• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Recent content by NightFall

  1. N

    Retail j.HP vs Beta j.HP

    Actually , j.hp has wider and longer hitbox , than j.mp (wich is her #2 air-to-air hit in my mind). j.mk makes your opponent knokback'd into space and j.lp-j.lk is way too fast to be reacted on. That's why j.hp's the beast air-to-air and air-to-ground hit , but in beta version it's only...
  2. N

    Retail j.HP vs Beta j.HP

    1)I think that retail j.hp is one of the best air-to-air hit (among all characters) (of course if you've got an accurate eye) , also if ya'll hit confirm with that hit , well it's almost 100% chance that ya could perform axe kick an continue combo on ground. If it's gonna be -2f on startup with...
  3. N

    Retail j.HP vs Beta j.HP

    I've tested some things , for a couple of time , and here's minuses of new j.hp , which in my opinion is the most criticals : 1)Air neutral gameplay. i think it's been reduced as compared with non-beta version of game and mostly because of knockback , wich makes unacceptable to do j.hp-axe kick...