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  1. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    My problem with giant step having armor is that it doesn't only beat zoners. It's a fairly large overhead, unblockable from a distance, and can lead into a combo if close enough, on top of having a hit of armor now that can be used against any character. BB still has parries and well placed...
  2. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    Finally got around to some Big Band and the armor on giant step feels jank. Don't think he should have that tbh.
  3. RemiKz

    Skullgirls is coming to Mobile!

    Got a backer e-mail with an update from https://www.indiegogo.com/projects/keep-skullgirls-growing#/updates
  4. RemiKz

    Skullgirls is coming to Mobile!

    So those new intros for Peacock and Parasoul are pretty neat
  5. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    I don't see why corner carry into a double snap is a concern. Like if a fortune/filia corner carried me and my assist and did otg snap from a slide/hairball, the first thing that would cross my mind is "that was a bad assist call" and not "wow that is dumb why can they do that". I don't see how...
  6. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    Just out of curiosity, why would you want this change?
  7. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    Filia things: Airball dash cancel on block seems to leave you at +8 on block. That means dash canceling into a light is an actual blockstring and can pretty much grab them on the first possible frame out of blockstun. Kinda thought it was a little nutty at first but PBGC was keeping it in...
  8. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    She can still kinda do that though An issue this brings is that it can kinda be hard to tell sometimes if the opponent is exactly up against the wall. It's just weird to me that the properties of the attacks change like that. I had an instance where I was about half screen away from someone...
  9. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    I haven't played the MU, but doesn't Robo still have mines and c.MK to deal with brass? Also, am I the only one that thinks Fukua's c.MP and MK Shadow not having a vacuum hitbox in the corner is kinda too much? I hate fighting the character and even I think she shouldn't lose that.
  10. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    I'm still of the impression that Robo's damage is still sorta kinda a little too low. She doesn't exactly open up anyone easily. She has a standing overhead but you can't even convert off it without spending a whole bar (which won't even add damage itself) or having the right assist. Like I...
  11. RemiKz

    Robo Fortune Discussion

    This is general what I've been trying out. Maybe someone can get an idea from it. Can leave out some normals and loop a second mine for slightly more damage but it's hardly worth using up a head for the very tiny extra damage.
  12. RemiKz

    Robo Fortune Discussion

    Anyone come close to 7k midscreen for 1 meter and no assist? I'm barely scraping 6.8k with 2 mines.
  13. RemiKz

    Skullgirls Beta Aug 5th Patch Discussion

    Some quick notes on a few characters: Filia - Hairball knockback is nice for dash followups and not having gregor miss. It did mess with combos that utilized the original height to get a good c.HP ground bounce though. - The s.HP change messed with A LOT of things. Some resets don't really work...
  14. RemiKz

    Splatoon

    I feel like I'm the only one that likes them both equally. With that being said, Callie lost both popularity and matches
  15. RemiKz

    Monster Hunter

    I can see 4U being dead for a while after MHG comes out because everyone will be grinding on that. I think some players will go back to 4U eventually due to there being more end-game things to do like guild quests.
  16. RemiKz

    Monster Hunter

    3DS game Also super excited for this tomorrow. Was starting to creep up to 1000 total play hours in 4U across my two characters.
  17. RemiKz

    Skullgirls is coming to Mobile!

    I'm sure it'll be a fun distraction for me. Everyone is getting up in arms over this just because of the (rightfully) negative stigma surround the word "mobile". There are some gems on mobile and genuinely good time-wasters.
  18. RemiKz

    Streams Tab FAQ

    So uh this is going on there's like 100+ streams of not-skullgirls going on
  19. RemiKz

    Peacock Combo Thread

    Hmm I always just used lenny > argus to convert off it.