• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. HiroProtagonest

    Electronic Entertainment Expo (E3) 2018 Thread

    We all wanted a gritty 3D arena brawler for the next big Shonen Jump crossover.
  2. HiroProtagonest

    Backer Build Discussion/Secrets/Speedrunning tricks

    Strategically placing one plant trap just far enough away from the automatic planting point also helps even more against Meownster.
  3. HiroProtagonest

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Alright, time to write a whole bunch of words about the new map we got. So everything looks to be on one continent. I think we'll still travel by boat to Tai Krung, the Iron Empire and Kaanul from the southern city. Somehow, Mt. Sumeru is in the middle of the milky sea. I can't tell what...
  4. HiroProtagonest

    Backer Build Discussion/Secrets/Speedrunning tricks

    I'm guessing they'll be added. Hell, they changed Dhar's charge visual and I thought it was already fine (but he can hold twice as many charges now). Ginseng's visual is fine.
  5. HiroProtagonest

    Backer Build Discussion/Secrets/Speedrunning tricks

    Latigo's special ammo is piercing, making it incredibly strong on the spider and big-ass Belus. Also great if you have Zebei launch multiple enemies in the air (IDK if Tungar can do that anymore... he should since he's not that strong). With the meter gain on launched targets, you practically...
  6. HiroProtagonest

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    ...Well I found Qadira after doing almost everything else, and now I feel kinda dumb. Also a mechanic for one of the new party members
  7. HiroProtagonest

    Blazblue Cross Tag Battle.

    Uh... so... BBTAG did the Marvel 3 thing where attacks can hit on the same frame. DBFZ has this too. This is really weird, 'cause GG doesn't do this, and I don't think BB does either. There are other reasons it's not great, but DBFZ's heavy restrictions on the team mechanics at least prevent the...
  8. HiroProtagonest

    Blazblue Cross Tag Battle.

    Uncle Daisuke insists we don't need to turn left for GGPO.
  9. HiroProtagonest

    Blazblue Cross Tag Battle.

    ArcSys has finally implemented the "counterattack action" option for Training Dummies, which is reversal action but they already have something called "Reversal Action." It's not as comprehensive as UNIST's, and according to Mike it should just be easier to implement Playback as Reversal. I...
  10. HiroProtagonest

    Marvel vs Capcom Infinite

    Well I got the game during the current PS4 sale. Actually I got a physical copy for $10 used, but it was the same time anyway and I bought the DLC. It's pretty much what I expected from everything I've seen and heard. Should be more polished in models, lighting, music, voicework (I can't tell if...
  11. HiroProtagonest

    Splatoon

    Twitter doesn't give direct URLs for gifs or videos... twitter embed doesn't work properly for twitter threads... Fine whatever AN ACTUAL PONYTAIL AND BONUS SAUCE WITH GIFS
  12. HiroProtagonest

    Under Night In-Birth

    Grid very much affects the gameflow and makes Green Shield more interesting than it is in Guilty Gear, too. Wagner is kinda Squigly/Band levels of annoying. In a game where you want to sometimes not press buttons to conserve Grid, Wagner benefits from those moments with charges. If she has...
  13. HiroProtagonest

    Street Fighter V

    "What I saw at community tournaments, like this one, convinced me that resetting the playing field for Street Fighter V would be better than trying to use the large amount of feedback received from fans about Street Fighter IV." So that's why modern Street Fighters don't seem like they learn...
  14. HiroProtagonest

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    The other open slot is Hunoch, because I'm pretty sure it was confirmed in tweets he's replacing Tenoch.
  15. HiroProtagonest

    Under Night In-Birth

    Game is fun. Flashy lights and screenshake and good hitstop when you hit people, which is probably the most important thing for me lol. I guess it's... kinda like a cross between Street Fighter and Guilty Gear?
  16. HiroProtagonest

    Blazblue Cross Tag Battle.

    I didn't even know you could do that, that's what I get for not doing the first half of tutorial. The only characters not in the base 20 that I'm really interested in trying are Team RWBY and Orie. Aegis and Vatista are a little on the backburner. Though I'm interested in all of the leaked...
  17. HiroProtagonest

    Street Fighter V

    Well, 30th Anniversary on PC isn't reading my hitbox's direction inputs properly... I can input the four directions, but it refuses to do diagonals. Arrow keys work fine diagonally. It also didn't register the hitbox's directions properly in the first place and didn't even assign any button to...
  18. HiroProtagonest

    Blazblue Cross Tag Battle.

    Since people have said that you gain more meter in combos where you use the active switch (comboing -> assist -> mid-assist switch) I opened up the beta again and tested a little theory I had with Hyde assist. If you land the Dark Lotus assist and switch Hyde in, it's a free juggle for him to...
  19. HiroProtagonest

    Street Fighter V

    His V-Triggers are just pulling out weapons 10/10
  20. HiroProtagonest

    Splatoon

    I thought Callie would be important to adding Octolings until the expansion reveal. But I didn't know some of the things said about Octarians in interviews (lore only revealed in interviews is the worst, ugh).