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  1. havick9

    Eliza Trial 1

    here's a video of what it looks like there's a .25 speed option on youtube
  2. havick9

    Full Undizzy Sequences - Community Poll.

    Maybe undizzy should start ticking down slower or something
  3. havick9

    Full Undizzy Sequences - Community Poll.

    nvm on this you have to leave your opponent exactly on 240 for this thing to matter im dumb edit: maybe nvm on this maybe leaving people at 240 undizzy is optimal and useful now
  4. havick9

    Full Undizzy Sequences - Community Poll.

    Does undizzy start ticking down at 1, 2, or 3 frames of neutral? It feels kind of easy to avoid the scaling for the first chain if your mix up has x>2f opening or something like that
  5. havick9

    The Big Bando Husbando Combo Threadando

    works well on the tall height medium & heavy weight characters
  6. havick9

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    You can do something like this but with Filia's jHK for lower instant airdash stuff The inputs for filia is: up+forward+HK, neutral, forward+stuff
  7. havick9

    Full Undizzy Sequences - Community Poll.

    How about extra nerfing to M/H.A-train assist at max undizzy too? This thing does 10k 3v3
  8. havick9

    Eliza Setups and Tech Thread!

  9. havick9

    Eliza Setups and Tech Thread!

  10. havick9

    Beowulf Combos

    @Nevins The General BnB Compendium got updated with new Beowulf stuff http://skullgirls.com/forums/index.php?threads/general-bnb-compendium.4072/
  11. havick9

    Eliza Combo Thread: Our Fair Lady of Slaughter

    There's probably a way better route with st.HK(2)xx M khat A-train for the first ground chain and use of sMP
  12. havick9

    Beowulf Combos

    You probably already know this already but you can just go straight to sHK right after the shot instead of hop jMP. You can also do this thing with either chairless cHP (no heavies) or L.Chairtoss to jLPorLK chairless jHP > assist button + back before you hit the ground.
  13. havick9

    Beowulf Combos

    beta combo
  14. havick9

    Eliza Setups and Tech Thread!

    taunt super thing more importantly, lower and more consistent IADs with jHP!
  15. havick9

    Eliza Combo Thread: Our Fair Lady of Slaughter

    You can avoid microdashing if get use the first few frames of sHK to get closer before each L.Spiral Here's a midscreen A-train combo
  16. havick9

    The Big Band MP Song Thread

    Here's a thing you guys can use if you really like a really small tune
  17. havick9

    Skullgirls Beta Aug 5th Patch Discussion

    How about buffing the knockback on Robo's head summon because it'll help her zoning Some characters can just double jump or something else to negate most of the knockback on it which really sucks imo I know sHK, head summon is a thing but you can ground tech forward it for free screen back...