• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. BGCallisto

    USA [Dec 28, 2013] Frosty Faustings VI (Chicago, IL)

    The only brackets that may get capped are mystery game and team tournaments, all singles brackets for everything but mystery are uncapped.
  2. BGCallisto

    USA [Dec 28, 2013] Frosty Faustings VI (Chicago, IL)

    Just a reminder, today is the last day to pre-register and save a few bucks/get entered for a raffle!
  3. BGCallisto

    Skullgirls Encore: Status Update for PSN and XBL Versions

    Gotcha, thanks; my main concern was if we get back to doing tourneys on console because they're a bit easier if we'd be constantly making people play something vastly different than what's current. 2 weeks to push a patch through is actually better than I expected.
  4. BGCallisto

    Skullgirls Encore: Status Update for PSN and XBL Versions

    Kind of curious since it seems like there are often little updates to the PC version; even when Encore hits the consoles, are they pretty much going to be perpetually behind the PC version with how often it's updated, or will they generally stay pretty up to date?
  5. BGCallisto

    Filia Combo Archive

    Ah I didn't even see the j.lk in there, I use basically that same combo minus that.
  6. BGCallisto

    Filia Combo Archive

    For Bella just need to take out the S.MK after the CR.LK OTG and it should work.
  7. BGCallisto

    Valentine Combo Thread

    That combo's actually been somewhat helpful for me just to get out of the deal of doing combos that were too long for current undizzy. I did find that if you delay the J.HP after J.HK ADC J.MP a bit you go underneath and behind them and end up in a pretty good position for a reset mixup with...
  8. BGCallisto

    USA Chicago Thread: We are actually the best

    Noah can you make a setup a bit early tonight so we can get some matches in? Trying to get back in the saddle.
  9. BGCallisto

    USA [Dec 28, 2013] Frosty Faustings VI (Chicago, IL)

    Quick non-Skullgirls update: If any of you happen to play Injustice, due to PS3 slowdown issues we will be moving it from PS3 to 360.
  10. BGCallisto

    Street Fighter 4

    Well the main thing it shows is that the Rufus player couldn't just calm down enough to adapt to the mashing. It's my understanding that the Ryu player was at DreamHack for other stuff and entered on a whim, you can't fault him for continuing to mash when it was working, lol.
  11. BGCallisto

    USA [Dec 28, 2013] Frosty Faustings VI (Chicago, IL)

    For those of you who can't make it, it will be streamed on my own channel at http://twitch.tv/bgcallisto, and on Nobody.exe's at http://twitch.tv/nobodyexe. We aren't 100% certain which channel will have which games yet, but feel free to follow us on Twitch and Twitter at...
  12. BGCallisto

    USA Chicago Thread: We are actually the best

    Not yet, I think I only have you on PSN at the moment. I believe I'm Nalso on Steam as well.
  13. BGCallisto

    Street Fighter 4

    EX Fuki is cancelable on block, but yes only EX connects from the ground.
  14. BGCallisto

    USA Chicago Thread: We are actually the best

    Is NEC this weekend? Also Night Phyre can you teach me some Bella basics after the change? I understand her basic combos but I don't really know how to actually play the character at neutral.
  15. BGCallisto

    Street Fighter 4

    Pretty worried that they're going to end up gutting rushdown entirely.
  16. BGCallisto

    USA [Nov 9, 2013] Fall Brawl @ Ignite Gaming Lounge (Chicago, IL)

    I think I'll be gone by the time SG runs :(
  17. BGCallisto

    Street Fighter 4

    U2 input contains the U1 input. It shouldn't affect too much outside of getting U1 when you want U2 if you're sloppy.
  18. BGCallisto

    The Duckator Dilemma

    That seems like a fair deal
  19. BGCallisto

    Official Art Thread

    Aforementioned sketch:
  20. BGCallisto

    Street Fighter 4

    There's a big difference between getting big damage because you worked to land a move, and getting it because it's practically guaranteed off a knockdown.