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  1. Zidiane

    General Bug Report Thread

    Sorry about the sound. It seems like Double was at the very edge of lvl 3's range, and the hitstun pushed her back enough to let her get out of the second hit.
  2. Zidiane

    USA New England thread - Not UK

    I'm coming to the monthly tomorrow
  3. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    You may have missed it, but there was discussion earlier in the thread in the vein of "Robo should lose some of her offensive pressure and rushdown in exchange for better Zoning". Some people want her to be a heavy zoner to diversify the cast.
  4. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    In addition, Sniper shot can beat glide anywhere on reaction. Glide takes 48f to recover from the smallest possible glide, and sniper shot is 19f before superflash. If you can react faster than 29f you can snipe her as soon as you see her glide.
  5. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I misunderstood what you were saying. I generally agree with the attacker getting punished for guessing wrong. I wouldn't care if I couldn't convert into a full combo or reset with it. I'm almost positive you can get this setup with this assist using more than just Bella. I also feel like...
  6. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    That's just neutral. Mike said he has no problem with m shadow neutral, the problem was with the loops, which m shadow's cooldown doesn't really make any difference with. I wouldn't be against a higher cooldown, but I don't think that particular matter comes into play with the things people want...
  7. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Of course. But the point was made that doing it with retail m shadow assist was not okay, so I found another thing that works pretty much the same. Does this mean we remove all instances where this is possible, find some general change that can fix it, or is it actually fine for assist m shadow...
  8. Zidiane

    Cerebella General

    This came out of the beta thread. The topic of retail m shadow came up again, with someone suggesting making it assist only. Someone else said that it wouldn't be fair to give fukua loops exclusively to other characters. Does that mean things like this are no good? I don't know. But if these...
  9. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Recorded the situation
  10. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I said nothing about fireballs. I was also saying the same thing you were saying, that she changed (you said for the better and I said she has new things she can do). I talked about an example of new things she was capable of the very first time you quoted me. I haven't spent the time you have...
  11. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Honestly, can't other characters set up similar situations to the Fukua loop with the right assists anyway? In retail, Fukua's loop is netting 3.2k (c.lk, c.mp, c.hp, c.lk, c.mp, c.hp, m shadow), but with Bella and h osiris I can get 4.5k off of a similar setup midscreen (c.lk, c.mp, s.hp...
  12. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I would looooove if that was the case. Every complaint I have about it currently would be gone if the neutral functionality of retail was kept as an assist. To be clear, though, I'm probably going to keep playing Fukua, at least casually. I just don't get to have the same playstyle is all.
  13. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    It's a team game, how a character stacks up as an assist is important. What they offer to teammates is an important part of their identity. You're the one grilling me on my personal preferences, I'm not shoving them down anyone's throat. All I said was she's different then she was and, when...
  14. Zidiane

    General Bug Report Thread

    I don't remember if I made sure @Mike_Z saw this or not.
  15. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I don't know how okay you need me to be before continuing discussion. I'm okay enough with it to keep playing her and utilize her new options? Is that sufficient? I don't know how you want this question answered. Why I'm okay with Fukua as a character? I'm okay with it cause it's just a video...
  16. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I was asking a sincere question. Apparently a lot of discussion happened in a dm or in a discord or something that weren't public (I didn't see them at least), and the changes we have now are the result of that conversation(s). From an outside perspective, from my perspective, the changes seem...
  17. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Everything I'm saying about Fukua is not an extension of "I want old M shadow assist back" Fukua may not have changed an incredible deal, but she has changed. She can hold high shadow and call low assist and fish for confirms, she can do this in neutral if given space or in specific setups, or...
  18. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I never even did the loops tbh. Ask sage, he was yelling at me for it.
  19. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    New options = playstyle change. I played quite a bit yesterday and used h shadow hold in neutral and I can play different than I can in retail. I enjoyed what I could do. Change = different =/= worse/bad/should go back Edit: I honestly just feel like making this big a change for the final...
  20. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Lets couny the Beowulf j.hp's. 1. 2. 3. 3 Beowulf j.hp's! Ah ah ah!