anyways, my personal mid-screen with the help of the flow chart :D j.HP, cr.LK, cr.MK, cr.HP, j.LP, j.LK, j.MK, j.HP, cr.MK, cr.HP, j.MP, j.HP, j.HK, s.LP(2), s.MP, s.HP(2) xx LP Shot, s.LK(2), s.MP, s.HP(2) xx MP Shot xx Sniper, cr.HK xx LK Toss. Does...
  12. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    Ah ok. That would make quite a bit of sense now. When I was trying to practice the link, I would do it from a raw Napalm Shot at point blank range, which would make it a one frame for the s.LP link.
  13. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    It's probably just me going full retard, but is the frame data on the Shoryuken wiki wrong? Unless I'm reading that wrong, the LP Napalm link is a one frame for s.LP. I'm used to reading the SFIV frame data, so maybe I just don't understand it. Is there a 3-4 frame travel time before the...
  14. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    Yeah. For the link, I'll start with LP NS. I use MP NS for the Sniper combos though.
  15. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    So, how's everyone enjoying the new MDE Parasoul? Also, a quick question. Do you guys have a trick for linking after a Napalm Shot? I can't seem to make it work consistently.