• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Liam

    Steam - Windows Edge case of painwheel fly>K input still giving buer off same quarter circle input

    I'm not sure what the assist call timing is for this beforehand that leads to it happening. Having a hard time reproducing it! Could you perhaps go into CPU quick match, then round start trigger the bug, then finish them off and send that replay? I can reproduce it quickly from the replay and...
  2. Liam

    Skullgirls Current Meta, Annie Team Compositions and Balance Suggestions for the Future

    I have been chipping away at some balance changes locally that will likely go out in an update that includes Umbrella's final kit, or shortly after. I suspect a lot of the things mention here (mostly as it relates to Annie, for what I've had time to work on) are already addressed. Also if...
  3. Liam

    Umbrella Alpha Gameplay Discussion Thread

    Here comes some words! She's at the perfect spacing to dash jump right onto it after releasing it, it shouldn't be difficult to line it up from spawn. Can people try 214MP, Dash Jump, and let me know if that's not working for some reason? It feels very consistent on my end! If you don't want...
  4. Liam

    Umbrella Alpha Gameplay Discussion Thread

    @cloudKing211 , Starving punishment could stand to be lower if it needs to be, but she's missing her main special that is used to bail her out of that state quickly and go back to Ravenous. We can revisit the conversation once that's added. Bubbles are likely not going to be usable in Starving...
  5. Liam

    The Unofficial Official Beta Discussion Thread

    Umbrella feedback is probably better suited for this thread, FYI =) https://skullheart.com/threads/umbrella-alpha-gameplay-discussion-thread.11657/
  6. Liam

    Umbrella Alpha Gameplay Discussion Thread

    It's not intentional, and will be fixed in the next build. Thank you though! I forgot to force the opponents facing direction to match Umbrella's when the throw is finished, whoops.
  7. Liam

    Steam - Windows Umbrella Super Bug

    Thanks, you're posting this in the correct place! We will be looking into this and fixing it soon. @Diego23, @Liamthelion467, I have merged your threads together since they're about the same issue.
  8. Liam

    Umbrella Alpha Gameplay Discussion Thread

    An update (3.3.8.1) is live: https://store.steampowered.com/news/app/245170/view/3021345332628742720
  9. Liam

    Steam - Windows Weird interaction with green vial

    The reset recovery flash only happens on combos that are over 3 hits, so that's why you get it in your first clip. However, that shouldn't interrupt Valentine's poisons imo, so I'll probably adjust that.
  10. Liam

    (Updated Oct17) We Will Return! Running Squigly Wishlist Thread

    the liam from 5 years ago would have asked for the spread gun, so give squigly the spread gun from contra
  11. Liam

    Umbrella Alpha Gameplay Discussion Thread

    No problem, take your time. =)
  12. Liam

    Umbrella Alpha Gameplay Discussion Thread

    I think that would lead to even more misinputs. Stick players sometimes roll through down when they do charge motions, so [4], 236MP would be both Slurp N Slide and Bobblin. 214MP doesn't have a forward input, which is required for Slurp N Slide - how are you getting a forward? Is this when...
  13. Liam

    Umbrella Alpha Gameplay Discussion Thread

    'Nother random update on things we're working on! HUNGERN STATE CHANGE EFFECTS These should make it crystal clear when you went from Satiated to Overstuffed, Starving to Ravenous, etc. They'll likely launch without sound effects, but that will be coming after! SUPERS We're working on...
  14. Liam

    Umbrella Alpha Gameplay Discussion Thread

    3.3.7 is now live https://store.steampowered.com/news/app/245170/view/2860339730147525382
  15. Liam

    Umbrella Alpha Gameplay Discussion Thread

    Next update is coming along nicely. It will have two new moves for her, and Contact Lens will be able to reflect projectiles against one character (guess who!) to test that functionality before we roll it out for all projectiles. There's still a lot of fine tuning to do on these last two moves...
  16. Liam

    Steam - Windows (minor) training mode meter display glitch

    Thanks, will look into it. EDIT: Yeah, that combo ends with 299.997498 meter, training mode DT display just rounds it up.
  17. Liam

    Umbrella Alpha Gameplay Discussion Thread

    The further you place Contact Lens from Umbrella, the more start up the projectile has before it gets to active frames and can be interacted with. This is working as intended.
  18. Liam

    Umbrella Alpha Gameplay Discussion Thread

    Yeah I think I'll make assist hits ignore it since they don't set off the eyeballs. I think I'll have time to look into this soon. You mean Normal Throw → Retina Reflector (Contact Lens) → Combo, yes?
  19. Liam

    Umbrella Alpha Gameplay Discussion Thread

    New update is live, pretty small here just focusing on Umbrella HUD adjustments. https://store.steampowered.com/news/app/245170/view/4973652682560655191
  20. Liam

    Umbrella Alpha Gameplay Discussion Thread

    Hey everyone, 3.3.6 is live, you can download it now. https://store.steampowered.com/news/app/245170/view/4973652682549532178 Brady is asking for more feedback on the updated HUD by the way, you can find the Tweet here: