• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Shin ATproof

    Guilty Gear Thread

    Missing Venom's Red Hail.
  2. Shin ATproof

    Guilty Gear Thread

    Dime X posts + Readings by "Yahtzee" Croshaw = Bedman winquotes
  3. Shin ATproof

    Guilty Gear Thread

    Maybe it's because I've been playing these games before Aksys games was a publisher or when I shorten Arc System Works I say "ASW" and don't purposely try to confuse the two like when people write crap "Arksys".
  4. Shin ATproof

    Guilty Gear Thread

    The fact that many people still don't know the difference between Arc System Works and Aksys games kinda helps explains things like "why do people keep thinking Bayonetta 2 is just at timed exclusive on the WiiU?"
  5. Shin ATproof

    Guilty Gear Thread

    Yo, Fuck Danger Time I'm done talking about it When's Burger Sheriff?
  6. Shin ATproof

    Guilty Gear Thread

    What you "feel" is irrelevant. It doesn't matter if you "feel" it's infrequent when the mechanic is random and only one of two occurrences will happen every time and it's related to something attached to a mechanic that traditionally happens infrequently in matches to begin with.
  7. Shin ATproof

    Guilty Gear Thread

    If those mental backflips were actual backflips, you'd win you a gold medal in the olympics, bruh.
  8. Shin ATproof

    Guilty Gear Thread

    Triple post but Heeeeeey! Johnny doesn't have a shitty beard!
  9. Shin ATproof

    Guilty Gear Thread

    I think the Roman Cancel system does some good things along with some bad. I like that they've simplified some of the more timing specific aspects of the old Roman Cancel system and they've made it easier and more useful to bind moves into a combo. Still not a fan of the slowdown and uses for...
  10. Shin ATproof

    Guilty Gear Thread

    Your "argument" is still hinging on the probability of it being lower than clashing when in actuality it's random and likely 50% if you want to throw a percentage of the chance of it occurring. You keep bringing up this mysterious "consensus" that says the chances of Danger Time is lower than a...
  11. Shin ATproof

    Spotlight Skullgirls with 6 Buttons or 8 Buttons?

    The last time I used a macro for my stick was in SDE with Double. Fun times.
  12. Shin ATproof

    Guilty Gear Thread

    It could be 50% chance for all we know. Playing 20+ hours of the arcade version and watching others play, Danger Time happened about as frequent as clashing, which isn't all that common to begin with. However, it happened enough times for people to take notice. It could possibly less than 50%...
  13. Shin ATproof

    Guilty Gear Thread

    Clashing is fairly rare in Guilty Gear as well so it's as "rare" as clashing considering the fact that it's random. This means at any point you clash, you may run into Danger Time and the person that gets a hit confirm can capitalize on it with a huge reward. It's ridiculous and as I stated...
  14. Shin ATproof

    Guilty Gear Thread

    Alternate themes in Xrd is pretty great although I really like some of the themes more in Xrd than the ones in XX. Hopefully one can toggle them. Also would totally pay for March of the Wicked King. Fun rock trivia: March of the Wicked King is based on You're Crazy by Guns N' Roses:
  15. Shin ATproof

    Guilty Gear Thread

    Just remove Danger Time entirely. Nothing good is lost with it being removed. Fuck this "hype" I knocked someone from nearly full health to Hellfire from doing a janky Dustloop combo simply because I capitalized on a clash by mashing buttons harder than my opponent for a hitconfirm into a combo...
  16. Shin ATproof

    Guilty Gear Thread

    FUUUUUUUUUCK...that's perfect. Also analogous would be: an aging rock star trying really hard to be in fashion with the current tastes of a newer/younger demographic instead of playing their oldies.
  17. Shin ATproof

    Guilty Gear Thread

    The Jellyfish are sky pirates
  18. Shin ATproof

    Guilty Gear Thread

    People that say "Danger Time is rare", it can happen as often as clashing occurs since it's random. I had a few matches where I got Danger Time upwards of three times in a set.
  19. Shin ATproof

    USA [Dec 13, 2014] Rebel Up (Walnut, California)

    Sorry I'll be missing my Nevada SG kin. Hopefully next time!
  20. Shin ATproof

    USA [Dec 13, 2014] Rebel Up (Walnut, California)

    Yes there is plans for this to happen on Saturday. That said, I'm going to need someone to volunteer to show up early on Saturday as I won't be the one to do it because I won't be able to attend.