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  1. shuckle

    Skullgirls Beta Aug 5th Patch Discussion

    I just want to do dumb stuff like this without dropping it, the followup timing is tricky (for me at least) since the camera follows the opponent and not you. I wasn't being fully serious there though.
  2. shuckle

    Skullgirls Beta Aug 5th Patch Discussion

    Give me practical Devil Horns loops
  3. shuckle

    I ran into someone on Pokemon Sun in Festival Plaza named Severin. She had wavy black hair. That...

    I ran into someone on Pokemon Sun in Festival Plaza named Severin. She had wavy black hair. That wouldn't happen to be you, wouldl it? :o
  4. shuckle

    Cerebella General

    I didn't even try it because I didn't know Kanchou was changed outside of the projectile thing :O Thanks for letting me know.
  5. shuckle

    Cerebella General

    If you do cMK Kanchou you get a free sideswitch on everyone except when you're midscreen versus Painwheel, Valentine, and Squigly. However, you can do cLP cMK runstop sLK sMP Kanchou and it will work midscreen on those characters. It isn't useful or practical at all but it looks cool.
  6. shuckle

    Skullgirls Beta Aug 5th Patch Discussion

    Sorry to bring up something unrelated, but I was wondering if this was intentional or not. Sometimes when Cerebella reflects Motor Brigade there's one last bike left. I THINK it's more likely to happen if she's farther away from Parasoul when she reflects? or maybe it depends on Parasoul's...
  7. shuckle

    Frame Clean Up Errors Thread!

    I don't know if this is the right thread for this, but Cerebella has some minor coloring errors. This frame in Merry-Go-Rilla: And this frame in her victory pose:
  8. shuckle

    First fighting game, oh boy.

    The most devastating input error I have ever experienced (my inputs are on the left). This was game 5 versus akindhobo, who is very good. It was very laggy, which might explain the input error.
  9. shuckle

    First fighting game, oh boy.

    WOAH that's cool as heck. I didn't think that some of the stuff like jHK's' recovery frames would actually buff him THAT much - I just thought they were simple quality of life improvements. That's sick.
  10. shuckle

    First fighting game, oh boy.

    Are the parry buffs that significant to Big Band? I thought that the buffs to Robo in the Beta would outweigh the buffs to Big Band by a longshot, considering jMK is different now. Though I don't actually know how the change to jMK affects Big Band aside from losing the jMK loops.
  11. shuckle

    First fighting game, oh boy.

    I met the coolest of cool dudes Mocktopus and Fenster. It was kinda funny playing the same team versus Mocktopus, he kicked my ass and I enjoyed every second of it. They've been very nice with Mocktopus giving me some advice and Fenster beating the shit out of me, I think in total he had ~30...
  12. shuckle

    First fighting game, oh boy.

    This is going to sound really dumb but I always thought that the commands had to be inputted based on the direction of your opponent, NOT your character. 500 hours and this game STILL finds ways to screw with me. So I've been trying to do Kanchou whiff into Dynamo and it never worked, I assumed...
  13. shuckle

    First fighting game, oh boy.

    Oh, that's exactly what I was looking for, thanks mcpeanuts! So many jumps is throwing me off but I'll force it down. As for Excellabella, yeah I don't think it'll do anything spectacular for BB so perhaps another assist would be better. I don't know the character very well so I've no idea what...
  14. shuckle

    First fighting game, oh boy.

    I think it's funny how Skodial has like 14 pages on his diary and I have like 2, despite us starting at around the same time. So I guess I should post more! I started learning Big Band, like I said. I don't really like how spacing-dependent his combos are, so I usually drop them. I'm gonna try...
  15. shuckle

    General Beginner Q&A Thread!

    MikeZ is probably busy so I don't wanna bother him with a question about his team. Maybe someone else will know instead? sHP > Beat Extend > Battle Butt is very inconsistent for me as to where the opponent lands, I have no idea when it'll be one or the other. I'm sure it's a timing thing but I...
  16. shuckle

    First fighting game, oh boy.

    OVERKILL.
  17. shuckle

    First fighting game, oh boy.

    @mcpeanuts It was an honor to get my ass kicked by you, GGs
  18. shuckle

    General Beginner Q&A Thread!

    Is it better to go for a hard knockdown setup, or a burst bait? When do you go for one versus the other? What I'm currently assuming is: -If you go for a burst bait, they might be able to alpha counter out of it and get out of there, so if you want to keep that character in you should go for a...
  19. shuckle

    First fighting game, oh boy.

    In more relevant news, a little bird told me that I should try to learn Big Band because M Extend + Cerebella is really powerful. I don't really know how to into his playstyle and I was always put off from learning Big Band because I as afraid I'd start to rely on his assists and plateau. But I...
  20. shuckle

    First fighting game, oh boy.

    I just had a game versus someone's last character, Double, and I had a sliver of health left. Enough for any amount of chip to kill me. They had a full bar left, but they were a trio and I was Solobella so it wouldn't take that much to kill them I get a hit on them and I think oh sick, I can go...