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Recent content by Commodus

  1. Commodus

    Original Charaters! Sonics not welcome.

    Okay, how about some more ideas? Just a brainstorm. - A Red Baron-esque fighter pilot? - A nightmarish white rabbit, based on the classic movie Harvey? - A character based on the radio serial The Shadow, who was a shadowy vigilante with hypnotic powers.
  2. Commodus

    Original Charaters! Sonics not welcome.

    Hmmm, what if - instead of the power up - the character was only playable at night? That way it would still use the nocturnal dynamic, but keep things fair? I mean, if you're going to do a Vampire, do them right. At least Tekken set the bar very, very low.
  3. Commodus

    Original Charaters! Sonics not welcome.

    Ah, but here's the thing - wouldn't adding in these unique features get the game more attention? Let's look at another example - The End in Metal Gear Solid 3: Snake Eater. The ability to cheat the internal clock and let him die of old age was a huge deal back in the day. In fact, I believe that...
  4. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    If Eliza is the next antagonist, I hope the end credits ends with her singing a song - just like how In a Moment's Time was from the Skull-Heart's perspective. Though, her as the big villain intrigues me. Will she maintain her glamorous lounge-singer personality? Or rule the world in the guise...
  5. Commodus

    Original Charaters! Sonics not welcome.

    Okay, I think you're being needlessly dismissive. Explain to me what's wrong with my ideas.
  6. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    Unsolicited critique, in general, seems very impolite to me. Just because social media makes it possible to bombard creators with every little grievance we have, it doesn't make it right to do so.
  7. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    That would be a trifle rude, don't you think? To seek someone out and badger them about something they created because it doesn't conform to your values? I'm giving my opinion here, because it's an open forum, but trying to wag my finger in someone's face with zero provocation is a completely...
  8. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    Okay, here's the thing. SkullGirls has incredibly impressive characters. Whereas Street Fighter relies on bizarre ethnic stereotypes and Tekken gives us "bland stubbly guy" or "bland white girl who thinks she's Japanese", SkullGirls took female characters - so often objectified - and made them...
  9. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    Oh, you mean the guy who made a reasonable point? Who didn't insult anyone whatsoever? And went out of his way to be civil with those who disagreed? Is that the person you're talking about? Is that your justification for insulting me because we disagree about a video game?
  10. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    Or, and this is just a crazy idea, you could NOT insult me?
  11. Commodus

    Original Charaters! Sonics not welcome.

    Okay, ideas for SkullGirls characters? Let's have a brainstorm! - Parasoul is a good character, but clearly lives in quite an authoritarian society with lots of rather authoritarian imagery. So why not have a character who's kind of a revolutionary? Who wants to use the Skull Heart to unleash...
  12. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    Please don't be glib. If you have an issue with what I wrote, explain why.
  13. Commodus

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    If it's to be a sequel instead of an expansion, ideally it would change a lot but maintain certain core elements. Of course, this is all hypothetical as it's an indy game and they clearly have limited resources. But, for my tastes, I'd like to see the game adopt a quasi-3D style to Tekken 2...