• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. RubyPilot

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I'm actually excited to see a game with this pacing, I need to /chill/ after the hypefest that was Skullgirls. It's a nice change of pace.
  2. RubyPilot

    Ms. Fortune's Encore Combos

    My friend wanted an easy combo to do for a beginner (well, someone who knows how to adc at least) and this seemed to do pretty decent damage for a fairly simple execution. Tested, seems to be universal with some timing changes.
  3. RubyPilot

    PC Beta Beta Replay Bugs Thread

    Yeah. Desyncs have been slowing down considerably since the update, but matches with ping above 100 still tend to desync very easily. EDIT: Alright, patch day! All new matches record 100% a-okay with no desyncs. I assume all my older replays are beyond saving, though? None of them show any...
  4. RubyPilot

    PC Beta Beta Replay Bugs Thread

    In my replays people tend to start grabbing randomly at thin air right before the desync occurs and everything crashes. It's always a grab. Maybe it's because me and my friends are a little grab-happy, but this seems to be occuring very consistently. These matches are from the patch before...
  5. RubyPilot

    Robo Fortune Discussion

    Yeah, I never noticed the blue bounce and I didn't realise the dummy had teching off. Woooops.
  6. RubyPilot

    Robo Fortune Discussion

    Thanks for the advice! I'm still a bit confused on things, kinda new to the whole advanced stuff. Which I know isn't that advanced.
  7. RubyPilot

    Robo Fortune Discussion

    It's a bad combo to use as an example but explosion after slam: definitely the flashiest way to end a fight.
  8. RubyPilot

    Robo Fortune Discussion

    There seems to be a split second lag between her crushing the core and the sound playing and it's bugging me so much.
  9. RubyPilot

    Introduce Yourself!

    Hey everyone, names Ruby! Not exactly new to Skullgirls, but figured I might as well finally make a forum account to talk about the FIGHT GAMES and whatnot. Yes. Hello.
  10. RubyPilot

    Robo Fortune Discussion

    So Detonation has been in for all of ten minutes and I'm already addicted to it. I can't combo off of it for toodles, but damn does it make for a bombastic end to any combo. Magnetic Trap before the explosion is the flashiest way to end a fight I've ever seen.