• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Acido

    The Annie Patch: Changes and Beta Discussion

    A fix for this bug would be very appreciated. As it seems, if you DHC, keep the combo going, and utilize the same character as an assist during an ongoing string, after the undizzy is full, it will wrongly trigger the protection.
  2. Acido

    USA [May 26th-28th] Combo Breaker 2017 (Chicago, IL)

    I'm going to CB =D.
  3. Acido

    MegamanDS actual first serious thread - What game did you come from?

    Super Smash Bros Melee and UMvC3
  4. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    Agreed 100%
  5. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    People were complaining about Fukua being able to snap the point character without making it actually tag the other in. Even though I wouldnt think its necessary to change this, I can understand the reasoning behind it, since its very logic that if you are getting your life back, the drawback is...
  6. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    I definitely understand your point. I also ran shadow M as an assist for my point (Filia) for a good while and developed a very interesting style of gameplay. I'm curious though, would you be willing to keep playing Fukua if her shadow M assist wasnt changed but the point one was?
  7. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    100% my opinion as well. Your fireball suggestion is pretty interesting, I'd give it a shot for sure.
  8. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    Fukua players: What is the common opinion regarding ONLY her neutral before and after the M and L shadow changes? I Particularly think her neutral as a character (not considering assists) got somewhat worse. Werent the changes supposed to "Leave her amazing neutral the same"?
  9. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    Pretty sure you can still do those burst baits by holding the shadow for a sec.
  10. Acido

    Skullgirls Beta Aug 5th Patch Discussion

    Same opinion as Wing. I'd rather have Filia's s.hp the same as the previous one since it messed up with a lot of her stuff. Agreed with all the Fukua changes with the exception of removing cross up j.hk. All the nerfs were coherent and had a nice reasoning behind them, but not this one.
  11. Acido

    The 300ms Beat Extend Diary

    You are definitely not supposed to block true 50/50 s correctly everytime, by definition. The thing about working in your defense should be focusing on reacting PROPERLY and CONSCIOUSLY to the situations that have yet to become a true 50/50. If everytime your opponent gets nearby, you start...
  12. Acido

    50/50

    50/50
  13. Acido

    I'm not sure if you noticed, but noaa is a robot.

    C A S U L. Kidding, I hope you enjoy and feel motivated to grow even more with this trio. May the power of the *Git Gud* be with you.
  14. Acido

    #SendTheWorldToComboBreaker

    I fixed it, lol!
  15. Acido

    #SendTheWorldToComboBreaker

    I'm really motivated on going to 2017's Combo Breaker. Gonna talk to you through steam, Peanuts.
  16. Acido

    Who Ya'll Like: Encore (& Knuckles) [Bimonthly, Tuesdays, 5pm PST]

    Well, I'm gonna have to decline it. Although GGPO performs miracles, I'm not really confortable at playing someone that far (already experienced it in the past, lol), sorry.
  17. Acido

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    Although very specific, some cool stuff you can do on BigBand while trying to Instant overhead him (or air to air up close) and he's in the air.
  18. Acido

    Fukua General Discussion

    Nice
  19. Acido

    Skullgirls World Championship Which Legally Decides All Ranking Forever

    This is pretty cool, i wanna join :)