• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Just went through the updated tutorial sections, didn't see any problems at all. Though I do want to say that chapters 4.6-10 just look... odd being down there. Those 5 having their own column would be nice, though not needed.
  2. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Since puddle works with DoA and USS now, can it also work with Fifth of Dismember? Monster grabs them before the explosion happens.
  3. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Kept mashing pushblock and got dash instead maybe?
  4. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Thank you Mike about the Laser vs Lenny change, laser metergain change, and Fortune's kara grab change
  5. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Okay, thank you Mike. My memory was foggy about the whole situation, so I never accidentally clicked the home button ever since I switched systems up until a few days. Also, Robo c.LP does not need further buffs, the initial one was more than enough lmao
  6. PME

    Skullgirls Beta Aug 5th Patch Discussion

    I would be more than fine with s.HP being the assist for Fortune if we could have Sneeze assist. I feel getting head roll while still head on might be a bit much though... Oh, uhh @Mike_Z, not sure if it's because of the recent PS4 updates, but you can now hit the home button during tournament...
  7. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Yup It looked like half of us were having trouble with rekka loops with Test 1. If we have to compromise with Test 3, I'd be fine with it as a middle ground.
  8. PME

    Skullgirls Beta Aug 5th Patch Discussion

    I'm with Stuff on this one. Ordering them as: Retail, Test 1-3. I prefer them (from least favored to most) as Test 2, Retail, Test 3, and Test 1. If we stick with the current test, I'd be fine with it too.
  9. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Oh, I guess I never specified the... ok yeah. Robo and Peacock are not on the same team. This is Robo's lv 1/3 laser super versus an opposing Peacock's Lenny.
  10. PME

    Skullgirls Beta Aug 5th Patch Discussion

    @Fizzxwizz For what it's worth, I really enjoy being able to Zoom during the "downbacking stare-off" situations
  11. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Lenny is still getting pulled by Robo's super laser
  12. PME

    Skullgirls Beta Aug 5th Patch Discussion

    I would vastly prefer it'd stay f/b/df/db+HP for Zoom. Also prefer the previous implementation for moving the head.
  13. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Woops! Didn't see it in the patch notes, sorry. But thank you! I was recently testing stuff with Lenny after finding that out, and it's weird to me how Lenny is almost "looking" for a point character to stick to.
  14. PME

    Skullgirls Beta Aug 5th Patch Discussion

    I perfectly like the way the head moves now. Holding HP for 22f or longer to not have the head do something feels really good to me. There have been a few combos I've been trying to implement it where I'd move the head forward and past the opponent during... how to best word this... a combo...
  15. PME

    Skullgirls Beta Aug 5th Patch Discussion

    @Mike_Z Should I have sent you a message on twitter instead about the Robo lv 1/3 interaction with Lenny instead to remind you?
  16. PME

    The Big Band MP Song Thread

    Learning to read sheet music from playing the guitar and drums will help then!
  17. PME

    Introducing Monday Night Blockbuster Series!

    Still waiting for my titantron tbh
  18. PME

    PSN Official Skullbats Thread

    Minimum entrants this week, so we only had 3 rounds to play. As for the scores: Shaky takes 1st place, thewingit1234 takes 2nd place while I take 3rd. Sub note: Good stuff from wingit this week! Netting 2 wins over Shaky and a clean 3-0 victory over OneGunClip is not something to be scoffed at...
  19. PME

    Skullgirls Beta Aug 5th Patch Discussion

    Only now got time to go back to the thread, plenty of things I wish I could reply to but... won't, so as to not start another argument about matchups and whatnot So uhh 100% for spending Hype as Beo to still get HKDs, yes. I feel like s.LP builds Hype a little too fast though...
  20. PME

    PSN Official Skullbats Thread

    For last week's Skullbats, 1st, 2nd, and 3rd go to myself, Shaky, and Snerd2693, respectively. http://challonge.com/skullbatspsn43 Our other members still held Skullbats while were away at CEOtaku with Omen taking 1st, Risen taking 2nd, and thewingit 3rd. http://challonge.com/gb9pnc8i But that...