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  1. Flurp Sensei

    Ms. Fortune's Encore Combos

    Alright, thanks for the replies guys! Back to the lab...
  2. Flurp Sensei

    Ms. Fortune's Encore Combos

    Hey guys. I know this will sound extremely fraudulent, but is there a specific timing or something else needed to jump cancel Fiber Upper (L, in specific)? I've tried different timings of holding up, holding up/up-forward/up-backward right after inputting fiber upper, and other dumb stuff. Or...
  3. Flurp Sensei

    Eliza Combo Thread: Our Fair Lady of Slaughter

    Alright, cool. Thanks a bunch dude. Thanks dude. And LOL! at the text at the end. I'm not going to edit my typo only so you don't get the chance to edit that ninja complaint out. :D
  4. Flurp Sensei

    Eliza Combo Thread: Our Fair Lady of Slaughter

    I can't pull off the cr.MK followup after the j.HP. After connecting with the j.HP, the character (Filia in my case) slips out and gets knocked at a distance (which means that the j.HP seems to be connecting while Filia is still air-born). Rarely have I gotten it to connect in a fashion that...
  5. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Now that Eliza is released and I've been messing with her for a bit, I'm thinking of putting her in anchor with Para on point (and wither Fortune or Painwheel in middle, I'm liking Fortune better there though). Eliza's cr.HK assist is a big slap on Peacock's face IMO. Excellent cover to use when...
  6. Flurp Sensei

    Baby Got Boots: Parasoul Combo Thread

    Present-day tourney viable corner combo(s), please? Anybody? T_T #Bump-ish
  7. Flurp Sensei

    Baby Got Boots: Parasoul Combo Thread

    Four days into SG and now it's time to focus on Parsoul. Midscreen combo I'm using is: And for fun, I use the HK Egret/Bike combos (although when it comes to match/tourney viability, I'm putting my money on the above combo). Combo off of back throw: Or, I use the one Skarmand posted above...
  8. Flurp Sensei

    Fortune and teams?

    Thank you for the writeup. If there's any other team that I'm going to mess with, it's Painwheel/Fortune/Parasoul. Please suggest anything but Filia/Fukua. I'm sick of seeing those two characters everywhere... EVERYWHERE! (Yes, I prefer personal character preference over tiers.)
  9. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Thank you for the extensive writeup. I will experiment with both point Parasoul and anchor Parasoul and see what I can come up with. In regards to functioning without Double, maybe I'll think about messing with Painwheel/Fortune/Parasoul as well. ;)
  10. Flurp Sensei

    Fortune and teams?

    Thank you! I will take that under consideration for sure. I received a reply from the Parasoul forum regarding the same question and gllt was kind enough to suggest Fortune/Double/Para or Para/Double/Fortune. I think Fortune does better off alone than Parasoul does. Plus, Parasoul benefits...
  11. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Thank you! I will definitely mess with those options. Honestly, I think I can bare with a rough start on point (even though that goes against my momentum-based agenda) than a near-guarantee loss towards the end. :D
  12. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Midscreen hard-tag combos! <3 Thank you for the suggestion. Double is guaranteed secondary at this point. I think I'll have to swap between Fortune and Parasoul's positions based on the matchup since both make excellent points and decent anchors. I usually (even though only 2 days in) find...
  13. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Thank you! I'm leaning towards Para/Double/Fortune since Fortune can handle herself much better than Parasoul can when left alone. Plus, Fortune does better with all the meter that's left over at anchor position. Comeback potential in Parasoul is relatively low as well. Now, to experiment and...
  14. Flurp Sensei

    Fortune and teams?

    Hi guys. I picked up SG 2 days ago (I'm coming from an SFIV, SFxT, and GG background) and I have to say that this game deserves the FGC's full support. I'll reserve the compliments for some other thread, however. So, I'm running Fortune/Parasoul/Double. The dreaded Fortune/Parasoul (or...
  15. Flurp Sensei

    Parasoul Assists/Teambuilding - A Princess needs Servants

    Hi guys. I picked up SG 2 days ago (I'm coming from an SFIV, SFxT, and GG background) and I have to say that this game deserves the FGC's full support. I'll reserve the compliments for some other thread, however. So, I'm running Fortune/Parasoul/Double. The dreaded Fortune/Parasoul (or...