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  1. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    wwwwwwwwww edit: nothing against you personally, just that you reminded me of how many intentional things are in the game which probably boggle people who don't know the history of it
  2. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    I get it. You want there to be a cost for throwing the chair. Unlike Fortune, though, the chair doesn't hover at the edge of the screen and doesn't have a way to slide or run back to me. I lose my launcher, which means I lose my BnB. I take more chip. The opponent can very easily control my...
  3. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Fuck it. Give back old headless IAD and Fiber, but up the damage from the head getting hit to 70% and ignore combo scaling.
  4. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    That's the point, though? Opening up the opponent headless is as easy as opening up the opponent using an assist?
  5. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Would it be too much to ask if the current behavior stayed as an option? Human opponents are capable of being opened up by low/overhead while blocking. Maybe as a "block low after first blocked hit"/"block high after first blocked hit"/"block random every hit"/"block perfectly every hit"...
  6. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Skullgirls has absolute guard (REAL absolute guard), so this shouldn't be possible. You're fucking up your blockstrings. Putting 2-way blocking as a Training Option sounds dope tho.
  7. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    I wanna see people do some really cool single-character exhibitions while the glitch still exists.
  8. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    There's a chance this might break my BnB if you do it.
  9. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Uh... Peacock? If Beowulf, the "knock you down and vortex you" character, doesn't get to cross up in the corner, nobody else should be able to.
  10. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    I don't think we need an SG Cup or similar event to get people to compete, or even to get the masses to get drawn up into the narrative of our scene and tournament arcs. I think the potential for an upcoming patch does plenty for that already, and the direction LabZero takes often steers the...
  11. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    uh http://capcomprotour.com/schedule/ Do literally any research. Evo only has an exclusion on the CPT calendar because winning it guaranteed a spot in the invitational. All calendars, for every year running since 2013, have listed events (including premier events like Evo) in order over...
  12. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    That's way better. I think calendar order (like Capcom's) would be less confusing, but this image doesn't separate the tournaments into tiers like the initial one did.
  13. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    holy shit, this is insulting coming from my own teammate. I seriously don't know what to fucking say after that
  14. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    If that's the case, why not make CEOtaku the last stop on the tour? That will get a ton of people attending it. Or why don't we just use the calendar year and make GUTS the last stop on the tour?
  15. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    The timing for the announcement is quite shit, though, considering CEOtaku registrations JUST opened up and there is the definite insinuation that it's just a warmup for CB. I don't think you did it intentionally at all, mind you. It just has an unwanted tone.
  16. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Gregor is SUPPOSED to go under Argus. The RNG bit has been known for a long time and will likely stay. If it doesn't stay, then it would likely be to buff Gregor. Gregor only goes under stuff it visually goes under. If you're frustrated that Gregor goes under Arm, then screenshot it and point...
  17. Broken Loose

    [Sep 30, 2016] CEOtaku 2016: this is actually out of control omg (Orlando, FL)

    I don't like boba but I wouldn't mind hanging out with people on Thursday night using boba as a flimsy excuse :)
  18. Broken Loose

    USA Skullgirls Community Tour? (Discussion)

    We already have a cup in Skullgirls. Why not just use a silhouette of the teacup sprite? (Although I'd personally prefer the barrel or Moai head, as they're more iconic of the game proper) I'm also a little annoyed at this announcement being on the Skullgirls twitter just before CEOtaku. If...
  19. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Jesus, that's confusing. It uses almost the exact same artwork as a move that does.
  20. Broken Loose

    Skullgirls Beta Aug 5th Patch Discussion

    Eliza can do the same thing AND her tag is also an overhead with a way longer confirm time. Pretty much any character with a confirmable tag can use it to turn corner pressure into a double snap. That's just a risk of staggering your pressure.